ドット3D
//////////////////////////////////////////////////////////////////////////////
読み込んだファイルをドット3D化 [FlashPlayer10]
ドットひよこ (ぐるぐる) [http://wonderfl.net/c/wNSx]
ドット地形 [http://wonderfl.net/c/ticj]
FileLoader [http://wonderfl.net/c/uIFk]
//////////////////////////////////////////////////////////////////////////////
/**
* Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/9qdh
*/
////////////////////////////////////////////////////////////////////////////////
// 読み込んだファイルをドット3D化 [FlashPlayer10]
// ドットひよこ (ぐるぐる) [http://wonderfl.net/c/wNSx]
// ドット地形 [http://wonderfl.net/c/ticj]
// FileLoader [http://wonderfl.net/c/uIFk]
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
import flash.display.Shape;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.display.PixelSnapping;
import flash.display.BlendMode;
import flash.geom.Matrix;
import flash.events.Event;
import flash.events.MouseEvent;
import org.papervision3d.scenes.Scene3D;
import org.papervision3d.view.Viewport3D;
import org.papervision3d.cameras.Camera3D;
import org.papervision3d.render.BasicRenderEngine;
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.view.layer.*;
import org.papervision3d.core.geom.*;
import org.papervision3d.core.effects.*;
[SWF(backgroundColor="#FFFFFF", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private var scene:Scene3D;
private var viewport:Viewport3D;
private var camera:Camera3D;
private var renderer:BasicRenderEngine;
private var sw:uint = 465;
private var sh:uint = 465;
private var cx:uint = 232;
private var cy:uint = 232;
private static var cameraHeight:Number = 300;
private static var radius:uint = 300;
private var effect:BitmapEffectLayer;
private var pixels:Pixels;
private var bitmapData:BitmapData;
private static var _scale:Number = 32;
private static var bw:uint = 465;
private static var bh:uint = 465;
private var angle:Number = 90;
private var degree:Number = 0;
private static var radian:Number = Math.PI/180;
private var map:Map;
private var base:Shape;
private var loader:FileLoader;
private var loadBtn:Btn;
private var bitmap:Bitmap;
private var mapBtn:Btn;
public function Main() {
Wonderfl.capture_delay(30);
init();
}
private function init():void {
scene = new Scene3D();
viewport = new Viewport3D(0, 0, true, false);
camera = new Camera3D();
renderer = new BasicRenderEngine();
setup();
addChild(viewport);
//addEventListener(Event.ENTER_FRAME, render, false, 0, true);
base = new Shape();
base.graphics.beginFill(0xCCCCCC);
base.graphics.drawRect(-10, -10, 420, 420);
base.graphics.beginFill(0x000000);
base.graphics.drawRect(0, 0, 400, 400);
base.graphics.endFill();
addChild(base);
base.x = 32;
base.y = 16;
loader = new FileLoader();
loader.addEventListener(Event.INIT, initialize, false, 0, true);
loadBtn = new Btn();
addChild(loadBtn);
loadBtn.x = 232;
loadBtn.y = 445;
loadBtn.init({label: "load"});
loadBtn.addEventListener(MouseEvent.CLICK, load, false, 0, true);
var bd:BitmapData = new BitmapData(400, 400, true, 0xFF000000);
bitmap = new Bitmap(bd);
addChild(bitmap);
bitmap.x = 32;
bitmap.y = 16;
mapBtn = new Btn();
//addChild(mapBtn);
mapBtn.x = 232;
mapBtn.y = 445;
mapBtn.init({label: "map"});
mapBtn.addEventListener(MouseEvent.CLICK, mapping, false, 0, true);
}
private function setup():void {
viewport.interactive = true;
camera.x = 0;
camera.y = cameraHeight;
camera.z = - radius;
camera.zoom = 25;
camera.focus = 20;
camera.target = DisplayObject3D.ZERO;
setEffect();
map = new Map(pixels);
}
private function setEffect():void {
effect = new BitmapEffectLayer(viewport, bw, bh);
effect.addEffect(new BitmapColorEffect(1, 1, 1, 0.8));
viewport.containerSprite.addLayer(effect);
pixels = new Pixels(effect);
scene.addChild(pixels);
bitmapData = new BitmapData(bw/_scale, bh/_scale, false, 0xFF000000);
var bitmap:Bitmap = new Bitmap(bitmapData, PixelSnapping.NEVER, true);
bitmap.scaleX = bitmap.scaleY = _scale;
bitmap.blendMode = BlendMode.ADD;
addChild(bitmap);
}
private function render(evt:Event):void {
sparkle();
angle --;
degree ++;
camera.x = Math.cos(angle*radian)*radius;
camera.y = Math.cos(degree*radian)*radius;
camera.z = Math.sin(angle*radian)*Math.cos(degree*radian)*radius;
renderer.renderScene(scene, camera, viewport);
}
private function sparkle():void {
var matrix:Matrix = new Matrix();
