Noise (1)
//////////////////////////////////////////////////////////////////////////////
Noise (1)
BitmapDataでノイズ生成 (1)
http://www.project-nya.jp/modules/weblog/details.php?blog_id=477
[AS3.0] Noiseクラスに挑戦!
http://www.project-nya.jp/modules/weblog/details.php?blog_id=1113
//////////////////////////////////////////////////////////////////////////////
/**
* Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/edZY
*/
////////////////////////////////////////////////////////////////////////////////
// Noise (1)
//
// BitmapDataでノイズ生成 (1)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=477
// [AS3.0] Noiseクラスに挑戦!
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1113
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
import flash.display.StageScaleMode;
import flash.display.StageAlign;
import flash.display.Bitmap;
import flash.geom.Rectangle;
import flash.events.Event;
import flash.filters.BlurFilter;
[SWF(backgroundColor="#000000", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private var noise:Noise;
private var label:Label;
public function Main() {
//Wonderfl.capture_delay(1);
init();
}
private function init():void {
graphics.beginFill(0x000000);
graphics.drawRect(0, 0, 465, 465);
graphics.endFill();
var rect:Rectangle = new Rectangle(0, 0, 445, 445);
//ノイズ生成
noise = new Noise(rect);
var bitmap:Bitmap = new Bitmap(noise);
addChild(bitmap);
bitmap.x = 10;
bitmap.y = 10;
//ラベル生成
label = new Label(100, 60);
addChild(label);
label.text = "Noise";
label.textColor = 0xFFFFFF;
label.x = 232;
label.y = 200;
addEventListener(Event.ENTER_FRAME, update, false, 0, true);
}
private function update(evt:Event):void {
//ノイズ生成
noise.create(uint(Math.random()*1000));
//ラベル動き
var px:Number = Math.random()*32 - 16;
var py:Number = Math.random()*32 - 16;
label.x = 232 + px;
label.y = 200 + py;
label.filters = [new BlurFilter(uint(px) >> 1, uint(py) >> 1, 3)];
}
}
}
import flash.display.BitmapData;
import flash.geom.Rectangle;
class Noise extends BitmapData {
private var seed:uint;
private static var low:uint = 0;
private static var high:uint = 255;
private var channel:uint = 0;
private var grayScale:Boolean = true;
public function Noise(rect:Rectangle, g:Boolean = true, c:uint = 0, s:uint = 1) {
super(rect.width, rect.height, false, 0xFF000000);
grayScale = g;
channel = c;
if (grayScale) channel = 0;
create(s);
}
public function create(s:uint):void {
seed = s;
if (seed == 0) seed = Math.floor(Math.random()*1000);
lock();
noise(seed, low, high, channel, grayScale);
draw(this);
unlock();
}
}
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.TextFieldAutoSize;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
class Label extends Sprite {
private var txt:TextField;
private static var fontType:String = "Arial";
private var txtWidth:uint;
private var fontSize:uint;
public function Label(w:uint, s:uint) {
txtWidth = w;
fontSize = s;
draw();
}
private function draw():void {
txt = new TextField();
txt.x = -uint(txtWidth/2);
txt.width = txtWidth;
addChild(txt);
txt.autoSize = TextFieldAutoSize.CENTER;
txt.type = TextFieldType.DYNAMIC;
txt.selectable = false;
//txt.embedFonts = true;
//txt.antiAliasType = AntiAliasType.ADVANCED;
var tf:TextFormat = new TextFormat();
tf.font = fontType;
tf.size = fontSize;
tf.align = TextFormatAlign.CENTER;
txt.defaultTextFormat = tf;
}
public function set text(param:String):void {
txt.text = param;
}
public function set textColor(param:uint):void {
txt.textColor = param;
}
}