ImageWarp (webcam)
I was just bored. Felt like playing with Displacement Maps
/**
* I was just bored. Felt like playing with Displacement Maps
*/
package
{
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.BlendMode;
import flash.display.Graphics;
import flash.display.Shape;
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.filters.BlurFilter;
import flash.filters.DisplacementMapFilter;
import flash.filters.DisplacementMapFilterMode;
import flash.geom.Point;
import flash.media.Camera;
import flash.media.Video;
public class ImageWarp extends Sprite
{
protected var camera:Camera;
protected var video:Video;
protected var map:BitmapData;
protected var mp:Point;
protected var brush:Shape;
protected var displace:DisplacementMapFilter;
public var brushSize:Number = 30;
public var blurStrength:Number = 40;
public var brushStrength:Number = .05;
public function ImageWarp()
{
Wonderfl.capture_delay( 10 );
camera = Camera.getCamera();
camera.setMode(465, 465, 30);
video = new Video(465, 465);
video.attachCamera(camera);
addChild(video)
brush = new Shape();
brush.filters = [new BlurFilter(blurStrength, blurStrength, 2)];
mp = new Point();
map = new BitmapData(465, 465, false, 0x800080);
displace = new DisplacementMapFilter(map, new Point(), 4, 1, 100, 100, DisplacementMapFilterMode.CLAMP);
video.filters = [displace];
stage.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
}
protected function onMouseDown(event:MouseEvent):void
{
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove);
stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);
mp.x = mouseX;
mp.y = mouseY;
}
protected function onMove(event:MouseEvent):void
{
var dy:Number = mp.y - mouseY;
var dx:Number = mp.x - mouseX;
var c:Number = Math.sqrt(dx*dx + dy*dy);
var color:uint = 0xFF;
var g:Graphics = brush.graphics;
g.clear();
g.lineStyle(brushSize, color, brushStrength*Math.abs(dx/c));
g.moveTo(mp.x, mp.y)
g.lineTo(mouseX, mouseY);
map.draw(brush, null, null, (dx>0)?BlendMode.ADD:BlendMode.SUBTRACT, null, true);
color = 0xFF0000;
g.clear();
g.lineStyle(brushSize, color, brushStrength*Math.abs(dy/c));
g.moveTo(mp.x, mp.y)
g.lineTo(mouseX, mouseY);
map.draw(brush, null, null, (dy>0)?BlendMode.ADD:BlendMode.SUBTRACT, null, true);
displace.mapBitmap = map;
video.filters = [displace];
mp.x = mouseX;
mp.y = mouseY;
}
protected function onMouseUp(event:MouseEvent):void
{
stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMove);
stage.removeEventListener(MouseEvent.MOUSE_UP, onMouseUp);
}
}
}