flash on 2009-5-22
まだまだ調整中~
/**
* Copyright muu ( http://wonderfl.net/user/muu )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/ei64
*/
//まだまだ調整中~
package{
import flash.display.Sprite;
import flash.text.TextField;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.display.*;
import flash.utils.setInterval;
import flash.utils.Timer;
import flash.events.TimerEvent;
import flash.geom.Point;
public class Main extends Sprite {
public function Main() {
stage.scaleMode = StageScaleMode.NO_SCALE; //スケールモード変更
stage.align = StageAlign.TOP_LEFT; //座標基準を左上に
var xx:int = 10; //画面はしのマージン
var yy:int = 10; //画面はしのマージン
var mg:int = 50; //MC間のマージン
var cnt:int = 30; //最大MC数
var v:int = 3; //移動速度設定
var w : int = stage.stageWidth;
var h : int = stage.stageHeight;
var clickStart:int = 0;//MCのクリック可否フラグ
var zoom:int = 0;//クリックアクションフラグ
var zp:int;//ズーム倍率
var target_naviX:Number;//スタイルボタン移動先座標X
var targetx:Array = new Array();//MC移動先座標X
var targety:Array = new Array();//MC移動先座標Y
var target_moveX:Number;//スライドMC移動先座標X
var target_moveY:Number;//スライドMC移動先座標Y
var style:int = 1;//レイアウトボタン宣言
var t_mc:Array = new Array(); //MC格納変数
var s_btn:Array = new Array();
//メインMC生成
var bg_main:Sprite = new Sprite();
//スライドMC生成
var bg_move:Sprite = new Sprite();
//MCフィールド生成
var bg_fld:Sprite = new Sprite();
bg_fld.graphics.drawRect(0, 0, 0, 0);
stage.addChild(bg_main);
bg_main.addChild(bg_move);
bg_move.addChild(bg_fld);
//MC作成
var i:int;
for(i = 1 ; i <= cnt ; i++){
var mc:Sprite = new Sprite();
//var sc:Sprite = new Sprite();
mc.graphics.beginFill(0x000000);
mc.graphics.drawRect(0, 0, 50, 50);
mc.graphics.endFill();
bg_fld.addChild(mc);
var mcText:TextField = new TextField();
mcText.textColor = 0xFFFFFF;
mcText.text = String(i);
mcText.autoSize = "left";
mcText.x = mc.width/2 - mcText.width/2;
mcText.y = mc.height/2 - mcText.height/2;
mc.addChild(mcText);
t_mc[i] = mc;//生成したMCを変数に代入
t_mc[i].addEventListener(MouseEvent.ROLL_OVER , rOver);
t_mc[i].addEventListener(MouseEvent.ROLL_OUT , rOut);
t_mc[i].addEventListener(MouseEvent.CLICK , mcClick);
t_mc[i].buttonMode = true;
t_mc[i].mouseChildren = false; //MC内の子要素を無視
}
//-------------------------------------------------
//レイアウトボタン生成
var navi:Sprite = new Sprite();
stage.addChild(navi);
var q:int;
for(q = 1 ; q < 4 ; q++){
var btn:Sprite = new Sprite();
btn.graphics.beginFill(0x000000);
btn.graphics.drawRect(0, 0, 30, 30);
btn.graphics.endFill();
navi.addChild(btn);
s_btn[q] = btn;
s_btn[q].buttonMode = true;
if(q != 1){
s_btn[q].x = s_btn[q-1].x + 50;
}
s_btn[q].addEventListener(MouseEvent.CLICK , s_change);
}
//-------------------------------------------------
grid();//初期スタイル設定
//-------------------------------------------------
stage.addEventListener(Event.RESIZE, s_select);
function s_select(event:Event):void{
switch(style){
case 1 :
grid(); break;
case 2 :
grid2(); break;
case 3 :
grid3(); break;
}
}
//-------------------------------------------------
//MCマウスアクション
function rOver(event:MouseEvent):void{
event.target.alpha = 0.5;
}
function rOut(event:MouseEvent):void{
event.target.alpha = 1;
}
//ボタンマウスアクション
function s_change(event:MouseEvent):void{
switch(event.target){
case s_btn[1] :
style = 1; grid(); break;
case s_btn[2] :
style = 2; grid2(); break;
case s_btn[3] :
style = 3; grid3(); break;
}
}
//-------------------------------------------------
function grid():void{
xx = 10;
