forked from: forked from: forked from: forked from: Sea and Clouds (ちょっと夜にしてみた)
import net.hires.debug.Stats;
/**
* Copyright kaaad ( http://wonderfl.net/user/kaaad )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/cZDB
*/
// forked from kaaad's forked from: forked from: forked from: Sea and Clouds (ちょっと夜にしてみた)
// forked from kaaad's forked from: forked from: Sea and Clouds
// forked from yonatan's Sea and Clouds
// forked from yonatan's Clouds and snow (cloud painter from tencho's Sea of Clouds - http://wonderfl.net/c/h9dR)
// forked from cjcat2266's Super Express Desert Sunset + Rain (Stardust ver.)
// forked from yonatan's Super Express Desert Sunset
// forked from k0rin's Super Express
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
// import net.hires.debug.Stats;
[SWF(width = "465", height = "465", frameRate = "40")]
public class Main extends Sprite
{
public static const WIDTH:Number = 465;
public static const HEIGHT:Number = 465;
private var debug:Boolean = false;
private var entities:Vector.<Entity> = new Vector.<Entity>();
private var sunBlock:BitmapData = new BitmapData(WIDTH, HEIGHT);
private var renderedSky:BitmapData = new BitmapData(WIDTH, (HEIGHT+1)/2);
private var scene:Sprite = new Sprite;
private var clouds:Clouds
public static const CLOUD_NUM:int = 50;
public static const ERROR_SEEDS:Array = [346, 514, 1155, 1519, 1690, 1977, 2327, 2337, 2399, 2860, 2999, 3099, 4777, 4952, 5673, 6265, 7185, 7259, 7371, 7383, 7717, 7847, 8032, 8350, 8676, 8963, 8997, 9080, 9403, 9615, 9685];
public function Main():void
{
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e:Event = null):void {
removeEventListener(Event.ADDED_TO_STAGE, init);
addEventListener(Event.ENTER_FRAME, onLoading);
}
// cloud constants
public static const FOCUS:Number = 300;
public static const MAX_Z:Number = 5000;
public static const MIN_Z:Number = 300;
private function onLoading(...arg):void {
for (var i:int = 0; i < 3; i++) {
if(Clouds.bmps.length >= CLOUD_NUM){
start();
break;
}
var seed:int = Math.random() * 10000 + 1;
if (ERROR_SEEDS.indexOf(seed) >= 0) seed++;
var ct:Number = (Math.random() < 0.2)? Math.random() * 0.3 : Math.random() * 1.5;
var z:Number = MAX_Z - (MAX_Z-MIN_Z)/CLOUD_NUM*(Clouds.bmps.length);
var w:Number = 900/(z/FOCUS);
var h:Number = 390/(z/FOCUS);
var bmp:Bitmap = new Bitmap(Painter.createCloud(w, h, seed, ct, Color.cloudBase, Color.cloudLight, Color.cloudShadow));
bmp.x = Math.random() * (Main.WIDTH + bmp.width) - bmp.width;
bmp.y = HEIGHT*1 - HEIGHT*1 * FOCUS/z;
Clouds.bmps.push(bmp);
}
}
public function start():void
{
removeEventListener(Event.ENTER_FRAME, onLoading);
stage.quality = StageQuality.MEDIUM;
clouds = new Clouds;
addChild(clouds);
addChild(scene);
addEventListener(Event.ENTER_FRAME, enterFrameHandler);
}
private function enterFrameHandler(e:Event):void
{
clouds.update();
renderedSky.fillRect(renderedSky.rect, 0);
renderedSky.draw(this);
}
}
}
import flash.display.*;
import flash.filters.*;
import flash.geom.*;
import flash.utils.*;
class Entity extends Sprite
{
public function update():void { };
}
class Clouds extends Entity {
public static var bmps:Array = [];
public function Clouds() {
for each(var bmp:Bitmap in bmps) addChild(bmp);
