ボタンonボタン
////////////////////////////////////////////////////////////////////////////////
// ボタンonボタン
//
// [AS3.0] ボタンonボタン
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1437
////////////////////////////////////////////////////////////////////////////////
/**
* Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/aB8d
*/
////////////////////////////////////////////////////////////////////////////////
// ボタンonボタン
//
// [AS3.0] ボタンonボタン
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1437
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
import flash.display.StageScaleMode;
import flash.display.StageAlign;
import flash.events.MouseEvent;
import org.libspark.betweenas3.BetweenAS3;
import org.libspark.betweenas3.tweens.ITween;
import org.libspark.betweenas3.events.TweenEvent;
import org.libspark.betweenas3.easing.*;
[SWF(backgroundColor="#000000", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private var controller:Sprite;
private static var max:uint = 4;
private var menus:Array;
private var label:Label;
private var itween:ITween
public function Main() {
//Wonderfl.capture_delay(1);
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
init();
}
private function init():void {
var tile:BitmapTile = new BitmapTile(465, 465, Tile6, 0x99CCCC);
addChild(tile);
//
controller = new Sprite();
addChild(controller);
controller.x = 232;
controller.y = 212;
controller.graphics.beginFill(0xFFFFFF, 0);
controller.graphics.drawRect(-180, -20, 360, 40);
controller.graphics.endFill();
controller.buttonMode = false;
controller.addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
controller.addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
//
menus = new Array();
var colors:Array = new Array();
colors.push({color: 0x0066CC, colors: [0x00FFFF, 0x3333FF]});
colors.push({color: 0x669900, colors: [0x99FF00, 0x33CC00]});
colors.push({color: 0xFF6600, colors: [0xFFFF00, 0xFFCC00]});
colors.push({color: 0xFF3399, colors: [0xFFCCFF, 0xFF66CC]});
for (var n:uint = 0; n < max; n++) {
var menu:ActionMenu = new ActionMenu();
menu.x = - 135 + 90*n;
menu.y = 0;
controller.addChild(menu);
menu.init({id: n, label: "menu" + (n + 1), width: 80});
menu.colorize(colors[n].color, colors[n].colors);
menu.addEventListener(MouseEvent.CLICK, select, false, 0, true);
menus.push(menu);
}
//
label = new Label(200, 24, 20, Label.CENTER);
addChild(label);
label.x = 132;
label.y = 252;
label.textColor = 0x333333;
}
private function rollOver(evt:MouseEvent):void {
clear();
enable(true);
itween = BetweenAS3.to(controller, {alpha: 1}, 0.6, Linear.easeNone);
itween.play();
}
private function rollOut(evt:MouseEvent):void {
clear();
itween = BetweenAS3.to(controller, {alpha: 0}, 0.4, Linear.easeNone);
itween.addEventListener(TweenEvent.COMPLETE, faded, false, 0, true);
itween.play();
}
private function faded(evt:TweenEvent):void {
itween.removeEventListener(TweenEvent.COMPLETE, faded);
enable(false);
}
private function clear():void {
if (itween) {
itween.stop();
itween = null;
}
}
private function enable(useful:Boolean):void {
for (var n:uint = 0; n < max; n++) {
var menu:ActionMenu = menus[n];
menu.enabled = useful;
}
}
private function select(evt:MouseEvent):void {
label.text = "content" + (evt.target.id + 1);
for (var n:uint = 0; n < menus.length; n++) {
var menu:ActionMenu = menus[n];
if (n == evt.target.id) {
menu.selected = true;
} else {
menu.selected = false;
}
}
}
}
}
//////////////////////////////////////////////////
// Labelクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.TextFieldAutoSize;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
class Label extends Sprite {
private var txt:TextField;
private static var fontType:String = "_ゴシック";
private var _width:uint = 20;
private var _height:uint = 20;
private var size:uint = 12;
public static const LEFT:String = TextFormatAlign.LEFT;
public static const CENTER:String = TextFormatAlign.CENTER;
public static const RIGHT:String = TextFormatAlign.RIGHT;
public function Label(w:uint, h:uint, s:uint = 12, align:String = LEFT) {
_width = w;
_height = h;
size = s;
draw(align);
}
private function draw(align:String):void {
txt = new TextField();
