SlidePuzzle
//上下左右キーで操作
package {
import flash.display.Sprite;
import flash.display.DisplayObject;
import flash.events.Event;
import flash.events.KeyboardEvent;
import flash.ui.Keyboard;
import org.libspark.betweenas3.BetweenAS3;
import org.libspark.betweenas3.tweens.ITween;
import org.libspark.betweenas3.easing.*;
[SWF(width = "465", height = "465", backgroundColor = 0x7DCCB6, frameRate = "60")]
public class SlidePuzzle extends Sprite {
private var my_array1:Array=[
[11,11,11,11,11],
[11,1,2,3,11],
[11,4,5,6,11],
[11,7,8,9,11],
[11,11,11,11,11]
];
private var nowY:uint=0;
private var nowX:uint=0;
private var blockList:Array=new Array();
private var keyfla:Boolean=true;
public function SlidePuzzle() {
var bg:back_ground=new back_ground();
addChildAt(bg,0);
bg.addEventListener(Event.ENTER_FRAME,function(e){
var _radian:Number = e.target.angel* Math.PI / 180;
e.target.y = 5* Math.sin(_radian);
e.target.angel+=1;
});
func_Shuffle();
}
private function func_Shuffle(){
var _last:uint=99;
var _lastY:uint=0;
var _lastX:uint=0;
for(var j=0; j<12; j++){
var rd:uint=Math.floor(Math.random()*3)+1;
var rd2:uint=Math.floor(Math.random()*2);
my_array1[_lastY][_lastX]=11;
if(j%2==0){
//たてまぜ
if(rd2==0){
//うえからしたへ
my_array1[4][rd]=my_array1[3][rd];
my_array1[3][rd]=my_array1[2][rd];
my_array1[2][rd]=my_array1[1][rd];
my_array1[1][rd]=_last;
_last=my_array1[4][rd];
_lastY=4;
_lastX=rd;
}else if(rd2==1){
//したからうえへ
my_array1[0][rd]=my_array1[1][rd];
my_array1[1][rd]=my_array1[2][rd];
my_array1[2][rd]=my_array1[3][rd];
my_array1[3][rd]=_last;
_last=my_array1[0][rd];
_lastY=0;
_lastX=rd;
}
}else if(j%2==1){
//よこまぜ
if(rd2==0){
//ひだりからみぎへ
my_array1[rd][4]=my_array1[rd][3];
my_array1[rd][3]=my_array1[rd][2];
my_array1[rd][2]=my_array1[rd][1];
my_array1[rd][1]=_last;
_last=my_array1[rd][4];
_lastY=rd;
_lastX=4;
}else if(rd2==1){
//みぎからひだりへ
my_array1[rd][0]=my_array1[rd][1];
my_array1[rd][1]=my_array1[rd][2];
my_array1[rd][2]=my_array1[rd][3];
my_array1[rd][3]=_last;
_last=my_array1[rd][0];
_lastY=rd;
_lastX=0;
}
}//
}
nowY=_lastY;
nowX=_lastX;
funcMakeBlock();
stage.addEventListener(KeyboardEvent.KEY_DOWN, funcKey);
}
private function funcMakeBlock(){
for(var j=0; j<5; j++){
for(var q=0; q<5; q++){
var num:uint=my_array1[j][q];
if(num!=11){
var _mc=new Blocks(num);
_mc.y=_mc.yp=j*93;
_mc.x=q*93;
_mc.name="item"+num;
_mc.posy=j;
_mc.posx=q;
addChild(_mc);
blockList[num]=_mc;
}
}
}
}
private function funcKey(event:KeyboardEvent){
if(keyfla==true){
if(event.keyCode==38){funcUE();}
else if(event.keyCode==40){funcST();}
else if(event.keyCode==37){funcLE();}
else if(event.keyCode==39){funcRI();}
}
}
private function funcUE(){
if(my_array1[nowY-1][nowX]==11){
my_array1[nowY-1][nowX]=my_array1[nowY][nowX]
my_array1[nowY][nowX]=11;
nowY-=1;
funcDispBlock();
}else if(my_array1[nowY-1][nowX]!=undefined){
my_array1[0][nowX]=my_array1[1][nowX];
my_array1[1][nowX]=my_array1[2][nowX];
