forked from: forked from: Checkmate Vol.6 Amatuer
/**
* Copyright hacker__3lnbuxt ( http://wonderfl.net/user/hacker__3lnbuxt )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/dpfO
*/
// forked from sekiryou's forked from: Checkmate Vol.6 Amatuer
// forked from checkmate's Checkmate Vol.6 Amatuer
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
[SWF(width = "465", height = "465", backgroundColor = "0x000000", frameRate = "30")]
public class FeelTheWind extends Sprite {
private const STAGE_WIDTH:uint = 465;
private const STAGE_HEIGHT:uint = 465;
private const STAGE_CENTER_X:Number = STAGE_WIDTH * 0.5;
private const STAGE_CENTER_Y:Number = STAGE_HEIGHT * 0.5;
private var canvas:BitmapData;
private var screen:Sprite;
private var mtx3D:Matrix3D = new Matrix3D();
private var projection:PerspectiveProjection;
private var projectionMatrix3D:Matrix3D;
private var skirt:Skirt = new Skirt();
public function FeelTheWind() {
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
addChild( new Bitmap( canvas = new BitmapData( STAGE_WIDTH, STAGE_HEIGHT, true, 0xFF000000 ) ) );
addChild( screen = new Sprite() );
screen.alpha = 0;
screen.x = STAGE_CENTER_X;
screen.y = STAGE_CENTER_Y;
projection = new PerspectiveProjection();
projection.fieldOfView = 30;
projectionMatrix3D = projection.toMatrix3D();
addEventListener( Event.ENTER_FRAME, onEnterFrameHandler );
addEventListener( Event.ENTER_FRAME,
function( eventObject:Event ):void {
if ( screen.alpha < 1 ) {
screen.alpha += 0.04;
} else {
removeEventListener( Event.ENTER_FRAME, arguments.callee );
start();
}
}
);
tf = new TextFormat();
tf.font = "Verdana";
tf.size = 12;
scoreBoardDesign();
gaugeDesign();
}
private var tf:TextFormat;
private var score1st:TextField;
private var score2nd:TextField;
private var score3rd:TextField;
private var scoreTotal:TextField;
private var retryButton:Sprite;
private var cullingButton:Sprite;
private var windDirection:Sprite;
private var windDirectionGauge:Sprite;
private var windForceGauge:Sprite;
private var forceGauge:Sprite;
private var clickDirection:Sprite;
private var clickForce:Sprite;
private var resultBoard:Sprite;
private var resultScore:TextField;
private var resultGrade:TextField;
private function scoreBoardDesign():void {
var captionScore:TextField = new TextField();
captionScore.autoSize = TextFieldAutoSize.LEFT;
captionScore.x = 10;
captionScore.y = 10;
captionScore.selectable = false;
captionScore.textColor = 0xFFFFFF;
captionScore.defaultTextFormat = tf;
captionScore.text = "SCORE";
addChild( captionScore );
cullingButton = new Sprite();
//cullingButton.graphics.lineStyle( 1, 0x999900 )
cullingButton.graphics.beginFill( 0x000000, 0 );
cullingButton.graphics.drawRect( -32, -12, 64, 24 );
cullingButton.graphics.endFill();
cullingButton.x = 32;
cullingButton.y = 18;
addChild( cullingButton );
cullingButton.buttonMode = true;
cullingButton.mouseChildren = false;
cullingButton.addEventListener( MouseEvent.MOUSE_DOWN,
function( eventObject:MouseEvent ):void {
cullingFlag = !cullingFlag
}
);
