円グラフとスライドバー
以下のソースを流用させて頂きました。
http://wonderfl.net/code/e56d03cafa31cb51fdb9fd0eca341b3fb96a3975
http://wonderfl.net/code/f16c8b8e3c5cc1044eb417b0098ec71d115420c3
/**
* Copyright Nyarineko ( http://wonderfl.net/user/Nyarineko )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/cOz7
*/
// forked from nengafl's nengafl
/*
以下のソースを流用させて頂きました。
http://wonderfl.net/code/e56d03cafa31cb51fdb9fd0eca341b3fb96a3975
http://wonderfl.net/code/f16c8b8e3c5cc1044eb417b0098ec71d115420c3
*/
package
{
import flash.display.*;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
public class Main extends Sprite {
public var chart:PieChart3D;
private var slider1Min:Number = 0;
private var slider1Max:Number = 100;
private var slider2Min:Number = 0;
private var slider2Max:Number = 200;
public var RAD:Number = 130;
private var slider1:slider = new slider("A",400, 20, slider1Max, slider1Min, stage);
private var slider2:slider = new slider("B",400, 20, slider1Max, slider1Min, stage);
private var slider3:slider = new slider("C",400, 20, slider2Max, slider2Min, stage);
private var slider4:slider = new slider("D",400, 20, slider2Max, slider2Min, stage);
public function Main(){
stage.scaleMode = "noScale";
addChild(slider1);
slider1.addEventListener(slider.SLIDE, calc);
slider1.x = 40;
slider1.y = 20;
addChild(slider2);
slider2.addEventListener(slider.SLIDE, calc);
slider2.x = 40;
slider2.y = 45;
addChild(slider3);
slider3.addEventListener(slider.SLIDE, calc);
slider3.x = 40;
slider3.y = 70;
addChild(slider4);
slider4.addEventListener(slider.SLIDE, calc);
slider4.x = 40;
slider4.y = 95;
slider1.scalePosition = 0.5;
slider2.scalePosition = 0.5;
slider3.scalePosition = 0.5;
slider4.scalePosition = 0.5;
chart = new PieChart3D();
chart.x = 465 / 2;
chart.y = 280;
chart.pieRadius = RAD;
chart.addData( new PieChartData( "A", slider1.position ) );
chart.addData( new PieChartData( "B", slider2.position ) );
chart.addData( new PieChartData( "C", slider3.position ) );
chart.addData( new PieChartData( "D", slider4.position ) );
chart.startDraw();
addChild(chart);
}
private function calc(e:Event = null):void {
if(!(slider1.position == 0 && slider2.position == 0 && slider3.position == 0 && slider4.position == 0)){
removeChild(chart);
chart = new PieChart3D();
chart.x = 465 / 2;
chart.y = 280;
chart.pieRadius = RAD;
chart.addData( new PieChartData( "A", slider1.position ) );
chart.addData( new PieChartData( "B", slider2.position ) );
chart.addData( new PieChartData( "C", slider3.position ) );
chart.addData( new PieChartData( "D", slider4.position ) );
chart.startDraw();
addChild(chart);
}
}
}
}
import flash.display.Sprite;
import flash.events.Event;
import flash.geom.Matrix;
class PieChart3D extends Sprite {
private static const PI2:Number = 0.01746;
public static var S:int = 1;
public static var V:int = 1;
public var data:Array;
public var sum:Number;
// グラフの半径
public var pieRadius:Number;
// グラフの高さ
public var pieHeight:Number = 20;
// グラフの傾き
public var pieGradientAngle:Number = 80;
private var _currentIndex:Number;
private var _currentAngle:Number;
private var _pies:Array;
public function get numData():int { return data.length; }
public function PieChart3D():void {
data = [];
}
public function addData(data:PieChartData):PieChartData {
this.data.push(data);
return data;
}
public function getDataAt(index:int):PieChartData {
return data[index] as PieChartData;
}
public function getPieAt(index:int):Sprite {
return _pies[index] as Sprite;
}
public function startDraw():void {
while (numChildren) { removeChildAt(numChildren-1); }