my_array1[2][nowX]=my_array1[3][nowX];
my_array1[3][nowX]=my_array1[4][nowX];
my_array1[4][nowX]=11
nowY=0;
funcDispBlock();
}decision(my_array1);
};
private function funcST(){
if(my_array1[nowY+1][nowX]==11){
my_array1[nowY+1][nowX]=my_array1[nowY][nowX]
my_array1[nowY][nowX]=11;
nowY+=1;
funcDispBlock();
}else if(my_array1[nowY+1][nowX]!=undefined){
my_array1[4][nowX]=my_array1[3][nowX];
my_array1[3][nowX]=my_array1[2][nowX];
my_array1[2][nowX]=my_array1[1][nowX];
my_array1[1][nowX]=my_array1[0][nowX];
my_array1[0][nowX]=11;
nowY=4;
funcDispBlock();
}decision(my_array1);
};
private function funcLE(){
if(my_array1[nowY][nowX-1]==11){
my_array1[nowY][nowX-1]=my_array1[nowY][nowX]
my_array1[nowY][nowX]=11;
nowX-=1;
funcDispBlock();
}else if(my_array1[nowY][nowX-1]!=undefined){
my_array1[nowY][0]=my_array1[nowY][1];
my_array1[nowY][1]=my_array1[nowY][2];
my_array1[nowY][2]=my_array1[nowY][3];
my_array1[nowY][3]=my_array1[nowY][4];
my_array1[nowY][4]=11;
nowX=0;
funcDispBlock();
}decision(my_array1);
};
private function funcRI(){
if(my_array1[nowY][nowX+1]==11){
my_array1[nowY][nowX+1]=my_array1[nowY][nowX]
my_array1[nowY][nowX]=11;
nowX+=1;
funcDispBlock();
}else if(my_array1[nowY][nowX+1]!=undefined){
my_array1[nowY][4]=my_array1[nowY][3];
my_array1[nowY][3]=my_array1[nowY][2];
my_array1[nowY][2]=my_array1[nowY][1];
my_array1[nowY][1]=my_array1[nowY][0];
my_array1[nowY][0]=11;
nowX=4;
funcDispBlock();
}decision(my_array1);
};
private function funcDispBlock(){
for(var j=0; j<5; j++){
for(var q=0; q<5; q++){
var num:uint=my_array1[j][q];
if(num!=11){
var _mc=blockList[num];
//_mc.y=_mc.yp=j*93;
//_mc.x=q*93;
_mc.yp=j*93;
BetweenAS3.tween(_mc,{x:q*93,y:j*93},null,1,Back.easeOut).play();
}
}
}
}
private function decision(arg:Array){if(arg[1][1]==1&&arg[1][2]==2&&arg[1][3]==3&&arg[2][1]==4&&arg[2][2]==5&&arg[2][3]==6&&arg[3][1]==7&&arg[3][2]==8&&arg[3][3]==9){clearMessage();};}
private function clearMessage(){
keyfla=false;
var _sp:clearPanel=new clearPanel();
addChild(_sp);
}
private function disp(arg:Array){trace(arg[0],"\n",arg[1],"\n",arg[2],"\n",arg[3],"\n",arg[4]);}
//
}
}
//----------------------------------------------------------------------------------------------------
import flash.display.Sprite;
import flash.text.*;
class Blocks extends Sprite{
public var posy:uint=0;
public var posx:uint=0;
public var angel:uint=1;
public var yp:uint=1;
private var tf:TextField = new TextField();
public function Blocks(arg:uint){
var _sp:Sprite;
if(arg==99){
_sp=new drawChick();
_sp.x=28;_sp.y=38;
_sp.scaleX=_sp.scaleY=1.8;
}else{
_sp=new Sprite();
_sp.graphics.beginFill(0xB4BE1F);
_sp.graphics.drawRoundRect(0,0,93,93,50);
_sp.graphics.endFill();
_sp.graphics.beginFill(0xD8D41B);
_sp.graphics.drawRoundRect(8,8,77,77,50);
_sp.graphics.endFill();
//textformat
var fmt:TextFormat = new TextFormat();
fmt.size = 60;
fmt.align=TextFormatAlign.LEFT;
fmt.color =0xffffff;//8D9220
fmt.font="Impact";