}
public override function update():void {
for each(var bmp:Bitmap in bmps) {
bmp.x -= Math.random()*1.0;
if(bmp.x + bmp.width < 0){
bmp.x = Main.WIDTH;
}
}
}
}
class Color {
/**雲の色*/
static public var cloudBase:uint = 0xFFFFFF;
/**雲のハイライト色*/
static public var cloudLight:uint = 0x888888;
/**雲の影の色*/
static public var cloudShadow:uint = 0x777756;
}
class Painter {
/**
* 雲画像生成
* @param width 幅
* @param height 高さ
* @param seed ランダムシード値
* @param contrast コントラスト0~
* @param color ベースの色
* @param light 明るい色
* @param shadow 暗い色
*/
static public function createCloud(width:int, height:int, seed:int, contrast:Number = 1, color:uint = 0x565656, light:uint = 0xFFFFFF, shadow:uint = 0xDDDDDD):BitmapData {
var gradiation:Sprite = new Sprite();
var drawMatrix:Matrix = new Matrix();
var plnw:int = 3;
var plnh:int = 2.5;
drawMatrix.createGradientBox(width, height);
gradiation.graphics.beginGradientFill("radial", [0x000000, 0x000000], [0, 1], [0, 255], drawMatrix);
gradiation.graphics.drawRect(0, 0, width, height);
gradiation.graphics.endFill();
var alphaBmp:BitmapData = new BitmapData(width, height);
alphaBmp.perlinNoise(width / plnw, height / plnh, 5, seed, false, true, 1|2|4, true);
var zoom:Number = 1 + (contrast - 0.1) / (contrast + 0.9);
if (contrast < 0.1) zoom = 1;
if (contrast > 2.0) zoom = 2;
var ctMatrix:Array = [contrast + 1, 0, 0, 0, -128 * contrast, 0, contrast + 1, 0, 0, -128 * contrast, 0, 0, contrast + 1, 0, -128 * contrast, 0, 0, 0, 1, 0];
alphaBmp.draw(gradiation, new Matrix(zoom, 0, 0, zoom, -(zoom - 1) / 2 * width, -(zoom - 1) / 2 * height));
alphaBmp.applyFilter(alphaBmp, alphaBmp.rect, new Point(), new ColorMatrixFilter(ctMatrix));
var image:BitmapData = new BitmapData(width, height, true, 0xFF << 24 | color);
image.copyChannel(alphaBmp, alphaBmp.rect, new Point(), 4, 8);
image.applyFilter(image, image.rect, new Point(), new GlowFilter(light, 1, 4, 4, 1, 3, true));
var bevelSize:Number = Math.min(width, height) / 30;
image.applyFilter(image, image.rect, new Point(), new BevelFilter(bevelSize, 45, light, 1, shadow, 1, bevelSize/5, bevelSize/5, 1, 3));
var image2:BitmapData = new BitmapData(width, height, true, 0);
image2.draw(Painter.createGradientRect(width, height, [light, color, shadow], [1, 0.2, 1], null, 90), null, null, BlendMode.MULTIPLY);
image2.copyChannel(alphaBmp, alphaBmp.rect, new Point(), 4, 8);
image.draw(image2, null, null, BlendMode.MULTIPLY);
alphaBmp.dispose();
return image;
}
/**
* グラデーションスプライト生成
*/
static public function createGradientRect(width:Number, height:Number, colors:Array, alphas:Array, ratios:Array = null, rotation:Number = 0):Sprite {
var i:int, rts:Array = new Array();
if(ratios == null) for (i = 0; i < colors.length; i++) rts.push(int(255 * i / (colors.length - 1)));
else for (i = 0; i < ratios.length; i++) rts[i] = Math.round(ratios[i] * 255);
var sp:Sprite = new Sprite();
var mtx:Matrix = new Matrix();
mtx.createGradientBox(width, height, Math.PI / 180 * rotation, 0, 0);
if (colors.length == 1 && alphas.length == 1) sp.graphics.beginFill(colors[0], alphas[0]);
else sp.graphics.beginGradientFill("linear", colors, alphas, rts, mtx);
sp.graphics.drawRect(0, 0, width, height);
sp.graphics.endFill();
return sp;
}
}