// 初期設定
_pies = [];
_initialize();
_currentAngle =
_currentIndex = 0;
_draw();
}
private function _draw():void {
_currentAngle++;
var pie:Sprite = getPieAt(_currentIndex);
if (!pie) { return; }
pie.graphics.clear();
var d:PieChartData = getDataAt(_currentIndex);
if ( _currentAngle > d.endAngle) { _currentAngle = d.endAngle; }
var a:Number, b:Number;
var kh:Number = pieGradientAngle / 90;
var ang:Number, sep:Number, sepang:Number, r:Number, rs:Number, re:Number,rt:Number, i:int;
// 外壁
if (_currentAngle > 90 && ((d.startAngle < 180 && d.endAngle >= 90) || (d.endAngle >= 90 && d.startAngle < 270))) {
var colors:Array = [d.color1, d.color2];
var alphas:Array = [100, 100];
var ratios:Array = [0, 0xFF];
var matrix:Matrix = new Matrix();
matrix.createGradientBox(pieRadius * 2, pieRadius * 2, 0, pieRadius, pieRadius * kh);
pie.graphics.beginGradientFill("linear", colors, alphas, ratios, matrix);
var startAngle:Number = Math.max(d.startAngle, 90);
var endAngle:Number = Math.min(_currentAngle, 270);
ang = endAngle - startAngle;
sep = Math.ceil(ang / 30);
sepang = ang / sep;
r = pieRadius / Math.cos(sepang / 2 * PI2);
pie.graphics.moveTo(_getX(startAngle) * pieRadius, _getY(startAngle) * pieRadius * kh);
for ( i = 0; i < sep; i++ ) {
pie.graphics.lineTo(_getX(startAngle + sepang * i) * pieRadius, _getY(startAngle + sepang * i) * pieRadius * kh + pieHeight);
pie.graphics.curveTo(_getX(startAngle + sepang * i + sepang / 2) * r, _getY(startAngle + sepang * i + sepang / 2) * r * kh + pieHeight, _getX(startAngle + sepang * (i + 1)) * pieRadius, _getY(startAngle + sepang * (i + 1)) * pieRadius * kh + pieHeight);
pie.graphics.lineTo(0, 0);
}
pie.graphics.lineTo(_getX(endAngle) * pieRadius, _getY(endAngle) * pieRadius * kh + pieHeight);
pie.graphics.lineTo(_getX(endAngle) * pieRadius, _getY(endAngle) * pieRadius * kh);
pie.graphics.endFill();
}
// 上面
ang = _currentAngle - d.startAngle;
sep = Math.ceil(ang / 30);
sepang = ang / sep;
r = pieRadius / Math.cos(sepang / 2 * PI2);
pie.graphics.beginFill(d.color);
for (i = 0; i < sep; i++) {
pie.graphics.moveTo(0, 0);
pie.graphics.lineTo(_getX(d.startAngle + sepang * i) * pieRadius, _getY(d.startAngle + sepang * i) * pieRadius * kh);
pie.graphics.curveTo(_getX(d.startAngle + sepang * i + sepang / 2) * r, _getY(d.startAngle + sepang * i + sepang / 2) * r * kh, _getX(d.startAngle + sepang * (i + 1)) * pieRadius, _getY(d.startAngle + sepang * (i + 1)) * pieRadius * kh);
pie.graphics.lineTo(0, 0);
}
pie.graphics.endFill();
if(Math.floor(_currentAngle) == (Math.floor(d.startAngle + (d.endAngle-d.startAngle)/2))){
trace(_currentAngle);
rs = (pieRadius - 5) / Math.cos(sepang / 2 * PI2);
re = (pieRadius + 30) / Math.cos(sepang / 2 * PI2);
rt = (pieRadius + 40) / Math.cos(sepang / 2 * PI2);
var pie2:Sprite = new Sprite();
pie2.graphics.lineStyle (1,0x000000,1,true,"none","none","miter");
pie2.graphics.moveTo(_getX(d.startAngle + sepang * i + sepang / 2) * rs, _getY(d.startAngle + sepang * i + sepang / 2) * rs * kh);
pie2.graphics.lineTo(_getX(d.startAngle + sepang * i + sepang / 2) * re, _getY(d.startAngle + sepang * i + sepang / 2) * re * kh);
var txt:TextField = new TextField();
txt.defaultTextFormat = new TextFormat(null, null, 0x000000);
txt.text = d.name + ":" + d.value.toString();
txt.autoSize = TextFieldAutoSize.LEFT;
txt.selectable = false;
txt.x = _getX(d.startAngle + sepang * i + sepang / 2) * rt - 7;
txt.y = _getY(d.startAngle + sepang * i + sepang / 2) * rt * kh - 7;
pie2.graphics.beginFill(0xFFFFFF, 1);
