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Dead Code Preservation :: Archived AS3 works from wonderfl.net

ドット3D

//////////////////////////////////////////////////////////////////////////////
読み込んだファイルをドット3D化 [FlashPlayer10]
ドットひよこ (ぐるぐる) [http://wonderfl.net/c/wNSx]
ドット地形 [http://wonderfl.net/c/ticj]
FileLoader [http://wonderfl.net/c/uIFk]
//////////////////////////////////////////////////////////////////////////////
Get Adobe Flash player
by ProjectNya 18 Oct 2010
/**
 * Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/9qdh
 */

////////////////////////////////////////////////////////////////////////////////
// 読み込んだファイルをドット3D化 [FlashPlayer10]
// ドットひよこ (ぐるぐる) [http://wonderfl.net/c/wNSx]
// ドット地形 [http://wonderfl.net/c/ticj]
// FileLoader [http://wonderfl.net/c/uIFk]
////////////////////////////////////////////////////////////////////////////////

package {

    import flash.display.Sprite;
    import flash.display.Shape;
    import flash.display.BitmapData;
    import flash.display.Bitmap;
    import flash.display.PixelSnapping;
    import flash.display.BlendMode;
    import flash.geom.Matrix;
    import flash.events.Event;
    import flash.events.MouseEvent;
    import org.papervision3d.scenes.Scene3D;
    import org.papervision3d.view.Viewport3D;
    import org.papervision3d.cameras.Camera3D;
    import org.papervision3d.render.BasicRenderEngine;
    import org.papervision3d.objects.DisplayObject3D;
    import org.papervision3d.view.layer.*;
    import org.papervision3d.core.geom.*;
    import org.papervision3d.core.effects.*;

    [SWF(backgroundColor="#FFFFFF", width="465", height="465", frameRate="30")]

    public class Main extends Sprite {
        private var scene:Scene3D;
        private var viewport:Viewport3D;
        private var camera:Camera3D;
        private var renderer:BasicRenderEngine;
        private var sw:uint = 465;
        private var sh:uint = 465;
        private var cx:uint = 232;
        private var cy:uint = 232;
        private static var cameraHeight:Number = 300;
        private static var radius:uint = 300;
        private var effect:BitmapEffectLayer;
        private var pixels:Pixels;
        private var bitmapData:BitmapData;
        private static var _scale:Number = 32;
        private static var bw:uint = 465;
        private static var bh:uint = 465;
        private var angle:Number = 90;
        private var degree:Number = 0;
        private static var radian:Number = Math.PI/180;
        private var map:Map;
        private var base:Shape;
        private var loader:FileLoader;
        private var loadBtn:Btn;
        private var bitmap:Bitmap;
        private var mapBtn:Btn;

        public function Main() {
            Wonderfl.capture_delay(30);
            init();
        }

