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ひよこちゃん増殖の巻

//////////////////////////////////////////////////////////////////////////////
ひよこちゃん増殖の巻
http://www.project-nya.jp/modules/weblog/details.php?blog_id=1203
//////////////////////////////////////////////////////////////////////////////
Get Adobe Flash player
by ProjectNya 17 May 2010
  • Related works: 1
  • Talk

    ProjectNya at 17 May 2010 15:26
    何羽か読み込まれない。わーん。
    clockmaker at 17 May 2010 17:51
    ガベージコレクションによってLoaderの読み込み待ちのイベントハンドラーが破棄されてしまっているからだと思われます。改善したサンプルとしてforkしてみました!
    ProjectNya at 17 May 2010 18:27
    勉強になりました! ありがとうございました!
    Embed
/**
 * Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/aT2h
 */

////////////////////////////////////////////////////////////////////////////////
// ひよこちゃん増殖の巻
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1203
////////////////////////////////////////////////////////////////////////////////

package {

	import flash.display.Sprite;
	import flash.display.MovieClip;
	import flash.events.Event;
	import flash.events.MouseEvent;
	import flash.system.Security;
	import flash.utils.Timer;
	import flash.events.TimerEvent;
	import flash.geom.Rectangle;
	import frocessing.color.ColorHSV;

	[SWF(backgroundColor="#000000", width="465", height="465", frameRate="30")]

	public class Main extends Sprite {
		private var id:uint = 0;
		private static var chickPath:String = "http://www.project-nya.jp/images/flash/chick.swf";
		private var wavelet:Wavelet;

		public function Main() {
			Wonderfl.capture_delay(30);
			init();
		}

		private function init():void {
			var rect:Rectangle = new Rectangle(0, 0, 465, 465);
			wavelet = new Wavelet(rect);
			addChild(wavelet);
			var color:ColorHSV = new ColorHSV();
			color.hsv(70, 1, 0.6);
			var color1:uint = color.value;
			color.hsv(60, 1, 0.4);
			var color2:uint = color.value;
			wavelet.color(color1, color2);
			var timer:Timer = new Timer(125, 60);
			timer.addEventListener(TimerEvent.TIMER, create, false, 0, true);
			timer.addEventListener(TimerEvent.TIMER_COMPLETE, finish, false, 0, true);
			timer.start();
		}
		private function create(evt:TimerEvent):void {
			load(evt.target.currentCount - 1);
		}
		private function finish(evt:TimerEvent):void {
			evt.target.removeEventListener(TimerEvent.TIMER, create);
			evt.target.removeEventListener(TimerEvent.TIMER_COMPLETE, finish);
		}
		private function load(id:uint):void {
			var loader:ChickLoader = new ChickLoader(id);
			//loader.addEventListener(ChickLoader.COMPLETE, complete, false, 0, true);
			loader.addEventListener(ChickLoader.COMPLETE, complete, false, 0, false);
			var time:Number = new Date().time;
			loader.load(chickPath + "?time=" + time);
		}
		private function complete(evt:Event):void {
			var loader:ChickLoader = ChickLoader(evt.target);
			loader.removeEventListener(ChickLoader.COMPLETE, complete);
			var chick:MovieClip = loader.content;
			addChild(chick);
			chick.x = 55 + 50*(loader.id%7.5);
			chick.y = 80 + 50*Math.floor(loader.id/7.5);
			//chick.scaleX = chick.scaleY = 2;
			//loader = null;
		}

	}

}




import flash.display.Sprite;
import flash.display.MovieClip;
import flash.display.Loader;
import flash.display.LoaderInfo;
import flash.net.URLRequest;
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.HTTPStatusEvent;
import flash.events.SecurityErrorEvent;
import flash.system.Security;
import flash.system.LoaderContext;

class ChickLoader extends Sprite {
	public var id:uint;
	private var loader:Loader;
	private var info:LoaderInfo;
	public var content:MovieClip;
	public static const IO_ERROR:String = IOErrorEvent.IO_ERROR;
	public static const HTTP_STATUS:String = HTTPStatusEvent.HTTP_STATUS;
	public static const SECURITY_ERROR:String = SecurityErrorEvent.SECURITY_ERROR;
	public static const INIT:String = Event.INIT;
	public static const COMPLETE:String = Event.COMPLETE;

	public function ChickLoader(n:uint) {
		Security.allowDomain("www.project-nya.jp");
		id = n;
		loader = new Loader();
		info = loader.contentLoaderInfo;
	}

