Quadwarp
http://www.youtube.com/watch?v=nWTMrgV1CZk
クリックでマウスモード
/**
* Copyright Saqoosha ( http://wonderfl.net/user/Saqoosha )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/aKbF
*/
// write as3 code here..
// http://www.youtube.com/watch?v=nWTMrgV1CZk
// クリックでマウスモード
package {
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Loader;
import flash.display.LoaderInfo;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.geom.Matrix;
import flash.geom.Point;
import flash.net.URLRequest;
import flash.system.LoaderContext;
import flash.utils.getTimer;
[SWF(width=465, height=465, backgroundColor=0x0, frameRate=60)]
public class Hoge extends Sprite {
private var _topLeft:Bitmap;
private var _topRight:Bitmap;
private var _bottomLeft:Bitmap;
private var _bottomRight:Bitmap;
private var _center:Point;
private var _isAuto:Boolean = true;
public function Hoge() {
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, this._onImageLoaded);
loader.load(new URLRequest('http://saqoosha.net/images/booo.jpg'), new LoaderContext(true));
}
private function _onImageLoaded(e:Event):void {
var loader:Loader = Loader(LoaderInfo(e.target).loader);
var original:BitmapData = Bitmap(loader.content).bitmapData;
var w:int = original.width >> 1;
var h:int = original.height >> 1;
var img:BitmapData = new BitmapData(w, h, false, 0x0);
img.draw(original);
this._topLeft = this.addChild(new Bitmap(img)) as Bitmap;
this._topLeft.smoothing = true;
img = img.clone();
img.draw(original, new Matrix(1, 0, 0, 1, -w, 0));
this._topRight = this.addChild(new Bitmap(img)) as Bitmap;
this._topRight.smoothing = true;
img = img.clone();
img.draw(original, new Matrix(1, 0, 0, 1, 0, -h));
this._bottomLeft = this.addChild(new Bitmap(img)) as Bitmap;
this._bottomLeft.smoothing = true;
img = img.clone();
img.draw(original, new Matrix(1, 0, 0, 1, -w, -h));
this._bottomRight = this.addChild(new Bitmap(img)) as Bitmap;
this._bottomRight.smoothing = true;
this._center = new Point(this.stage.stageWidth / 2, this.stage.stageHeight / 2);
this.addEventListener(Event.ENTER_FRAME, this._update);
this.stage.addEventListener(MouseEvent.CLICK, this._onClick);
}
private function _update(e:Event = null):void {
var cx:Number;
var cy:Number;
if (this._isAuto) {
var t:Number = getTimer() / 1000;
cx = Math.cos(t) * 120 + this.stage.stageWidth / 2;
cy = Math.sin(t) * 120 + this.stage.stageHeight / 2;
} else {
cx = Math.max(0, Math.min(this.stage.stageWidth, this.stage.mouseX));
cy = Math.max(0, Math.min(this.stage.stageHeight, this.stage.mouseY));
}
this._center.x += (cx - this._center.x) / 10;
this._center.y += (cy - this._center.y) / 10;
this._topLeft.width = this._center.x;
this._topLeft.height = this._center.y;
this._topRight.x = this._center.x;
this._topRight.width = this.stage.stageWidth - this._center.x;
this._topRight.height = this._center.y;
this._bottomLeft.y = this._center.y;
this._bottomLeft.width = this._center.x;
this._bottomLeft.height = this.stage.stageHeight - this._center.y;
this._bottomRight.x = this._center.x;
this._bottomRight.y = this._center.y;
this._bottomRight.width = this.stage.stageWidth - this._center.x;
this._bottomRight.height = this.stage.stageHeight - this._center.y;
}
private function _onClick(e:MouseEvent):void {
this._isAuto = !this._isAuto;
}
}
}