        private function init():void {
            scene = new Scene3D();
            viewport = new Viewport3D(0, 0, true, false);
            camera = new Camera3D();
            renderer = new BasicRenderEngine();
            setup();
            addChild(viewport);
            //addEventListener(Event.ENTER_FRAME, render, false, 0, true);
            base = new Shape();
            base.graphics.beginFill(0xCCCCCC);
            base.graphics.drawRect(-10, -10, 420, 420);
            base.graphics.beginFill(0x000000);
            base.graphics.drawRect(0, 0, 400, 400);
            base.graphics.endFill();
            addChild(base);
            base.x = 32;
            base.y = 16;
            loader = new FileLoader();
            loader.addEventListener(Event.INIT, initialize, false, 0, true);
            loadBtn = new Btn();
            addChild(loadBtn);
            loadBtn.x = 232;
            loadBtn.y = 445;
            loadBtn.init({label: "load"});
            loadBtn.addEventListener(MouseEvent.CLICK, load, false, 0, true);
            var bd:BitmapData = new BitmapData(400, 400, true, 0xFF000000);
            bitmap = new Bitmap(bd);
            addChild(bitmap);
            bitmap.x = 32;
            bitmap.y = 16;
            mapBtn = new Btn();
            //addChild(mapBtn);
            mapBtn.x = 232;
            mapBtn.y = 445;
            mapBtn.init({label: "map"});
            mapBtn.addEventListener(MouseEvent.CLICK, mapping, false, 0, true);
        }
        private function setup():void {
            viewport.interactive = true;
            camera.x = 0;
            camera.y = cameraHeight;
            camera.z = - radius;
            camera.zoom = 25;
            camera.focus = 20;
            camera.target = DisplayObject3D.ZERO;
            setEffect();
            map = new Map(pixels);
        }
        private function setEffect():void {
            effect = new BitmapEffectLayer(viewport, bw, bh);
            effect.addEffect(new BitmapColorEffect(1, 1, 1, 0.8));
            viewport.containerSprite.addLayer(effect);
            pixels = new Pixels(effect);
            scene.addChild(pixels);
            bitmapData = new BitmapData(bw/_scale, bh/_scale, false, 0xFF000000);
            var bitmap:Bitmap = new Bitmap(bitmapData, PixelSnapping.NEVER, true);
            bitmap.scaleX = bitmap.scaleY = _scale;
            bitmap.blendMode = BlendMode.ADD;
            addChild(bitmap);
        }
        private function render(evt:Event):void {
            sparkle();
            angle --;
            degree ++;
            camera.x = Math.cos(angle*radian)*radius;
            camera.y = Math.cos(degree*radian)*radius;
            camera.z = Math.sin(angle*radian)*Math.cos(degree*radian)*radius;
            renderer.renderScene(scene, camera, viewport);
        }
        private function sparkle():void {
            var matrix:Matrix = new Matrix();
            matrix.scale(1/_scale, 1/_scale);
            bitmapData.lock();
            bitmapData.fillRect(bitmapData.rect, 0xFF000000);
            bitmapData.draw(viewport, matrix);
            bitmapData.unlock();
        }
        private function load(evt:MouseEvent):void {
            loader.load();
        }
        private function initialize(evt:Event):void {
            removeChild(loadBtn);
            addChild(mapBtn);
            var bd:BitmapData = evt.target.bitmapData;
            var bw:Number = 400/bd.width;
            var bh:Number = 400/bd.height;
            var scale:Number = Math.min(bw, bh);
            var matrix:Matrix = new Matrix();
            matrix.scale(scale, scale);
            matrix.translate(uint(400 - bd.width*scale)/2, uint(400 - bd.height*scale)/2);
            bitmap.bitmapData.draw(bd, matrix, null, null, null, true);
        }
        private function mapping(evt:MouseEvent):void {
            removeChild(base);
            removeChild(bitmap);
            removeChild(mapBtn);
            graphics.beginFill(0x000000);
            graphics.drawRect(0, 0, 465, 465);
            graphics.endFill();
            map.setup(bitmap.bitmapData);
            addEventListener(Event.ENTER_FRAME, render, false, 0, true);
        }

    }

}


//////////////////////////////////////////////////
//    Mapクラス
//////////////////////////////////////////////////

import flash.display.BitmapData;
import org.papervision3d.core.geom.*;
import org.papervision3d.core.geom.renderables.*;
import frocessing.color.ColorHSV;

class Map {
    private var detection:DetectPixels;
    private static var accuracy:uint = 4;
    private var bitmapData:BitmapData;
    private var pixels:Pixels;
    private static var sw:uint = 400;
    private static var sh:uint = 400;
    private static var colors:Array;
    //重ねる層の数
    private var layers:uint = 10;

    public function Map(p:Pixels) {
        pixels = p;
        init();
    }

    private function init():void {
        detection = new DetectPixels(accuracy);
    }
    public function setup(bd:BitmapData):void {
        bitmapData = bd;
        for (var n:uint = 0; n < layers; n++) {
            drawLayer(n);
        }
    }
    private function drawLayer(id:uint):void {
        var hex:uint = uint(0xFF/layers*(id + 1));
        var threshold:uint = 0xFF << 24 | hex << 16 | hex << 8 | hex;
        detection.search(bitmapData, bitmapData.rect, threshold);
        var map:Array = detection.pixels();
        //色相指定
        var hsv:ColorHSV = new ColorHSV(45, 1);
        //色相変化
        hsv.h = 45 + 50/layers*(layers - id);
        var color:uint = 0xFF << 24 | hsv.value;
        for (var n:uint = 0; n < map.length; n++) {
            var dx:Number = sw/2 - map[n].x;
            var dy:Number = 8*id - 8*uint(layers/2);
            var dz:Number = map[n].y - sh/2;
            pixels.addPixel3D(new Pixel3D(color, dx, dy, dz));
        }
    }