addChild(txt);
txt.width = _width;
txt.height = _height;
txt.autoSize = align;
txt.type = TextFieldType.DYNAMIC;
txt.selectable = false;
//txt.embedFonts = true;
//txt.antiAliasType = AntiAliasType.ADVANCED;
var tf:TextFormat = new TextFormat();
tf.font = fontType;
tf.size = size;
tf.align = align;
txt.defaultTextFormat = tf;
textColor = 0x000000;
}
public function set text(param:String):void {
txt.text = param;
}
public function set textColor(param:uint):void {
txt.textColor = param;
}
}
//////////////////////////////////////////////////
// ActionMenuクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.display.Shape;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.filters.DropShadowFilter;
import flash.geom.Matrix;
import flash.display.GradientType;
import flash.display.SpreadMethod;
import flash.display.InterpolationMethod;
import flash.geom.ColorTransform;
import flash.events.Event;
import flash.events.MouseEvent;
class ActionMenu extends Sprite {
public var id:uint;
private var shade:Shape;
private var base:Shape;
private var front:Shape;
private var light:Shape;
private var reflection:Shape;
private var txt:TextField;
private var label:String = "";
private static var fontType:String = "_ゴシック";
private var _width:uint = 60;
private static var _height:uint = 32;
private static var corner:uint = 6;
private static var tHeight:uint = 17;
private static var bColor:uint = 0xFFFFFF;
private static var sColor:uint = 0x000000;
private var baseColor:uint = 0x0066CC;
private var lightColor:uint = 0x00FFFF;
private var overColor:uint = 0x3333FF;
private static var tColor:uint = 0xFFFFFF;
private var defaultColorTrans:ColorTransform;
private static var disableColor:uint = 0xCCCCCC;
private static var disableColorTrans:ColorTransform;
private var mode:int;
private var _selected:Boolean = false;
private var _enabled:Boolean = true;
public function ActionMenu() {
}
public function init(option:Object):void {
if (option.id != undefined) id = option.id;
if (option.label != undefined) label = option.label;
if (option.width != undefined) _width = option.width;
draw();
}
public function colorize(color:uint, list:Array):void {
var bTrans:ColorTransform = new ColorTransform();
bTrans.color = color;
defaultColorTrans = bTrans;
base.transform.colorTransform = bTrans;
front.transform.colorTransform = bTrans;
lightColor = list[0];
overColor = list[0];
createLight(light, _width-2, _height-2, corner);
}
private function draw():void {
defaultColorTrans = new ColorTransform();
disableColorTrans = new ColorTransform();
disableColorTrans.color = disableColor;
shade = new Shape();
base = new Shape();
front = new Shape();
light = new Shape();
reflection = new Shape();
txt = new TextField();
addChild(shade);
addChild(base);
addChild(front);
addChild(light);
addChild(reflection);
addChild(txt);
createBase(shade, _width, _height, corner, bColor);
shade.filters = [new DropShadowFilter(1, 90, sColor, 0.4, 4, 4, 2, 3, false, false)];
createBase(base, _width-2, _height-2, corner, baseColor);
createFront(front, _width, _height, corner);
createLight(light, _width-2, _height-2, corner);
createReflection(reflection, _width-2, _height-2, corner);
txt.x = -_width/2;
txt.y = -tHeight + _height/4;
txt.width = _width;
txt.height = tHeight;
txt.type = TextFieldType.DYNAMIC;
txt.selectable = false;
//txt.embedFonts = true;
//txt.antiAliasType = AntiAliasType.ADVANCED;
var tf:TextFormat = new TextFormat();
tf.font = fontType;
tf.size = 10;
tf.align = TextFormatAlign.CENTER;
txt.defaultTextFormat = tf;
txt.textColor = tColor;
txt.text = label;
txt.filters = [new DropShadowFilter(0, 90, sColor, 0.5, 2, 2, 2, 3, false, false)];
light.alpha = 0;
enabled = true;
mouseChildren = false;
}
private function rollOver(evt:MouseEvent = null):void {
mode = 1;
addEventListener(Event.ENTER_FRAME, action, false, 0, true);
}
private function rollOut(evt:MouseEvent = null):void {
mode = -1;
addEventListener(Event.ENTER_FRAME, action, false, 0, true);
}
private function action(evt:Event):void {
light.alpha += 0.1*mode;
if (light.alpha < 0) {
light.alpha = 0;
removeEventListener(Event.ENTER_FRAME, action);
}
if (light.alpha > 1) {
light.alpha = 1;