//text
tf.defaultTextFormat = fmt;
tf.text = String(arg);
tf.width=tf.height=100;
tf.x=28;tf.y=5;
tf.selectable = false;
_sp.addChild(tf);
}
addChild(_sp);
}
}
class drawChick extends Sprite{
private var head:Sprite=new Sprite();
private var body:Sprite=new Sprite();
private var scarf:Sprite=new Sprite();
/*public var foot:Sprite=new Sprite();
public var dire:uint=Math.floor(Math.random()*2);
public var angel:uint=1;*/
public function drawChick(){
head.graphics.beginFill(0xFFCC33);
head.graphics.drawCircle(0,0,10);//head
head.graphics.endFill();
var head_1:Sprite = new Sprite();
head_1.graphics.beginFill(0x34929A);//eye
head_1.graphics.drawCircle(-1,-1,2);
head_1.graphics.endFill();
head_1.graphics.beginFill(0xF6712E);//mouse
head_1.graphics.drawEllipse(-15,-2,7,4);
head_1.graphics.endFill();
head.addChild(head_1);
addChild(head);
body.graphics.beginFill(0xFFCC33);//body
body.graphics.drawEllipse(2,2,30,20);
body.graphics.endFill();
var body_1:Sprite = new Sprite();
body_1.graphics.beginFill(0xFFCC33);//teil
body_1.graphics.moveTo(20,5);
body_1.graphics.lineTo(35,-1);
body_1.graphics.lineTo(32,13);
body_1.graphics.endFill();
body.addChild(body_1);
addChild(body);
/*foot.graphics.lineStyle(2,0xF6721E);//foot
foot.graphics.moveTo(18,23);
foot.graphics.lineTo(18,25);
foot.graphics.moveTo(18,25);
foot.graphics.lineTo(15,30);
foot.graphics.moveTo(18,25);
foot.graphics.lineTo(12,28);
foot.graphics.moveTo(18,25);
foot.graphics.lineTo(10,25);
foot.graphics.endFill();
addChild(foot); */
scarf.graphics.beginFill(0xEF324E);
scarf.graphics.drawEllipse(-5,8,14,3);
scarf.graphics.endFill();
scarf.rotation=-40;
var scarf_1:Sprite = new Sprite();
scarf_1.graphics.beginFill(0xEF324E);
scarf_1.graphics.drawEllipse(0,0,15,5);
scarf_1.graphics.endFill();
scarf_1.rotation=-60;
scarf_1.x=5;scarf_1.y=8;
var scarf_2:Sprite = new Sprite();
scarf_2.graphics.beginFill(0xEF324E);
scarf_2.graphics.drawEllipse(0,0,15,5);
scarf_2.graphics.endFill();
scarf_2.rotation=-20;
scarf_2.x=5;scarf_2.y=8;
scarf.addChild(scarf_2);
scarf.addChild(scarf_1);
addChild(scarf);
}
}
class back_ground extends Sprite{
public var angel:uint=1;
private var arr:Array=[0x7DCCB6,0x9ADDCC];
public function back_ground(){
var bg:Sprite=new Sprite();
for(var j:int=0; j < 24; j++){
bg.graphics.beginFill(arr[j%2],1);
bg.graphics.drawRect(0,j*20,465,20);
bg.graphics.endFill();
}
addChild(bg);
}
}
class clearPanel extends Sprite{
private var tf:TextField = new TextField();
public function clearPanel(){
var bg:Sprite=new Sprite();
bg.graphics.beginFill(0xffffff,0.8);
bg.graphics.drawRect(0,0,465,465);
bg.graphics.endFill();
//textformat
var fmt:TextFormat = new TextFormat();
fmt.size = 60;
fmt.align=TextFormatAlign.LEFT;
fmt.color =0xFEAA9F;
fmt.font="Impact";
//text
tf.defaultTextFormat = fmt;
tf.text = "Congratulation!!";
tf.width=456;
tf.x=30;tf.y=190;
tf.selectable = false;
bg.addChild(tf);
addChild(bg);
}
}