forked from: VideoとCamera(とりあえず)
とりあえずの覚え書き。
ToDo:
・イベント周り整理
・明度、彩度の調節
・プレビュー中の他写真への切り替え
/**
* Copyright Cao ( http://wonderfl.net/user/Cao )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/bZWI
*/
// forked from otias's VideoとCamera(とりあえず)
//とりあえずの覚え書き。
//////////////////////////////////////////////////////
/* ToDo:
** ・イベント周り整理
** ・明度、彩度の調節
** ・プレビュー中の他写真への切り替え
*/
//////////////////////////////////////////////////////
package {
import flash.display.*;
import flash.media.Camera;
import flash.media.Video;
import flash.geom.Matrix;
import flash.events.*;
import flash.utils.*;
import caurina.transitions.Tweener;
public class Shoot extends Sprite {
private var camera:Camera;
private var cameraHeight:Number = 349;
private var video:Video;
private var previewArea:Shape;
private var curtain:Shape;
private var images:Vector.<DisplayObject>;
private var numFilms:int = -1;
private var minScale:Number = 0.2;
private var defaultWidth:Number = stage.stageWidth * minScale;
private var defaultHeight:Number = cameraHeight * minScale;
private var focusArea:Shape;
private var shutter:QuickButton;
private var closeBtn:QuickButton;
private var timeoutId:uint;
private var imagePos:Number;
private var currentSelection:uint = 0;
private var isFocus:Boolean = false;
private var timer:Timer;
public function Shoot() {
init();
}
private function init():void {
stage.quality = StageQuality.MEDIUM
camera = Camera.getCamera();
camera.addEventListener(ActivityEvent.ACTIVITY, cameraActivated, false, 0, true);
if(camera) {
video = new Video(stage.stageWidth, cameraHeight);
video.attachCamera(camera);
video.smoothing = true;
images = new Vector.<DisplayObject>();
previewArea = new Shape();
with(previewArea.graphics) {
beginFill(0x000000, 0.7);
drawRect(0, 0, stage.stageWidth, stage.stageHeight * 0.25);
}
previewArea.y = stage.stageWidth - stage.stageHeight * 0.25;
focusArea = new Shape();
with(focusArea.graphics) {
lineStyle(2, 0xFFFFFF);
drawRect(0, 0, defaultWidth - 2, defaultHeight - 2);
}
focusArea.alpha = 0;
curtain = new Shape();
with(curtain.graphics) {
beginFill(0x000000);
drawRect(0, 0, stage.stageWidth, stage.stageHeight);
endFill();
}
shutter = new QuickButton(80, 45, 0x18D9D9, "CAP", 10);
shutter.addEventListener(MouseEvent.CLICK, shooting, false, 0, true);
shutter.x = 10;
shutter.y = 10;
closeBtn = new QuickButton(70, 45, 0xFF4141, "close", 10);
closeBtn.addEventListener(MouseEvent.CLICK, reduce, false, 0, true);
closeBtn.x = stage.stageWidth - 75;
closeBtn.y = -100;
addChild(video);
addChild(previewArea);
addChild(focusArea);
addChild(shutter);
addChild(curtain);
addChild(closeBtn);
} else {
return;
}
}
private function cameraActivated(e:ActivityEvent):void {
Tweener.addTween(curtain, {alpha: 0, time: 2, delay: 0.2});
timer = new Timer(33);
timer.addEventListener(TimerEvent.TIMER, showPreviews, false, 0, true);
timer.start();
camera.removeEventListener(ActivityEvent.ACTIVITY, cameraActivated);
}
private function shooting(e:MouseEvent):void {
shutter.removeEventListener(MouseEvent.CLICK, shooting);
timer.stop();
var matrix:Matrix = new Matrix();
matrix.scale(1, 1);
var snapBmd:BitmapData = new BitmapData(video.width, video.height, true, 0xFFFFFFFF);
snapBmd.draw(video, matrix);
var image:Bitmap = new Bitmap(snapBmd);
var imageContainer:Sprite = new Sprite();
imageContainer.addChild(image);
numFilms++;
images.push(imageContainer);
images[numFilms].addEventListener(MouseEvent.MOUSE_DOWN, enlarge, false, 0, true);
images[numFilms].addEventListener(MouseEvent.MOUSE_OVER, focusIn, false, 0, true);
addChild(images[numFilms]);
setChildIndex(shutter, numChildren - 1);
timeoutId = setTimeout(scaling, 1000);
}
private function scaling():void {
Tweener.addTween(previewArea, {y: stage.stageHeight - stage.stageHeight * 0.25, time: 1});
if(images.length >= 1) {
for(var i:uint = 0; i < images.length; i++) {
Tweener.addTween(images[i], {y: imagePos, time: 1});
}
}
Tweener.addTween(images[numFilms],
{ scaleX: minScale,
scaleY: minScale,
x: defaultWidth * numFilms,
y: cameraHeight + previewArea.height / 2 - defaultHeight / 2,
time: 1
});
timeoutId = setTimeout(f, 1000);
function f():void {
Tweener.removeAllTweens();