pie2.graphics.drawRoundRect(txt.x - 1, txt.y - 1, txt.width +2, txt.height, 10);
pie2.graphics.endFill();
addChild(pie2);
addChild(txt);
}
if (_currentAngle >= d.endAngle) {
_currentIndex++;
if (_currentIndex >= numData) {
//
}else{
_draw();
}
}else{
_draw();
}
}
private function _getX(angle:Number):Number { return Math.cos((angle - 90) * PI2); }
private function _getY(angle:Number):Number { return Math.sin((angle - 90) * PI2); }
private function _initialize():void {
// 合計
sum = 0;
data.forEach(function(item:*, index:int, arr:Array):void { sum += item.value; } );
// 多い順にソート
//data.sortOn("value", Array.DESCENDING | Array.NUMERIC);
var angle:Number = 0;
var swapArr:Array = [];
for (var i:int = 0, l:int = numData; i < l; i++) {
var d:PieChartData = data[i];
// 角度
d.startAngle = angle;
d.endAngle = angle + d.value / sum * 360;
var argAngle:Number = (d.endAngle - d.startAngle) / 2 + d.startAngle
swapArr.push({ index:i, lebel:argAngle > 180 ? 360 - argAngle : argAngle });
// 色
var c:int = d.color = angle2RGB(i * 360 / l);
var r1:int = Math.max(0, ((c >> 16) - 0x22));
var r2:int = Math.max(0, ((c >> 16) - 0x44));
c %= 0x10000;
var g1:int = Math.max(0, ((c >> 8) - 0x22));
var g2:int = Math.max(0, ((c >> 8) - 0x44));
c %= 0x100;
var b1:int = Math.max(0, (c - 0x22));
var b2:int = Math.max(0, (c - 0x44));
d.color1 = r1 << 16 | g1 << 8 | b1;
d.color2 = r2 << 16 | g2 << 8 | b2;
angle = d.endAngle;
}
// 表示順のZソートして Sprite 作成
swapArr.sortOn("lebel", Array.NUMERIC);
swapArr.forEach(function(item:*, index:int, arr:Array):void {
var pie:Sprite = new Sprite();
addChild(pie);
_pies[item["index"]] = pie;
});
}
private function angle2RGB(angle:Number):uint {
if ( angle < 0 ) { angle += 360; }
angle %= 360;
var h:int = Math.floor( angle / 60 );
var f:Number = angle / 60 - h;
var min:int = 0;
var max:int = 0xFF;
var u:int = min + ( f * max );
var d:int = max - ( f * max );
var r:int, g:int, b:int;
switch (h) {
case 0 : { r = max; g = u; b = min; break; }
case 1 : { r = d; g = max; b = min; break; }
case 2 : { r = min; g = max; b = u; break; }
case 3 : { r = min; g = d; b = max; break; }
case 4 : { r = u; g = min; b = max; break; }
case 5 : { r = max; g = min; b = d; break; }
}
return r << 16 | g << 8 | b;
}
}
class PieChartData {
public var name:String;
public var value:Number;
public var color:int;
public var color1:int;
public var color2:int;
public var startAngle:Number;
public var endAngle:Number;
public var lebel:int;
public function PieChartData(name:String, value:Number) {
this.name = name;
this.value = value;
}
}
import flash.display.DisplayObject;
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
import flash.events.MouseEvent;
import flash.geom.Point;
import flash.geom.Rectangle;
internal class slider extends Sprite {
public static const SLIDE:String = "slide";
private var _drag:Boolean = false;
private var _rollOverFlag:Boolean = false;
private var _w:Number;
private var _h:Number;
private var _position:Number;
private var _scalePosition:Number;
private var _positionMax:Number;
private var _positionMin:Number;
private var sliderA:Sprite = new Sprite();
private var sliderB:Sprite = new Sprite();
private var toolTip:Sprite = new Sprite();
private var toolTipBG:Sprite = new Sprite();
private var toolTipTxt:TextField = new TextField();
public function slider(slide:String, w:Number, h:Number, max:Number, min:Number, dObj:DisplayObject) {
_w = w;
_h = h;
_positionMax = max;
_positionMin = min;
//スライダーの溝を描画
sliderA.graphics.lineStyle(2, 0x555555);
sliderA.graphics.moveTo(0, _h / 2);