yy = 10;
var w : int = stage.stageWidth;
var h : int = stage.stageHeight;
var i:int;
for(i = 1 ; i <= cnt ; i++){
//リサイズ時の移動先座標の指定
targetx[i] = xx;
targety[i] = yy;
xx = xx + mg;
//横幅いっぱい時の処理
if ( xx > w-50){
//trace("over"+","+ root["mc"+i].name );
targetx[i] = xx = 10;
targety[i] = yy + mg;
yy += mg; //改行する
xx += mg;
}
}
target_naviX = w /2 - navi.width/2;
};
function grid2():void{
xx = 10;
yy = 10;
var w : int = stage.stageWidth;
var h : int = stage.stageHeight;
var i:int;
for(i = cnt ; i >= 0 ; i--){
//リサイズ時の移動先座標の指定
targetx[i] = xx;
targety[i] = yy;
xx = xx + mg;
//横幅いっぱい時の処理
if ( xx > w-50){
//trace("over"+","+_root["mc"+i] );
targetx[i] = xx = 10;
targety[i] = yy + mg;
yy += mg; //改行する
xx += mg;
}
}
target_naviX = w /2 - navi.width/2;
};
function grid3():void{
xx = 10;
yy = 10;
var w : int = stage.stageWidth;
var h : int = stage.stageHeight;
var i:int;
for(i = 0 ; i <= cnt ; i++){
//リサイズ時の移動先座標の指定
targetx[i] = Math.floor( Math.random()*- (w-w/2)+(w-w/2));
targety[i] = Math.floor( Math.random()*- (h-h/2)+(h-h/2));
}
target_naviX = w /2 - navi.width/2;
};
//-------------------------------------------------
//移動先座標へ移動
addEventListener(Event.ENTER_FRAME , s_move);
function s_move(event:Event):void {
//初期配置設定
bg_main.x = stage.stageWidth/2 - bg_main.width/2;
bg_main.y = stage.stageHeight/2 - bg_main.height/2;
bg_main.alpha = 0.8;
if (zoom == 0){
var i:int;
for(i = 1 ; i <= cnt ; i++){
moveMC(t_mc[i] , targetx[i] , targety[i]);
}
moveMC(navi , target_naviX , 10);
bg_fld.x = bg_move.width/2 - bg_fld.width/2;
bg_fld.y = bg_move.height/2 - bg_fld.height/2;
}
}
//MCクリック用関数
function mcClick(event:Event):void{
var scale_tx:Number = bg_main.width/2; //拡大の中心座標
var scale_ty:Number = bg_main.height/2;
var move_tx:Number;
var move_ty:Number;
if(clickStart == 0){ //拡大処理未実行時のみ
event.target.addEventListener(Event.ENTER_FRAME , zoomEnterFrame);
clickStart = 1;
if (zoom){
move_tx = 0;
move_ty = 0;
zp = 1;//ズーム倍率
//zoom = 0;
}else{
move_tx = bg_main.width/2 - bg_move.width/2 -( event.target.x - bg_move.width/2)- event.target.width/2;
move_ty = bg_main.height/2 - bg_move.height/2 -(event.target.y - bg_move.height/2)- event.target.height/2;
zp = 3;//ズーム倍率
zoom = 1;
}
}
function zoomEnterFrame(event:Event):void{
if (Math.abs(move_tx - bg_move.x)>0.18 || Math.abs(move_ty - bg_move.y)>0.18 ){
//移動用MCの移動
bg_move.x += (move_tx - bg_move.x)/v;
bg_move.y += (move_ty - bg_move.y)/v;
//中心座標のグローバル座標を取得
var mcl_pos:Point = new Point(scale_tx, scale_ty);
var mcg_pos:Point = bg_main.localToGlobal(mcl_pos);
//拡大処理
bg_main.scaleX += (zp - bg_main.scaleX)/v;
bg_main.scaleY += (zp - bg_main.scaleY)/v;
//拡大後の中心座標のグローバル座標を取得
var afl_pos:Point = new Point(scale_tx, scale_ty);
var afg_pos:Point = bg_main.localToGlobal(afl_pos);
//拡大前後の座標のズレを補正
bg_main.x += mcg_pos.x - afg_pos.x;
bg_main.y += mcg_pos.y - afg_pos.y ;
}else{
bg_move.x = move_tx;
bg_move.y = move_ty;
bg_main.scaleX = bg_main.scaleY = zp;
event.target.removeEventListener(Event.ENTER_FRAME,zoomEnterFrame);
clickStart = 0;
if(zoom && zp == 1){
zoom = 0;
}
}
}
}
function moveMC(target_mc:Sprite, tx:Number, ty:Number):void {
if (Math.abs(tx - target_mc.x)>0.18 || Math.abs(ty - target_mc.y)>0.18 ){
target_mc.x += (tx - target_mc.x)/v;
target_mc.y += (ty - target_mc.y)/v;
}else{
target_mc.x = tx;
target_mc.y = ty;
clickStart = 0;
}
if(zoom && zp == 1){
zoom = 0;
}
}
}
}
}