Alternativa3D Hello World 2
add one more box2
shift box2 to right
/**
* Copyright designquest ( http://wonderfl.net/user/designquest )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/cwG2
*/
// forked from designquest's flash on 2009-8-15
// add one more box2
// shift box2 to right
package {
import alternativ5.engine3d.controllers.CameraController;
import alternativ5.engine3d.core.Camera3D;
import alternativ5.engine3d.core.Object3D;
import alternativ5.engine3d.core.Scene3D;
import alternativ5.engine3d.display.View;
import alternativ5.engine3d.materials.WireMaterial;
import alternativ5.engine3d.primitives.Box;
import alternativ5.utils.FPS;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
[SWF(backgroundColor="#000000", frameRate="100")]
public class HelloAlternativa3D extends Sprite {
private var scene:Scene3D;
private var view:View;
private var camera:Camera3D;
private var cameraController:CameraController;
private var box1:Box;
private var box2:Box;
private var box3:Box;
public function HelloAlternativa3D() {
addEventListener(Event.ADDED_TO_STAGE, init);
}
public function init(e:Event): void {
removeEventListener(Event.ADDED_TO_STAGE, init);
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
// Creating scene
scene = new Scene3D();
scene.root = new Object3D();
// Box 1
box1 = new Box(100, 100, 100, 1, 1, 1);
box1.cloneMaterialToAllSurfaces(new WireMaterial(1, 0x0000FF));
scene.root.addChild(box1);
// Box 2
box2 = new Box(100, 100, 100, 1, 1, 1);
box2.cloneMaterialToAllSurfaces(new WireMaterial(1, 0xFF0000));
scene.root.addChild(box2);
box2.x = 110;
// Box 3
box3 = new Box(100, 100, 100, 1, 1, 1);
box3.cloneMaterialToAllSurfaces(new WireMaterial(1, 0x00FF00));
scene.root.addChild(box3);
box3.x = 55;
box3.y = 110;
// Adding camera and view
camera = new Camera3D();
camera.x = 100;
camera.y = -150;
camera.z = 100;
scene.root.addChild(camera);
view = new View();
addChild(view);
view.camera = camera;
// Connecting camera controller
cameraController = new CameraController(stage);
cameraController.camera = camera;
cameraController.setDefaultBindings();
cameraController.checkCollisions = true;
cameraController.collisionRadius = 20;
cameraController.lookAt(box2.coords);
cameraController.controlsEnabled = true;
// FPS display launch
FPS.init(stage);
stage.addEventListener(Event.RESIZE, onResize);
stage.addEventListener(Event.ENTER_FRAME, onEnterFrame);
onResize(null);
}
private function onResize(e:Event):void {
view.width = stage.stageWidth;
view.height = stage.stageHeight;
}
private function onEnterFrame(e:Event):void {
// Move Box
box1.rotationX += 0.01;
box2.rotationX += 0.01;
box3.rotationX += 0.01;
// User input processing
cameraController.processInput();
// Scene calculating
scene.calculate();
}
}
}