var cap1st:TextField = new TextField();
cap1st.autoSize = TextFieldAutoSize.LEFT;
cap1st.x = 20;
cap1st.y = 30;
cap1st.selectable = false;
cap1st.textColor = 0xFFFFFF;
cap1st.defaultTextFormat = tf;
cap1st.text = "1st";
addChild( cap1st );
var cap2nd:TextField = new TextField();
cap2nd.autoSize = TextFieldAutoSize.LEFT;
cap2nd.x = 20;
cap2nd.y = 50;
cap2nd.selectable = false;
cap2nd.textColor = 0xFFFFFF;
cap2nd.defaultTextFormat = tf;
cap2nd.text = "2nd";
addChild( cap2nd );
var cap3rd:TextField = new TextField();
cap3rd.autoSize = TextFieldAutoSize.LEFT;
cap3rd.x = 20;
cap3rd.y = 70;
cap3rd.selectable = false;
cap3rd.textColor = 0xFFFFFF;
cap3rd.defaultTextFormat = tf;
cap3rd.text = "3rd";
addChild( cap3rd );
var capTotal:TextField = new TextField();
capTotal.autoSize = TextFieldAutoSize.LEFT;
capTotal.x = 20;
capTotal.y = 90;
capTotal.selectable = false;
capTotal.textColor = 0xFFFFFF;
capTotal.defaultTextFormat = tf;
capTotal.text = "TOTAL";
addChild( capTotal );
score1st = new TextField();
score1st.autoSize = TextFieldAutoSize.RIGHT;
score1st.x = 120;
score1st.y = 30;
score1st.selectable = false;
score1st.textColor = 0xFFFFFF;
score1st.defaultTextFormat = tf;
score1st.text = "0";
addChild( score1st );
score2nd = new TextField();
score2nd.autoSize = TextFieldAutoSize.RIGHT;
score2nd.x = 120;
score2nd.y = 50;
score2nd.selectable = false;
score2nd.textColor = 0xFFFFFF;
score2nd.defaultTextFormat = tf;
score2nd.text = "0";
addChild( score2nd );
score3rd = new TextField();
score3rd.autoSize = TextFieldAutoSize.RIGHT;
score3rd.x = 120;
score3rd.y = 70;
score3rd.selectable = false;
score3rd.textColor = 0xFFFFFF;
score3rd.defaultTextFormat = tf;
score3rd.text = "0";
addChild( score3rd );
scoreTotal = new TextField();
scoreTotal.autoSize = TextFieldAutoSize.RIGHT;
scoreTotal.x = 120;
scoreTotal.y = 90;
scoreTotal.selectable = false;
scoreTotal.textColor = 0xFFFFFF;
scoreTotal.defaultTextFormat = tf;
scoreTotal.text = "0";
addChild( scoreTotal );
var capResult:TextField = new TextField();
capResult.autoSize = TextFieldAutoSize.CENTER;
capResult.x = 0;
capResult.y = -45;
capResult.selectable = false;
capResult.textColor = 0xFFFF00;
capResult.defaultTextFormat = tf;
capResult.text = "RESULT";
resultScore = new TextField();
resultScore.autoSize = TextFieldAutoSize.CENTER;
resultScore.x = 0;
resultScore.y = -15;
resultScore.selectable = false;
resultScore.textColor = 0xFFFFFF;
resultScore.defaultTextFormat = tf;
resultScore.text = "SCORE";
resultGrade = new TextField();
resultGrade.autoSize = TextFieldAutoSize.CENTER;
resultGrade.x = 0;
resultGrade.y = 15;
resultGrade.selectable = false;
resultGrade.textColor = 0xFFFFFF;
resultGrade.defaultTextFormat = tf;
resultGrade.text = "GRADE";
resultBoard = new Sprite();
resultBoard.graphics.lineStyle( 1, 0x999900 )
resultBoard.graphics.beginFill( 0x000000, 0.5 );
resultBoard.graphics.drawRect( -80, -50, 160, 100 );
resultBoard.graphics.endFill();
resultBoard.x = STAGE_CENTER_X;
resultBoard.y = STAGE_CENTER_Y;
addChild( resultBoard );
resultBoard.addChild( capResult );