sliderA.graphics.lineTo(_w, _h / 2);
addChild(sliderA);
var txt:TextField = new TextField();
txt.defaultTextFormat = new TextFormat(null, null, 0x333333);
txt.text = slide;
txt.autoSize = TextFieldAutoSize.LEFT;
txt.selectable = false;
txt.x = -25;
txt.y = 0;
addChild(txt);
//パラメータの最大値最小値を書いておく
var txt1:TextField = new TextField();
txt1.defaultTextFormat = new TextFormat(null, null, 0xAAAAAA);
txt1.text = _positionMax.toString();
txt1.autoSize = TextFieldAutoSize.LEFT;
txt1.selectable = false;
txt1.x = _w - txt1.width / 2;
txt1.y = _h / 2;
addChild(txt1);
var txt2:TextField = new TextField();
txt2.defaultTextFormat = new TextFormat(null, null, 0xAAAAAA);
txt2.text = _positionMin.toString();
txt2.autoSize = TextFieldAutoSize.LEFT;
txt2.selectable = false;
txt2.x = -txt1.width / 2;
txt2.y = _h / 2;
addChild(txt2);
//スライダーのツマミを描画
sliderB.graphics.beginFill(0x000000);
sliderB.graphics.drawRoundRect(-5, 0, 10, h, 5);
sliderB.graphics.endFill();
sliderB.buttonMode = true;
addChild(sliderB);
//ツールチップを描画
var tf:TextFormat = new TextFormat();
tf.color = 0xFFFFFF;
tf.leftMargin = 5;
tf.rightMargin = 5;
toolTipTxt.defaultTextFormat = tf;
toolTipTxt.autoSize = TextFieldAutoSize.LEFT;
toolTipTxt.selectable = false;
toolTip.addChild(toolTipBG);
toolTip.addChild(toolTipTxt);
addChild(toolTip);
toolTip.visible = false;
//addEventListener
sliderB.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDownHandler);
dObj.addEventListener(MouseEvent.MOUSE_UP, onMouseUpHandler);
dObj.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMoveHandler);
sliderB.addEventListener(MouseEvent.MOUSE_OVER, onMouseOverHandler);
sliderB.addEventListener(MouseEvent.MOUSE_OUT, onMouseOutHandler);
_scalePosition = this.scalePosition;
_position = this.position;
}
private function onMouseMoveHandler(e:MouseEvent = null):void
{
if (_drag) {
_scalePosition = this.scalePosition;
_position = this.position;
dispatchEvent(new Event(SLIDE));
}
if (_rollOverFlag) showPosition(new Point(e.stageX, e.stageY));
}
private function onMouseDownHandler(e:MouseEvent):void
{
_drag = true;
e.target.startDrag(false,new Rectangle(0,0,_w,0));
}
private function onMouseUpHandler(e:MouseEvent):void
{
_drag = false;
_rollOverFlag = false;
toolTip.visible = false;
sliderB.stopDrag();
}
private function onMouseOverHandler(e:MouseEvent):void
{
_rollOverFlag = true;
toolTip.visible = true;
showPosition(new Point(e.stageX, e.stageY));
}
private function showPosition(arg1:Point):void
{
var pt:Point = globalToLocal(arg1);
toolTip.x = pt.x + 15;
toolTip.y = pt.y;
toolTipTxt.text = "value = " + _position;
toolTipBG.graphics.clear();
toolTipBG.graphics.beginFill(0x000000, .5);
toolTipBG.graphics.drawRoundRect(0, -5, toolTipTxt.width, toolTipTxt.height+10, 10);
toolTipBG.graphics.endFill();
}
private function onMouseOutHandler(e:MouseEvent):void
{
if (!_drag) {
_rollOverFlag = false;
toolTip.visible = false;
}
}
//get/set
public function get position():Number {
_scalePosition = this.scalePosition;
return Math.floor((_positionMax - _positionMin) * _scalePosition + _positionMin);
}
public function set position(pos:Number):void {
_position = pos;
_scalePosition = (_position - _positionMin) / (_positionMax - _positionMin);
sliderB.x = _w * _scalePosition;
}
public function get scalePosition():Number {
_scalePosition = sliderB.x / _w;
return _scalePosition;
}
public function set scalePosition(posScale:Number):void {
_scalePosition = posScale;
_position = (_positionMax - _positionMin) * _scalePosition + _positionMin;
sliderB.x = _w * _scalePosition;
}
}