SWFVectorとWonderflUtilsのテスト
何気なく入ったライブラリSWFVectorを使ってみた。
/**
* Copyright paq ( http://wonderfl.net/user/paq )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/esIu
*/
// 何気なく入ったライブラリSWFVectorを使ってみた。
package
{
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.net.URLLoader;
import flash.net.URLLoaderDataFormat;
import flash.net.URLRequest;
import flash.text.Font;
import flash.utils.ByteArray;
import org.papervision3d.cameras.CameraType;
import org.papervision3d.materials.ColorMaterial;
import org.papervision3d.materials.special.VectorShapeMaterial;
import org.papervision3d.materials.utils.MaterialsList;
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.objects.primitives.Cube;
import org.papervision3d.objects.special.VectorShape3D;
import org.papervision3d.view.BasicView;
import wumedia.vector.VectorText;
import net.wonderfl.utils.FontLoader;
[SWF(backgroundColor="#FFFFFF", width=465, height=465, frameRate=60)]
public class Main extends BasicView
{
public function Main()
{
super(0, 0, true);
init();
startRendering();
}
private var _text:VectorShape3D;
private var _loader:FontLoader;
private function init():void
{
_loader = new FontLoader;
_loader.load("IPAGP");
_loader.addEventListener( Event.COMPLETE, loaded);
}
private function loaded(e:Event):void
{
VectorText.extractFont(_loader.loader.contentLoaderInfo.bytes, null, true);
_text = new VectorShape3D(new VectorShapeMaterial());
_text.graphics.beginFill(0x000000);
VectorText.write(_text.graphics, "IPAGP", 150, 300, 0, "日本語も使える", 0, 0, Number.POSITIVE_INFINITY, VectorText.CENTER);
_text.graphics.endFill();
scene.addChild(_text);
}
override protected function onRenderTick(e:Event = null):void
{
if (!_text) return;
_text.rotationX -= 1;
_text.rotationY += 1;
super.onRenderTick(e);
}
}
}