resultBoard.addChild( resultScore );
resultBoard.addChild( resultGrade );
resultBoard.visible = false;
var retry:TextField = new TextField();
retry.autoSize = TextFieldAutoSize.CENTER;
retry.x = 0;
retry.y = -9;
retry.selectable = false;
retry.textColor = 0xFFFFFF;
retry.defaultTextFormat = tf;
retry.text = "RETRY";
retryButton = new Sprite();
retryButton.graphics.lineStyle( 1, 0x999900 )
retryButton.graphics.beginFill( 0x000000, 0 );
retryButton.graphics.drawRect( -32, -12, 64, 24 );
retryButton.graphics.endFill();
retryButton.x = 420;
retryButton.y = 30;
addChild( retryButton );
retryButton.addChild( retry );
retryButton.visible = false;
retryButton.buttonMode = true;
retryButton.mouseChildren = false;
retryButton.addEventListener( MouseEvent.MOUSE_DOWN, start );
}
private function gaugeDesign():void {
var north:TextField = new TextField();
north.autoSize = TextFieldAutoSize.CENTER;
north.x = 158;
north.y = 320;
north.selectable = false;
north.textColor = 0xFFFFFF;
north.defaultTextFormat = tf;
north.text = "N";
addChild( north );
addChild( windDirection = new Sprite() );
windDirection.graphics.beginGradientFill( GradientType.LINEAR, [0x0000FF, 0xFFFFFF], [1, 1], [0x00, 0xFF] );
windDirection.graphics.lineStyle( 1.0, 0xFFFFFF );
windDirection.graphics.moveTo( 0, 0 );
windDirection.graphics.lineTo( 10, 35 );
windDirection.graphics.lineTo( 0, 30 );
windDirection.graphics.lineTo( -10, 35 );
windDirection.graphics.lineTo( 0, 0 );
windDirection.x = 160;
windDirection.y = 380;
addChild( windDirectionGauge = new Sprite() );
windDirectionGauge.graphics.lineStyle( 1.0, 0xFFFFFF );
windDirectionGauge.graphics.drawCircle( 0, 0, 10 );
windDirectionGauge.graphics.drawCircle( 0, 0, 30 );
windDirectionGauge.graphics.moveTo( -40, 0 );
windDirectionGauge.graphics.lineTo( 40, 0 );
windDirectionGauge.graphics.moveTo( 0, -40 );
windDirectionGauge.graphics.lineTo( 0, 40 );
windDirectionGauge.x = 160;
windDirectionGauge.y = 380;
var forceBaseGauge:Sprite = new Sprite();
forceBaseGauge.graphics.lineStyle( 1.0, 0xFFFFFF );
forceBaseGauge.graphics.beginFill( 0xFF0000 );
forceBaseGauge.graphics.drawRect( 0, 0, 100, 5 );
forceBaseGauge.graphics.endFill();
forceBaseGauge.x = 260;
forceBaseGauge.y = 380;
addChild( forceBaseGauge );
addChild( forceGauge = new Sprite() );
forceGauge.graphics.lineStyle( 1.0, 0xFFFFFF );
forceGauge.graphics.beginFill( 0xFFFF00 );
forceGauge.graphics.drawRect( 0, 0, 100, 5 );
forceGauge.graphics.endFill();
forceGauge.x = 260;
forceGauge.y = 380;
var capDirection:TextField = new TextField();
capDirection.autoSize = TextFieldAutoSize.CENTER;
capDirection.x = 160;
capDirection.y = 430;
capDirection.selectable = false;
capDirection.textColor = 0xFFFFFF;
capDirection.defaultTextFormat = tf;
capDirection.text = "Direction";
addChild( capDirection );
var capForce:TextField = new TextField();
capForce.autoSize = TextFieldAutoSize.CENTER;
capForce.x = 310;
capForce.y = 430;
capForce.selectable = false;
capForce.textColor = 0xFFFFFF;
capForce.defaultTextFormat = tf;
