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Dead Code Preservation :: Archived AS3 works from wonderfl.net

flash on 2009-9-16

flash勉強用001
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by WTRKBR7018 16 Sep 2009
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/**
 * Copyright WTRKBR7018 ( http://wonderfl.net/user/WTRKBR7018 )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/b8rJ
 */

/*
flash勉強用001
*/

package {
    import flash.display.Sprite;
    import flash.text.*;
    import flash.events.Event;
    import flash.display.Graphics;
    import flash.display.MovieClip;

    public class Tameshi extends Sprite {
        private var txt:TextField;
        private var shitagaki:Sprite;
        private var g:Graphics;
        
        //コンストラクタ
         public function Tameshi(){
            // write as3 code here..
            for(var i:uint = 0; i < 15; i++){
            shitagaki = new Sprite();
            g = shitagaki.graphics;
            g.beginFill(Math.random() *  0xff0000,1);
            g.drawCircle(0,0,4);
            g.endFill();
            shitagaki.x = Math.random() * stage.stageWidth;
            shitagaki.y = Math.random() * stage.stageHeight;
            addChild(shitagaki);
            }
            //addEventListener(Event.COMPLETE, init);
            init();
            //shitagaki.addEventListener(Event.ENTER_FRAME, ugoki);
        }

        //init開始
        private function init():void{
            txt = new TextField();
            txt.width = 200;
            txt.height = 300;
            txt.border = true;
            //shitagaki.addChild(txt);
            stage.addChild(txt);
            var day:Date = new Date();
            var hh:Number = day.getHours();
            var min:Number = day.getMinutes();
            var sec:Number = day.getSeconds();
            /*
            var dateObj:Object = new Object();   
            dateObj.h10 = Math.floor(hh/10);   
            dateObj.h01 = hh%10;   
            dateObj.m10 = Math.floor(min/10);   
            dateObj.m01 = min%10;   
            dateObj.s10 = Math.floor(sec/10);   
            dateObj.s01 = sec%10;   
            //return dateObj;
            */
            txt.text = String(min);
            //addEventListener(Event.COMPLETE, update1);
           // var timerObj:Object = TimerObj();
        }
        /*
        //ugoki
        private function ugoki(evt:Event):void{
        shitagaki.x += 10;
        }
        */
        
    }
}