/**
* Copyright yuugurenote ( http://wonderfl.net/user/yuugurenote )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/c9zi
*/
package {
import flash.display.Sprite;
import flash.display.Graphics;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.events.MouseEvent;
import flash.events.Event;
import flash.geom.ColorTransform;
[SWF(width=465,height=465,backgroundColor=0x000000,frameRate=60)]
public class AS111101_01 extends Sprite {
public var sw:Number=stage.stageWidth;
public var sh:Number=stage.stageHeight;
public var myColor:ColorTransform = new ColorTransform();
public var viewBmd:BitmapData=new BitmapData(sw,sh,false,0x000000);
public var viewBmp:Bitmap=new Bitmap(viewBmd);
public var _myCircleAlpha0:myCircleAlpha0;
public function AS111101_01() {
addChild(viewBmp);
var tmpBmd:BitmapData;
myColor.redMultiplier=0.999;
myColor.greenMultiplier=0.999;
myColor.blueMultiplier=0.999;
addEventListener(Event.ENTER_FRAME,xDraw);
stage.addEventListener(MouseEvent.MOUSE_DOWN,xEnter1);
}
public function xDraw(e:Event):void {
viewBmd.draw(stage,null,myColor);
}
public function xEnter1(e:Event):void {
_myCircleAlpha0 = new myCircleAlpha0();
_myCircleAlpha0.x=sw/2;
_myCircleAlpha0.y=sh/2;
addChild(_myCircleAlpha0);
}
}
}
import flash.display.Sprite;
import flash.geom.ColorTransform;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.filters.BlurFilter;
class myCircleAlpha0 extends Sprite {
public var radius:Number;
public var speedX:Number=Math.random()*3 + 1;
public var speedY:Number=Math.random()*3;
public var myColor2:ColorTransform = new ColorTransform();
public var myFil:BlurFilter=new BlurFilter(4,4,2);
public function myCircleAlpha0() {
this.graphics.beginFill(0x00FFFF,1);
this.graphics.drawCircle(0,0,4);
this.graphics.endFill();
myColor2.color=Math.random()*0xffffff;
this.transform.colorTransform=myColor2;
this.filters=[myFil];
this.addEventListener(Event.ENTER_FRAME,xEnter2);
}
public function xEnter2(e:Event):void {
radius=this.width/2;
this.x+=speedX;
this.y+=speedY;
this.rotation += 1;
if (this.x+radius>stage.stageWidth) {
this.x=stage.stageWidth-radius;
speedX=- speedX;
}
if (this.x-radius<0) {
this.x=radius;
speedX=- speedX;
}
if (this.y+radius>stage.stageHeight) {
this.y=stage.stageHeight-radius;
speedY=- speedY;
}
if (this.y-radius<0) {
this.y=radius;
speedY=- speedY;
}
}
}