capForce.text = "Force";
addChild( capForce );
var capDirectClick:TextField = new TextField();
capDirectClick.autoSize = TextFieldAutoSize.CENTER;
capDirectClick.x = 0;
capDirectClick.y = -90;
capDirectClick.selectable = false;
capDirectClick.textColor = 0xFFFF00;
capDirectClick.defaultTextFormat = tf;
capDirectClick.text = "CLICK";
clickDirection = new Sprite();
clickDirection.graphics.lineStyle( 1, 0x999900 )
clickDirection.graphics.beginFill( 0x000000, 0 );
clickDirection.graphics.drawRect( -65, -70, 130, 140 );
clickDirection.graphics.endFill();
clickDirection.x = 160;
clickDirection.y = 385;
addChild( clickDirection );
clickDirection.addChild( capDirectClick );
clickDirection.visible = false;
clickDirection.buttonMode = true;
clickDirection.mouseChildren = false;
clickDirection.addEventListener( MouseEvent.MOUSE_DOWN,
function( eventObject:MouseEvent ):void {
decisionDirection = true;
}
);
var capForceClick:TextField = new TextField();
capForceClick.autoSize = TextFieldAutoSize.CENTER;
capForceClick.x = 0;
capForceClick.y = -90;
capForceClick.selectable = false;
capForceClick.textColor = 0xFFFF00;
capForceClick.defaultTextFormat = tf;
capForceClick.text = "CLICK";
clickForce = new Sprite();
clickForce.graphics.lineStyle( 1, 0x999900 );
clickForce.graphics.beginFill( 0x000000, 0 );
clickForce.graphics.drawRect( -65, -70, 130, 140 );
clickForce.graphics.endFill();
clickForce.x = 310;
clickForce.y = 385;
addChild( clickForce );
clickForce.addChild( capForceClick );
clickForce.visible = false;
clickForce.buttonMode = true;
clickForce.mouseChildren = false;
clickForce.addEventListener( MouseEvent.MOUSE_DOWN,
function( eventObject:MouseEvent ):void {
decisionForce = true;
}
);
}
private var trying:uint;
private var score:Array;
private var decisionForce:Boolean;
private var decisionDirection:Boolean;
private var windFlag:Boolean;
private var windDuration:int;
private var windPower:Number;
private var windPowerX:Number;
private var windPowerY:Number;
private var windPowerZ:Number;
private var windDecrease:Number;
private const DEGREE_TO_RADIAN:Number = Math.PI / 180;
private function gameControl( eventObject:Event ):void {
var windTrans:Function = function():void {
var tmpDirect:Number = ( windDirection.rotation + 90 ) * DEGREE_TO_RADIAN;
windPowerX = Math.cos( tmpDirect ) * -windPower;
windPowerY = -windPower;
windPowerZ = Math.sin( tmpDirect ) * windPower;
}
if ( windFlag ) {
if ( windDuration >= 0 ) {
windDuration -= 1;
} else {
if ( windPower > 0 ) {
windTrans();
windPower -= windDecrease;
} else {
windFlag = false;
windPowerX = 0;
windPowerY = 0;
windPowerZ = 0;
if ( trying < 3 ) {
clickDirection.visible = true;
clickForce.visible = true;
}
}
}
} else {
if ( trying > 2 ) {
removeEventListener( Event.ENTER_FRAME, gameControl );
result();
} else {
if ( !decisionDirection ) {
windDirection.rotation += 20;
} else {
clickDirection.visible = false;
}
if ( !decisionForce ) {
forceGauge.scaleX += 0.08;
if ( forceGauge.scaleX > 1.0 ) {
forceGauge.scaleX = 0.04;
}
} else {
clickForce.visible = false;