}


//////////////////////////////////////////////////
// DetectPixelsクラス
//////////////////////////////////////////////////

import flash.display.BitmapData;
import flash.geom.Rectangle;
import flash.geom.Point;
import flash.geom.Matrix;
import flash.display.IBitmapDrawable;

class DetectPixels {
    private var bd:IBitmapDrawable;
    private var rect:Rectangle;
    private var map:BitmapData;
    private var mapList:Array;
    private var accuracy:uint;
    private var threshold:uint = 0x80FFFFFF;

    public function DetectPixels(a:uint = 1) {
        accuracy = a;
    }

    public function search(t:IBitmapDrawable, r:Rectangle, th:uint = 0x80FFFFFF):void {
        bd = t;
        rect = r;
        threshold = th;
        var w:uint = rect.width/accuracy;
        var h:uint = rect.height/accuracy;
        detect(w, h);
    }
    private function detect(w:uint, h:uint):void {
        map = new BitmapData(w, h, true, 0x00000000);
        var matrix:Matrix = new Matrix();
        matrix.translate(-rect.x, -rect.y);
        matrix.scale(1/accuracy, 1/accuracy);
        map.lock();
        map.draw(bd, matrix);
        map.unlock();
        mapList = new Array();
        for (var x:uint = 0; x < w; x++) {
            for (var y:uint = 0; y < h; y++) {
                var color:uint = map.getPixel32(x, y);
                if (color >= threshold) {
                    var px:int = x*accuracy + rect.x;
                    var py:int = y*accuracy + rect.y;
                    var point:Point = new Point(px, py);
                    mapList.push(point);
                }
            }
        }
    }
    public function pixels():Array {
        return mapList;
    }

}


//////////////////////////////////////////////////
//    FileLoaderクラス
//////////////////////////////////////////////////

import flash.events.EventDispatcher;
import flash.net.FileReference;
import flash.net.FileFilter;
import flash.display.Loader;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.events.Event;
import flash.events.ProgressEvent;
import flash.events.DataEvent;
import flash.events.IOErrorEvent;
import flash.events.HTTPStatusEvent;
import flash.events.SecurityErrorEvent;

class FileLoader extends EventDispatcher {
    private var file:FileReference;
    private static var typeFilter:Array;
    public var data:*;
    private var loader:Loader;
    public var bitmapData:BitmapData;

    public function FileLoader() {
        init();
    }

    private function init():void {
        file = new FileReference();
        file.addEventListener(Event.SELECT, select, false, 0, true);
        file.addEventListener(Event.CANCEL, cancel, false, 0, true);
        file.addEventListener(Event.OPEN, open, false, 0, true);
        file.addEventListener(ProgressEvent.PROGRESS, progress, false, 0, true);
        file.addEventListener(Event.COMPLETE, complete, false, 0, true);
        file.addEventListener(IOErrorEvent.IO_ERROR, ioerror, false, 0, true);
        file.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus, false, 0, true);
        file.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror, false, 0, true);
        var fileFilter:FileFilter = new FileFilter("画像ファイル", "*.jpg;*.gif;*.png");
        typeFilter = [fileFilter];
        loader = new Loader();
           loader.contentLoaderInfo.addEventListener(Event.INIT, initialize, false, 0, true);
    }
    public function load():void {
        file.browse(typeFilter);
    }
    private function select(evt:Event):void {
        file.load();
        dispatchEvent(evt);
    }
    private function cancel(evt:Event):void {
        dispatchEvent(evt);
    }
    private function open(evt:Event):void {
        dispatchEvent(evt);
    }
    private function progress(evt:ProgressEvent):void {
        dispatchEvent(evt);
    }
    private function complete(evt:Event):void {
        data = evt.target.data;
        loader.loadBytes(data);
        dispatchEvent(evt);
    }
    private function ioerror(evt:IOErrorEvent):void {
        dispatchEvent(evt);
    }
    private function httpstatus(evt:HTTPStatusEvent):void {
        dispatchEvent(evt);
    }
    private function securityerror(evt:SecurityErrorEvent):void {
        dispatchEvent(evt);
    }
    private function initialize(evt:Event):void {
        bitmapData = null;
        var bitmap:Bitmap = Bitmap(evt.target.content);
        bitmapData = bitmap.bitmapData;
        dispatchEvent(evt);
    }

}


//////////////////////////////////////////////////
// Btnクラス
//////////////////////////////////////////////////

import flash.display.Sprite;
import flash.display.Shape;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.filters.GlowFilter;
import flash.events.MouseEvent;

class Btn extends Sprite {
    public var id:uint;
    private var shade:Shape;
    private var bottom:Shape;
    private var light:Shape;
    private var base:Shape;
    private var txt:TextField;
    private var label:String = "";
    private static var fontType:String = "_ゴシック";
    private var _width:uint = 60;
    private static var _height:uint = 20;
    private static var corner:uint = 5;
    private var type:uint = 1;
    private static var bColor:uint = 0xFFFFFF;
    private static var sColor:uint = 0x000000;
    private static var upColor:uint = 0x666666;
    private static var overColor:uint = 0x333333;
    private static var offColor:uint = 0x999999;
    private static var gColor:uint = 0x0099FF;
    private var blueGlow:GlowFilter;
    private var shadeGlow:GlowFilter;
    private var _clicked:Boolean = false;
    private var _enabled:Boolean = true;

