forked from: Firefly3D
[AS3.0] Fireflyクラスに挑戦! (4)
http://www.project-nya.jp/modules/weblog/details.php?blog_id=941
/**
* Copyright eba0311 ( http://wonderfl.net/user/eba0311 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/aH6s
*/
// forked from ProjectNya's Firefly3D
////////////////////////////////////////////////////////////////////////////////
// [AS3.0] Fireflyクラスに挑戦! (4)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=941
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
import flash.events.Event;
[SWF(backgroundColor="#000000", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private static var max:uint = 20;
private static var cx:int = 232;
private static var cy:int = 232;
private static var cz:int = 0;
private var perspective:Perspective;
private static var radius:uint = 150;
public function Main() {
Wonderfl.capture_delay(2);
init();
}
private function init():void {
graphics.beginFill(0x000000);
graphics.drawRect(0, 0, 465, 465);
graphics.endFill();
perspective = new Perspective();
perspective.init(cx, cy);
for (var n:uint = 0; n < max; n++) {
var firefly:Object3D = new Object3D();
perspective.register(firefly, n);
var angle:Number = 360/max*n;
firefly.init(0, 0, 0, angle);
firefly.size(1.5, 0.5, 1);
addChild(firefly);
var a:Number = (n%2*2 - 1)*3/(n+1);
var rx:Number = n+1;
var ry:Number = 4;
var rz:Number = n+2;
firefly.fly(150, a, rx, ry, rz, 0.2);
}
perspective.screen(0, radius*2);
addEventListener(Event.ENTER_FRAME, update, false, 0, true);
}
private function update(evt:Event):void {
perspective.transform();
}
}
}
class Perspective {
private var objList:Array;
private var fl:Number = 250;
private var vp:Object;
private var view:Object;
private var ax:Number = 0;
private var ay:Number = 0;
private var az:Number = 0;
private var brighted:Boolean = false;
private var front:Number = -100;
private var back:Number = 100;
private var depthList:Array;
public function Perspective() {
objList = new Array();
vp = {x: 0, y: 0};
view = {x: 0, y: 0, z: 0};
depthList = new Array();
}
public function init(x:int, y:int):void {
vp = {x: x, y: -y};
}
public function register(obj:Object3D, n:uint):void {
objList.push(obj);
obj.id = n;
}
public function transform():void {
for (var n:uint = 0; n < objList.length; n++) {
var obj:Object3D = objList[n];
setPerspective(obj);
}
manageDepths();
}
private function setPerspective(obj:Object3D):void {
if (obj.pz + view.z > - fl + 50) {
var scale:Number = fl/(fl + obj.pz + view.z);
obj.scale = scale;
obj.x = vp.x + (obj.px - view.x)*scale;
obj.y = - vp.y - (obj.py + view.y)*scale;
if (brighted) obj.brightness = -100*(obj.pz + view.z - front)/(back - front);
obj.visible = true;
} else {
obj.visible = false;
}
}
private function manageDepths():void {
objList.sortOn(["pz", "id"], [Array.DESCENDING | Array.NUMERIC, Array.DESCENDING | Array.NUMERIC]);
for (var n:uint = 0; n < objList.length; n++) {
var obj:Object3D = objList[n];
obj.stage.addChildAt(obj, n+1);
}
}
public function screen(f:Number, b:Number):void {
if (front == back) {
brighted = false;
} else {
brighted = true;
front = f;
back = b;
}
}
public function setView(x:Number, y:Number, z:Number):void {
view.x = x;
view.y = -y;
view.z = -z;
transform();
}
}
import flash.display.Sprite;
import flash.geom.ColorTransform;
import flash.events.Event;
class Object3D extends Sprite {
private var firefly:Firefly;
private var blink:Number;
private var b:Number;
private static var color1:uint = 0xCCFF00;
private static var color2:uint = 0x66FF00;
private var trans:ColorTransform;
public var id:uint;
public var px:Number;
public var py:Number;
public var pz:Number;
private var tx:Number;
private var ty:Number;
private var tz:Number;