}
if ( decisionDirection && decisionForce ) {
windPower = forceGauge.scaleX * 1.6 * 0.3;
windTrans();
score[ trying ] = int( ( ( 200 - Math.abs( windDirection.rotation ) ) * 0.1 ) * ( forceGauge.scaleX * 10 ) );
scoreUpdate();
windDecrease = windPower / 75;
windDuration = 50;
windFlag = true;
decisionDirection = false;
decisionForce = false;
trying += 1;
}
}
}
}
private function start( eventObject:MouseEvent = null ):void {
resultBoard.visible = false;
retryButton.visible = false;
trying = 0;
score = [ 0, 0, 0 ];
scoreUpdate();
decisionForce = false;
decisionDirection = false;
windFlag = false;
windPowerX = 0;
windPowerY = 0;
windPowerZ = 0;
clickDirection.visible = true;
clickForce.visible = true;
addEventListener( Event.ENTER_FRAME, gameControl );
}
private function scoreUpdate():void {
score1st.text = score[ 0 ];
score2nd.text = score[ 1 ];
score3rd.text = score[ 2 ];
scoreTotal.text = score[ 0 ] + score[ 1 ] + score[ 2 ];
}
private function result():void {
var tmpScore:Number = score[ 0 ] + score[ 1 ] + score[ 2 ];
resultScore.text = "SCORE : " + tmpScore;
if ( tmpScore > 520 ) {
resultGrade.text = "GRADE : EXCELLENT";
} else if ( tmpScore > 420 ) {
resultGrade.text = "GRADE : GREAT";
} else if ( tmpScore > 300 ) {
resultGrade.text = "GRADE : GOOD";
} else if ( tmpScore > 150 ) {
resultGrade.text = "GRADE : BAD";
} else {
resultGrade.text = "GRADE : POOR";
}
resultBoard.visible = true;
retryButton.visible = true;
}
private var viewMoveX:Number = 0;
private var viewMoveY:Number = 0;
private var cullingFlag:Boolean = true;
private function onEnterFrameHandler( eventObject:Event ):void {
var projectedVerts:Vector.<Number> = new Vector.<Number>();
var uvts:Vector.<Number> = new Vector.<Number>();
var offsetZ:Number = 600;
var cameraWorkX:Number = Math.sin( viewMoveX ) * 8;
viewMoveX += 0.01;
var cameraWorkY:Number = Math.sin( viewMoveY ) * 8 + 20;
viewMoveY += 0.02;
skirt.flutter( windPowerX, windPowerY, windPowerZ );
mtx3D.identity();
mtx3D.appendRotation( cameraWorkX, Vector3D.Y_AXIS);
mtx3D.appendRotation( cameraWorkY, Vector3D.X_AXIS);
mtx3D.appendTranslation( 0, 0, offsetZ );
mtx3D.append( projectionMatrix3D );
bugfix( mtx3D );
Utils3D.projectVectors( mtx3D, skirt.vertices3D, projectedVerts, uvts );
screen.graphics.clear();
screen.graphics.lineStyle( 0, 0xFF0000 );
//screen.graphics.beginFill( 0x993333 );
if ( cullingFlag ) {
screen.graphics.drawTriangles( projectedVerts, skirt.indices, null );
} else {
screen.graphics.drawTriangles( projectedVerts, skirt.indices, null, TriangleCulling.NEGATIVE );
}
//screen.graphics.endFill();
}
private function bugfix( matrix:Matrix3D ):void {
var m1:Matrix3D = new Matrix3D(Vector.<Number>( [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ] ) );
var m2:Matrix3D = new Matrix3D(Vector.<Number>( [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0 ] ) );
m1.append( m2 );
if ( m1.rawData[15] == 20 ) {
var rawData:Vector.<Number> = matrix.rawData;
rawData[15] /= 20;
matrix.rawData = rawData;
}
}
}
}
class Skirt {
public var flutter:Function;