    public function Btn() {
    }

    public function init(option:Object):void {
        if (option.id != undefined) id = option.id;
        if (option.label != undefined) label = option.label;
        if (option.width != undefined) _width = option.width;
        if (option.type != undefined) type = option.type;
        draw();
    }
    private function draw():void {
        switch (type) {
        case 1 :
            bColor = 0xFFFFFF;
            sColor = 0x000000;
            upColor = 0x666666;
            overColor = 0x333333;
            offColor = 0x999999;
            break;
        case 2 :
            bColor = 0x000000;
            sColor = 0xFFFFFF;
            upColor = 0x666666;
            overColor = 0x999999;
            offColor = 0x333333;
            break;
        }
        blueGlow = new GlowFilter(gColor, 0.6, 5, 5, 2, 3, false, true);
        shadeGlow = new GlowFilter(sColor, 0.3, 4, 4, 2, 3, false, true);
        shade = new Shape();
        bottom = new Shape();
        light = new Shape();
        base = new Shape();
        txt = new TextField();
        addChild(shade);
        addChild(bottom);
        addChild(light);
        addChild(base);
        addChild(txt);
        createBase(shade, _width, _height, corner, sColor);
        shade.filters = [shadeGlow];
        createBase(bottom, _width, _height, corner, sColor, 0.3);
        createBase(light, _width, _height, corner, gColor);
        light.filters = [blueGlow];
        createBase(base, _width, _height, corner, bColor);
        txt.x = -_width*0.5;
        txt.y = -_height*0.5;
        txt.width = _width;
        txt.height = _height - 1;
        txt.type = TextFieldType.DYNAMIC;
        txt.selectable = false;
        //txt.embedFonts = true;
        //txt.antiAliasType = AntiAliasType.ADVANCED;
        var tf:TextFormat = new TextFormat();
        tf.font = fontType;
        tf.size = 12;
        tf.align = TextFormatAlign.CENTER;
        txt.defaultTextFormat = tf;
        txt.text = label;
        enabled = true;
        mouseChildren = false;
    }
    private function rollOver(evt:MouseEvent):void {
        _over();
    }
    private function rollOut(evt:MouseEvent):void {
        _up();
    }
    private function press(evt:MouseEvent):void {
        _down();
    }
    private function release(evt:MouseEvent):void {
        _up();
    }
    private function click(evt:MouseEvent):void {
    }
    private function _up():void {
        txt.y = -_height*0.5;
        txt.textColor = upColor;
        base.y = -1;
        light.visible = false;
        light.y = -1;
    }
    private function _over():void {
        txt.y = -_height*0.5;
        txt.textColor = overColor;
        base.y = -1;
        light.visible = true;
        light.y = -1;
    }
    private function _down():void {
        txt.y = -_height*0.5 + 1;
        txt.textColor = overColor;
        base.y = 0;
        light.visible = true;
        light.y = 0;
    }
    private function _off():void {
        txt.y = -_height*0.5 + 1;
        txt.textColor = offColor;
        base.y = 0;
        light.visible = false;
        light.y = 0;
    }
    public function get clicked():Boolean {
        return _clicked;
    }
    public function set clicked(param:Boolean):void {
        _clicked = param;
        enabled = !_clicked;
        if (_clicked) {
            _down();
        } else {
            _up();
        }
    }
    public function get enabled():Boolean {
        return _enabled;
    }
    public function set enabled(param:Boolean):void {
        _enabled = param;
        buttonMode = _enabled;
        mouseEnabled = _enabled;
        useHandCursor = _enabled;
        if (_enabled) {
            _up();
            addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
            addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
            addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
            addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
            addEventListener(MouseEvent.CLICK, click, false, 0, true);
        } else {
            _off();
            removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
            removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
            removeEventListener(MouseEvent.MOUSE_DOWN, press);
            removeEventListener(MouseEvent.MOUSE_UP, release);
            removeEventListener(MouseEvent.CLICK, click);
        }
    }
    private function createBase(target:Shape, w:uint, h:uint, c:uint, color:uint, alpha:Number = 1):void {
        target.graphics.beginFill(color, alpha);
        target.graphics.drawRoundRect(-w*0.5, -h*0.5, w, h, c*2);
        target.graphics.endFill();
    }

}