private var cx:Number;
private var cy:Number;
private var cz:Number;
private var sx:Number = 1;
private var sy:Number = 1;
private var sz:Number = 1;
private var r:Number;
private var angle:Number;
private var a:Number;
private var rx:Number;
private var ry:Number;
private var rz:Number;
private static var radian:Number = Math.PI/180;
private static var deceleration:Number = 0.2;
private var _scale:Number = 1;
private var colorTrans:ColorTransform;
private var _brightness:Number = 0;
public function Object3D() {
firefly = new Firefly();
addChild(firefly);
trans = new ColorTransform(0, 0, 0, 1, 0, 0, 0, 0);
colorTrans = new ColorTransform(0, 0, 0, 1, 0, 0, 0, 0);
}
public function init(x:int, y:int, z:int, a:Number):void {
px = cx = x;
py = cy = y;
pz = cz = z;
angle = a;
_blink(angle, 10);
}
public function size(x:Number, y:Number, z:Number):void {
if (x) sx = x;
if (y) sy = y;
if (z) sz = z;
}
private function _blink(blink:Number, b:Number):void {
this.blink = blink;
this.b = b;
}
private function blinking():void {
blink += b;
setRGB(Math.sin(blink*radian));
firefly.transform.colorTransform = trans;
}
private function setRGB(percent:Number):void {
var r1:int = (color1 >> 16 & 0xFF);
var g1:int = (color1 >> 8 & 0xFF);
var b1:int = (color1 & 0xFF);
var r2:int = (color2 >> 16 & 0xFF);
var g2:int = (color2 >> 8 & 0xFF);
var b2:int = (color2 & 0xFF);
trans.alphaMultiplier = 0.75 + 0.5*percent;
trans.redOffset = (r1 + r2)*0.5 + (r2 - r1)*0.5*percent;
trans.greenOffset = (g1 + g2)*0.5 + (g2 - g1)*0.5*percent;
trans.blueOffset = (b1 + b2)*0.5 + (b2 - b1)*0.5*percent;
}
public function fly(r:Number, a:Number, rx:Number, ry:Number, rz:Number, dec:Number):void {
this.r = r;
this.a = a;
this.rx = rx;
this.ry = ry;
this.rz = rz;
deceleration = dec;
addEventListener(Event.ENTER_FRAME, flying, false, 0, true);
}
private function flying(evt:Event):void {
blinking();
angle += a;
tx = cx + r*Math.sin(angle*rx*radian)*Math.cos(angle*radian)*sx;
ty = cy + r*Math.sin(angle*ry*radian)*sy;
tz = cz + r*Math.sin(angle*rz*radian)*Math.sin(angle*radian)*sz;
px += (tx - px)*deceleration;
py += (ty - py)*deceleration;
pz += (tz - pz)*deceleration;
}
public function get scale():Number {
return _scale;
}
public function set scale(param:Number):void {
_scale = param;
scaleX = scaleY = _scale;
}
public function get brightness():Number {
return _brightness;
}
public function set brightness(param:Number):void {
_brightness = param;
var percent:Number = 100 - Math.abs(param);
var offset:Number = (param > 0) ? (255*param*0.01) : 0;
setColorTrans(percent, offset);
}
private function setColorTrans(percent:Number, offset:Number):void {
colorTrans.redMultiplier = percent*0.01;
colorTrans.greenMultiplier = percent*0.01;
colorTrans.blueMultiplier = percent*0.01;
colorTrans.redOffset = offset;
colorTrans.greenOffset = offset;
colorTrans.blueOffset = offset;
colorTrans.alphaMultiplier = alpha;
colorTrans.alphaOffset = 0;
this.transform.colorTransform = colorTrans;
}
}
import flash.display.Shape;
import flash.geom.Matrix;
import flash.display.GradientType;
class Firefly extends Shape {
private static var center:Number = 2.5;
private static var light:Number = 12;
private static var color:uint = 0xFF0000;
public function Firefly() {
draw();
}
private function draw():void {
graphics.beginFill(color);
graphics.drawCircle(0, 0, center);
graphics.endFill();
var colors:Array = [color, color];
var alphas:Array = [0.6, 0];
var ratios:Array = [0, 255];
var matrix:Matrix = new Matrix();
matrix.createGradientBox(light*2, light*2, 0, -light, -light);
graphics.beginGradientFill(GradientType.RADIAL, colors, alphas, ratios, matrix);
graphics.drawCircle(0, 0, light);
graphics.endFill();
}
}