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Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: Mouse Toy

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by zotin95 05 May 2010
/**
 * Copyright zotin95 ( http://wonderfl.net/user/zotin95 )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/bNNe
 */

// forked from shapevent's Mouse Toy
package {

	import flash.display.*;
	import flash.events.*;


	[SWF(backgroundColor=0x0, width=465, height=456, frameRate=30)]

       import flash.filters.GlowFilter;
       public class MouseToy extends MovieClip {
		private var circles:Array;


               public function MouseToy(){
                  // init
                  graphics.beginFill(0x0);
                  graphics.drawRect(0, 0, 465, 465);
                  graphics.endFill();
			circles = [];
			for (var i:int = 0; i<50; i++){
				var c:Sprite = makeCircle(0xff0000 + 0x400*i);
				
				c.x = stage.stageWidth / 2;
				c.y = stage.stageHeight / 2;
				c.scaleX = 1 + i/2;
				c.scaleY = 0.5 + i/4;
				addChild(c);
				c.filters = [new GlowFilter(0xffff00, 0.5, 6, 6)];
				circles.push(c);
			}
			addEventListener(Event.ENTER_FRAME, onLoop);
			
			
			
			

               }
               // private methods

		private function onLoop(evt:Event):void {
			circles[0].y += (mouseY - circles[0].y) / 4;
			circles[0].x += (mouseX - circles[0].x) / 5;
			
			for (var i:int = 1; i<circles.length; i++){
				var pre:Sprite = circles[i - 1];
				circles[i].y += (pre.y - circles[i].y) / 4;
				circles[i].x += (pre.x - circles[i].x) / 5;
			}
		}
		private function makeCircle(col:uint):Sprite{
			var s:Sprite = new Sprite();
			with(s.graphics){
				lineStyle(0,col);
				drawCircle(0,0,10);
			}
			return s;
		}
		

       }

}