public var vertices3D:Vector.<Number>;
public var indices:Vector.<int>;
private var node:Array;
public function Skirt() {
var friction:Number = 0.8;
var spring:Number = 0.04;
var gravity:Number = 0.7;
var rows:uint = 36;
var cols:uint = 14;
node = new Array( rows ).map(
function():Array {
return new Array( cols ).map(
function():Object {
return {
px:0, py:0, pz:0,
vx:0, vy:0, vz:0,
mx:0, my:0, mz:0,
fix:0
};
}
);
}
);
for ( var i:uint = 0; i < rows; i++ ) {
for ( var j:uint = 0; j < cols; j++ ) {
var radius:Number = 30 + ( j - 2 ) * 0.5;
node[ i ][ j ].px = node[ i ][ j ].fx = Math.cos( i / rows * 6.24 ) * radius;
node[ i ][ j ].py = node[ i ][ j ].fy = j * 1.75 - 50;
node[ i ][ j ].pz = node[ i ][ j ].fz = Math.sin( i / rows * 6.24 ) * radius;
if ( j < 2 ) {
node[ i ][ j ].fix = 1;
node[ i ][ j ].py = node[ i ][ j ].fy = j * 6 - 50;
}
}
}
indices = new Vector.<int>();
for ( j = 0; j < cols - 1; j++ ) {
for ( i = 0; i < rows; i++ ) {
if( i != rows - 1 ) {
indices.push( i + rows * j , i + rows * j + 1, i + rows * ( j + 1 ) );
indices.push( i + 1 + ( rows * j ), i + 1 + ( rows * ( j + 1 ) ), i + ( rows * ( j + 1 ) ) );
} else {
indices.push( i + rows * j , rows * j, i + rows * ( j + 1 ) );
indices.push( rows * j, rows * ( j + 1 ), i + ( rows * ( j + 1 ) ) );
}
}
}
flutter = function( windPowerX:Number, windPowerY:Number, windPowerZ:Number ):void {
vertices3D = new Vector.<Number>();
for ( j = 0; j < cols; j++ ) {
for ( i = 0; i < rows; i++ ) {
node[ i ][ j ].mx = 0;
node[ i ][ j ].my = 0;
node[ i ][ j ].mz = 0;
var bx:Number = node[ i ][ j ].px;
var by:Number = node[ i ][ j ].py;
var bz:Number = node[ i ][ j ].pz;
if ( node[ i ][ j ].fix == 0 ) {
node[ i ][ j ].px += node[ i ][ j - 1 ].mx;
node[ i ][ j ].py += node[ i ][ j - 1 ].my;
node[ i ][ j ].pz += node[ i ][ j - 1 ].mz;
var vpx:Number = node[ i ][ j ].px + windPowerX + ( Math.random() * 0.4 - 0.2 );
var vpy:Number = node[ i ][ j ].py + windPowerY + ( Math.random() * 0.4 - 0.2 );
var vpz:Number = node[ i ][ j ].pz + windPowerZ + ( Math.random() * 0.4 - 0.2 );
if ( vpx * vpx + vpz * vpz < 1600 ) {
node[ i ][ j ].px = vpx;
node[ i ][ j ].py = vpy;
node[ i ][ j ].pz = vpz;
}
node[ i ][ j ].vx += ( node[ i ][ j - 1 ].px - node[ i ][ j ].px ) * spring;
node[ i ][ j ].vy += ( node[ i ][ j - 1 ].py - node[ i ][ j ].py ) * spring;
node[ i ][ j ].vz += ( node[ i ][ j - 1 ].pz - node[ i ][ j ].pz ) * spring;
node[ i ][ j ].vx *= friction;
node[ i ][ j ].vy *= friction;
node[ i ][ j ].vz *= friction;
node[ i ][ j ].px += node[ i ][ j ].vx;
node[ i ][ j ].py += node[ i ][ j ].vy;
node[ i ][ j ].pz += node[ i ][ j ].vz;
var radius:Number = 0.5;
node[ i ][ j ].px += Math.cos( i / rows * 6.24 ) * radius;
node[ i ][ j ].py -= 0.08;
node[ i ][ j ].pz += Math.sin( i / rows * 6.24 ) * radius;
node[ i ][ j ].py += gravity;
}
node[ i ][ j ].mx = node[ i ][ j ].px - bx;
node[ i ][ j ].my = node[ i ][ j ].py - by;
node[ i ][ j ].mz = node[ i ][ j ].pz - bz;
vertices3D.push( node[ i ][ j ].px, node[ i ][ j ].py, node[ i ][ j ].pz );
}
}
}
}
}