removeEventListener(Event.ENTER_FRAME, action);
}
}
private function _up():void {
base.transform.colorTransform = defaultColorTrans;
front.transform.colorTransform = defaultColorTrans;
}
private function _down():void {
base.transform.colorTransform = defaultColorTrans;
front.transform.colorTransform = defaultColorTrans;
light.alpha = 1;
}
private function _disable():void {
base.transform.colorTransform = disableColorTrans;
front.transform.colorTransform = disableColorTrans;
}
public function get selected():Boolean {
return _selected;
}
public function set selected(param:Boolean):void {
_selected = param;
enabled = !_selected;
if (_selected) {
_down();
} else {
_up();
rollOut();
}
}
public function get enabled():Boolean {
return _enabled;
}
public function set enabled(param:Boolean):void {
_enabled = param;
buttonMode = _enabled;
mouseEnabled = _enabled;
useHandCursor = _enabled;
if (_enabled) {
_up();
addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
} else {
_disable();
removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
}
}
private function createBase(target:Shape, w:uint, h:uint, c:uint, color:uint, alpha:Number = 1):void {
target.graphics.beginFill(color, alpha);
target.graphics.drawRoundRect(-w/2, -h/2, w, h, c*2);
target.graphics.endFill();
}
private function createFront(target:Shape, w:uint, h:uint, c:uint):void {
var colors:Array = [baseColor, baseColor];
var alphas:Array = [0, 0.5];
var ratios:Array = [0, 255];
var matrix:Matrix = new Matrix();
matrix.createGradientBox(w, h, 0.5*Math.PI, -w/2, -h/2);
target.graphics.beginGradientFill(GradientType.LINEAR, colors, alphas, ratios, matrix, SpreadMethod.PAD, InterpolationMethod.RGB, 0);
target.graphics.drawRoundRect(-w/2, -h/2, w, h, c*2);
target.graphics.endFill();
}
private function createLight(target:Shape, w:uint, h:uint, c:uint):void {
target.graphics.clear();
var colors:Array = [lightColor, overColor];
var alphas:Array = [1, 0];
var ratios:Array = [40, 160];
var matrix:Matrix = new Matrix();
matrix.createGradientBox(w*2, h*3, 0, -w, -h*0.9);
target.graphics.beginGradientFill(GradientType.RADIAL, colors, alphas, ratios, matrix, SpreadMethod.PAD, InterpolationMethod.RGB, 0);
target.graphics.drawRoundRect(-w/2, -h/2, w, h, c*2);
target.graphics.endFill();
}
private function createReflection(target:Shape, w:uint, h:uint, c:uint):void {
target.graphics.beginFill(bColor, 0.3);
target.graphics.drawEllipse(-w*1.125, -h*4.375, w*2.25, h*4.375);
target.graphics.endFill();
var _mask:Shape = new Shape();
_mask.graphics.beginFill(sColor);
_mask.graphics.drawRoundRect(-w/2, -h/2, w, h, c*2);
_mask.graphics.endFill();
addChild(_mask);
target.mask = _mask;
}
}
//////////////////////////////////////////////////
// BitmapTileクラス
//////////////////////////////////////////////////
import flash.display.Shape;
import flash.display.BitmapData;
import flash.geom.ColorTransform;
class BitmapTile extends Shape {
private var _width:uint;
private var _height:uint;
public function BitmapTile(w:uint, h:uint, Tile:Class, color:uint = 0x000000) {
_width = w;
_height = h;
draw(Tile, color);
}
private function draw(Tile:Class, color:uint):void {
var tile:BitmapData = new Tile();
var bitmapdata:BitmapData = new BitmapData(tile.width, tile.height);
var colorTrans:ColorTransform = new ColorTransform();
colorTrans.color = color;
bitmapdata.draw(tile, null, colorTrans);
graphics.beginBitmapFill(bitmapdata, null, true);
graphics.drawRect(0, 0, _width, _height);
graphics.endFill();
}
}
//////////////////////////////////////////////////
// Tile6クラス
//////////////////////////////////////////////////
import flash.display.BitmapData;
class Tile6 extends BitmapData {
private static var size:uint = 6;
private static var color:uint = 0xFF000000;
public function Tile6() {
super(size, size, true, 0x00000000);
init();
}
private function init():void {
setPixel32(0, 2, color);
setPixel32(0, 5, color);
setPixel32(1, 1, color);
setPixel32(1, 4, color);
setPixel32(2, 0, color);
setPixel32(2, 3, color);
setPixel32(3, 2, color);
setPixel32(3, 5, color);
setPixel32(4, 1, color);
setPixel32(4, 4, color);
setPixel32(5, 0, color);
setPixel32(5, 3, color);
}
}