shutter.addEventListener(MouseEvent.CLICK, shooting, false, 0, true);
timer.start();
}
}
private function showPreviews(e:TimerEvent):void {
var ratioY:Number = stage.stageHeight - stage.stageHeight * 0.25;
if(mouseY >= ratioY) {
previewArea.y += simpleEaseOut(previewArea.y, ratioY, 0.2);
} else {
previewArea.y += simpleEaseOut(previewArea.y, stage.stageHeight, 0.2);
}
if(images.length >= 1) {
imagePos = ratioY + previewArea.height / 2 - images[0].height / 2;
for(var i:uint = 0; i < images.length; i++) {
images[i].y = previewArea.y + previewArea.height / 2 - images[i].height / 2;
focusArea.y = images[i].y + 1;
if(isFocus) {
focusArea.alpha = 1;
} else {
focusArea.alpha = 0;
}
}
}
}
private function focusIn(e:MouseEvent):void {
isFocus = true;
setChildIndex(focusArea, numChildren - 1);
focusArea.x = e.target.x + 1;
e.target.addEventListener(MouseEvent.MOUSE_OUT, focusOut, false, 0, true);
}
private function focusOut(e:MouseEvent):void {
isFocus = false;
e.target.removeEventListener(MouseEvent.MOUSE_OUT, focusOut);
}
private function enlarge(e:MouseEvent):void {
focusArea.alpha = 0;
timer.stop();
setChildIndex(closeBtn, numChildren - 1);
Tweener.addTween(closeBtn, {y: 10, delay: 0.5, time: 1});
for(var i:uint = 0; i < images.length; i++) {
if(e.target == images[i]) {
currentSelection = i;
setChildIndex(images[i], getChildIndex(closeBtn) - 1);
Tweener.addTween(images[i], {scaleX: 1, scaleY: 1, x: 0, y: 0, delay: 0.5, time: 1});
}
}
}
private function reduce(e:MouseEvent):void {
Tweener.addTween(images[currentSelection],
{
scaleX: minScale,
scaleY: minScale,
x: defaultWidth * currentSelection,
y: cameraHeight + previewArea.height / 2 - defaultHeight / 2,
delay: 0.2,
time: 1
});
Tweener.addTween(closeBtn, {y: -100, delay: 0.2, time: 1});
timeoutId = setTimeout(f, 1000);
function f():void {
Tweener.removeAllTweens();
timer.start();
}
}
private function simpleEaseOut(currentPos:Number, targetPos:Number, easing:Number):Number {
return (targetPos - currentPos) * easing;
}
}
}
import flash.display.Sprite;
import flash.display.Shape;
import flash.display.SimpleButton;
import flash.filters.DropShadowFilter;
import flash.text.TextField;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.text.TextFieldAutoSize;
class QuickButton extends Sprite {
private var button:SimpleButton;
private var _w:Number;
private var _h:Number;
private var _color:Number;
private var _text:String;
private var _textColor:uint;
private var _roundness:Number;
private var _upShadow:DropShadowFilter = new DropShadowFilter(3, 45, 0x000000, 0.7, 3, 3);
private var _downShadow:DropShadowFilter = new DropShadowFilter(1, 45, 0x000000, 0.7, 3, 3);
public function QuickButton(w:Number = 150, h:Number = 30, color:uint = 0xFF0000, txt:String = "Button", txtColor:uint = 0x000000, roundness:Number = 6) {
_w = w;
_h = h;
_color = color;
_text = txt;
_textColor = txtColor;
_roundness = roundness;
init();
}
private function init():void {
button = createButton();
addChild(button);
var txt:TextField = createText();
txt.x = _w / 2 - txt.width / 2;
txt.y = _h / 2 - txt.height / 2;
txt.mouseEnabled = false;
addChild(txt);
}
private function createButton():SimpleButton {
var btn:SimpleButton = new SimpleButton();
var overColor:uint = 0xCECECE;
var downColor:uint = 0xEEE;
btn.upState = createBody(_color, "up");
btn.overState = createBody(overColor, "over");
btn.downState = createBody(downColor, "down");
btn.hitTestState = btn.downState;
btn.useHandCursor = true;
return btn;
}
private function createBody(color:uint, mode:String):Shape {
var body:Shape = new Shape();
with(body.graphics) {
beginFill(color, 1);
drawRoundRect(0, 0, _w, _h, _roundness, _roundness);
endFill();
}
if(mode == "over" || mode == "up") {
body.filters = [_upShadow];
} else if(mode == "down" || mode == "hit") {
body.filters = [_downShadow];
}
return body;
}
private function createText():TextField {
var fmt:TextFormat = new TextFormat();
with(fmt) {
color = _textColor;
size = Math.round(_h * 0.6);
font = "Arial"
align = TextFormatAlign.LEFT;
}
var fld:TextField = new TextField();
with(fld) {
defaultTextFormat = fmt;
selectable = false;
autoSize = TextFieldAutoSize.LEFT;
text = _text;
}
return fld;
}
}