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Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: forked from: BetweenAS3_test

Tweenerから乗り換え予定なので
ちょっとさわってみた。
// forked from dali's forked from: BetweenAS3_test
// forked from glasses_factory's BetweenAS3_test
//Tweenerから乗り換え予定なので
//ちょっとさわってみた。
package
{
	import __AS3__.vec.Vector;
	
	import flash.display.Sprite;
	
	import org.libspark.betweenas3.BetweenAS3;
	import org.libspark.betweenas3.easing.*;
	import org.libspark.betweenas3.events.TweenEvent;
	import org.libspark.betweenas3.tweens.IObjectTween;
    
	
	[SWF(width = "465",height ="465",backgroundColor="0xFFFFFF")]
	public class study1 extends Sprite
	{
		private var tweenObj:IObjectTween;
		private var funcAry:Array = [Back.easeIn,Bounce.easeIn,Quart.easeIn,Exponential.easeIn];
		
		public function study1()
		{
			for(var i:int =0; i < 100; i++)
			{
				var sp:particle = new particle();
				sp.x = Math.random()*465;
				sp.y = Math.random()*465;
				addChild(sp);			
				tweenObj = BetweenAS3.tween(sp,{x:465/2,y:465/2},null,1.0,Back.easeIn);
			//	tweenObj.addEventListener(TweenEvent.COMPLETE,onComplete);
				tweenObj.play();
			}
		}
		
			
			
		private function onComplete(e:TweenEvent):void
		{
			
			var tweenObj:IObjectTween = e.target as IObjectTween;
			tweenObj.removeEventListener(TweenEvent.COMPLETE,onComplete);
			var scale:Number = Math.random() * 10;
			var i:int = Math.floor(Math.random() * funcAry.length);
			tweenObj = BetweenAS3.tween(e.target.target,{x:Math.random() * stage.stageWidth,y:Math.random() * stage.stageHeight,scaleX:scale,scaleY:scale,alpha:Math.random()},{alpha:Math.random()},2.0,Exponential.easeIn);
			tweenObj.addEventListener(TweenEvent.COMPLETE,onComplete);
			tweenObj.play();
		}
		
		
	}
}


import flash.display.Sprite;

class particle extends Sprite
{	
	public function particle()
	{
		graphics.beginFill(0xE50606);
		graphics.drawRect( -1, 0, 3, 1 );
      	graphics.drawRect( 0, -1, 1, 3 );
      	graphics.drawRect( 0, 0, 1, 1 );
		graphics.endFill();
	}
}