	public function load(file:String):void {
		info.addEventListener(IOErrorEvent.IO_ERROR, ioerror, false, 0, true);
		info.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus, false, 0, true);
		info.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror, false, 0, true);
		info.addEventListener(Event.INIT, initialize, false, 0, true);
		//info.addEventListener(Event.COMPLETE, complete, false, 0, true);
		info.addEventListener(Event.COMPLETE, complete, false, 0, false);
		try {
			loader.load(new URLRequest(file), new LoaderContext(true));
		} catch (err:Error) {
			trace(err.message);
			//load(file);
		}
	}
	public function unload():void {
		loader.unload();
	}
	private function ioerror(evt:IOErrorEvent):void {
		loader.unload();
		dispatchEvent(new Event(ChickLoader.IO_ERROR));
	}
	private function httpstatus(evt:HTTPStatusEvent):void {
		dispatchEvent(new Event(ChickLoader.HTTP_STATUS));
	}
	private function securityerror(evt:SecurityErrorEvent):void {
		dispatchEvent(new Event(ChickLoader.SECURITY_ERROR));
	}
	private function initialize(evt:Event):void {
		content = MovieClip(info.content);
		dispatchEvent(new Event(ChickLoader.INIT));
	}
	private function complete(evt:Event):void {
		info.removeEventListener(IOErrorEvent.IO_ERROR, ioerror);
		info.removeEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus);
		info.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror);
		info.removeEventListener(Event.INIT, initialize);
		info.removeEventListener(Event.COMPLETE, complete);
		//addChild(loader);
		dispatchEvent(new Event(ChickLoader.COMPLETE));
	}

}


import flash.display.Sprite;
import flash.display.Shape;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.geom.Matrix;
import flash.display.GradientType;
import flash.display.SpreadMethod;
import flash.display.InterpolationMethod;
import flash.filters.BlurFilter;
import flash.geom.Rectangle;
import flash.geom.Point;
import flash.display.BlendMode;
import flash.filters.ColorMatrixFilter;
//import com.quasimondo.geom.ColorMatrix;

class Wavelet extends Sprite {
	private var rect:Rectangle;
	private var wavelet:BitmapData;
	private var noise:BitmapData;
	private var overlay:Shape;
	private static var scale:Number = 1.6;
	private var color1:uint;
	private var color2:uint;

	public function Wavelet(r:Rectangle) {
		rect = r;
	}

	public function color(c1:uint, c2:uint):void {
		color1 = c1;
		color2 = c2;
		draw();
	}
	private function draw():void {
		wavelet = new BitmapData(rect.width, rect.height, false);
		noise = new BitmapData(rect.width/scale, rect.height/scale, false);
		noise.noise(1, 0, 255, 7, true);
		var blur:BlurFilter = new BlurFilter(20, 0, 3);
		noise.applyFilter(noise, noise.rect, new Point(), blur);
		var matrix:Matrix = new Matrix();
		matrix.scale(scale, scale);
		var colorMatrixFilter:ColorMatrixFilter = new ColorMatrixFilter();
		//var colorMatrix:ColorMatrix = new ColorMatrix();
		//colorMatrix.adjustContrast(0.6);
		//colorMatrixFilter.matrix = colorMatrix.matrix;
		colorMatrixFilter.matrix = adjustContrast(0.6);
		noise.applyFilter(noise, noise.rect, new Point(), colorMatrixFilter);
		wavelet.draw(noise, matrix, null, BlendMode.DIFFERENCE);
		drawOverlay();
		addChild(new Bitmap(wavelet));
	}
	private function adjustContrast(s:Number):Array {
		var r:Number;
		var g:Number;
		var b:Number;
		r = g = b = s + 1;
		return [r, 0, 0, 0, (128 * (1 - r)), 0, g, 0, 0, (128 * (1 - g)), 0, 0, b, 0, (128 * (1 - b)), 0, 0, 0, 1, 0];
	}
	private function drawOverlay():void {
		overlay = new Shape();
		var colors:Array = [color1, color2]
		var alphas:Array = [1, 1];
		var ratios:Array = [0, 255];
		var matrix:Matrix = new Matrix();
		matrix.createGradientBox(rect.width, rect.height, 0.5*Math.PI, 0, 0);
		overlay.graphics.beginGradientFill(GradientType.LINEAR, colors, alphas, ratios, matrix, SpreadMethod.REFLECT, InterpolationMethod.RGB, 0);
		overlay.graphics.drawRect(0, 0, rect.width, rect.height);
		overlay.graphics.endFill();
		wavelet.draw(overlay, null, null, BlendMode.HARDLIGHT);
		wavelet.draw(overlay, null, null, BlendMode.OVERLAY);
	}

}