matrix.scale(1/_scale, 1/_scale);
bitmapData.lock();
bitmapData.fillRect(bitmapData.rect, 0xFF000000);
bitmapData.draw(viewport, matrix);
bitmapData.unlock();
}
private function load(evt:MouseEvent):void {
loader.load();
}
private function initialize(evt:Event):void {
removeChild(loadBtn);
addChild(mapBtn);
var bd:BitmapData = evt.target.bitmapData;
var bw:Number = 400/bd.width;
var bh:Number = 400/bd.height;
var scale:Number = Math.min(bw, bh);
var matrix:Matrix = new Matrix();
matrix.scale(scale, scale);
matrix.translate(uint(400 - bd.width*scale)/2, uint(400 - bd.height*scale)/2);
bitmap.bitmapData.draw(bd, matrix, null, null, null, true);
}
private function mapping(evt:MouseEvent):void {
removeChild(base);
removeChild(bitmap);
removeChild(mapBtn);
graphics.beginFill(0x000000);
graphics.drawRect(0, 0, 465, 465);
graphics.endFill();
map.setup(bitmap.bitmapData);
addEventListener(Event.ENTER_FRAME, render, false, 0, true);
}
}
}
//////////////////////////////////////////////////
// Mapクラス
//////////////////////////////////////////////////
import flash.display.BitmapData;
import org.papervision3d.core.geom.*;
import org.papervision3d.core.geom.renderables.*;
import frocessing.color.ColorHSV;
class Map {
private var detection:DetectPixels;
private static var accuracy:uint = 4;
private var bitmapData:BitmapData;
private var pixels:Pixels;
private static var sw:uint = 400;
private static var sh:uint = 400;
private static var colors:Array;
//重ねる層の数
private var layers:uint = 10;
public function Map(p:Pixels) {
pixels = p;
init();
}
private function init():void {
detection = new DetectPixels(accuracy);
}
public function setup(bd:BitmapData):void {
bitmapData = bd;
for (var n:uint = 0; n < layers; n++) {
drawLayer(n);
}
}
private function drawLayer(id:uint):void {
var hex:uint = uint(0xFF/layers*(id + 1));
var threshold:uint = 0xFF << 24 | hex << 16 | hex << 8 | hex;
detection.search(bitmapData, bitmapData.rect, threshold);
var map:Array = detection.pixels();
//色相指定
var hsv:ColorHSV = new ColorHSV(45, 1);
//色相変化
hsv.h = 45 + 50/layers*(layers - id);
var color:uint = 0xFF << 24 | hsv.value;
for (var n:uint = 0; n < map.length; n++) {
var dx:Number = sw/2 - map[n].x;
var dy:Number = 8*id - 8*uint(layers/2);
var dz:Number = map[n].y - sh/2;
pixels.addPixel3D(new Pixel3D(color, dx, dy, dz));
}
}
}
//////////////////////////////////////////////////
// DetectPixelsクラス
//////////////////////////////////////////////////
import flash.display.BitmapData;
import flash.geom.Rectangle;
import flash.geom.Point;
import flash.geom.Matrix;
import flash.display.IBitmapDrawable;
class DetectPixels {
private var bd:IBitmapDrawable;
private var rect:Rectangle;
private var map:BitmapData;
private var mapList:Array;
private var accuracy:uint;
private var threshold:uint = 0x80FFFFFF;
public function DetectPixels(a:uint = 1) {
accuracy = a;
}
public function search(t:IBitmapDrawable, r:Rectangle, th:uint = 0x80FFFFFF):void {
bd = t;
rect = r;
threshold = th;
var w:uint = rect.width/accuracy;
var h:uint = rect.height/accuracy;
detect(w, h);
}
private function detect(w:uint, h:uint):void {
map = new BitmapData(w, h, true, 0x00000000);
var matrix:Matrix = new Matrix();
matrix.translate(-rect.x, -rect.y);
matrix.scale(1/accuracy, 1/accuracy);
map.lock();
map.draw(bd, matrix);
map.unlock();
mapList = new Array();
for (var x:uint = 0; x < w; x++) {
for (var y:uint = 0; y < h; y++) {
var color:uint = map.getPixel32(x, y);
if (color >= threshold) {
var px:int = x*accuracy + rect.x;
var py:int = y*accuracy + rect.y;
var point:Point = new Point(px, py);
mapList.push(point);
}
}
}
}
public function pixels():Array {
return mapList;
}
}
//////////////////////////////////////////////////
// FileLoaderクラス
//////////////////////////////////////////////////
import flash.events.EventDispatcher;
import flash.net.FileReference;
import flash.net.FileFilter;
import flash.display.Loader;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.events.Event;
import flash.events.ProgressEvent;
import flash.events.DataEvent;
import flash.events.IOErrorEvent;
import flash.events.HTTPStatusEvent;
import flash.events.SecurityErrorEvent;
class FileLoader extends EventDispatcher {
private var file:FileReference;
private static var typeFilter:Array;
public var data:*;
private var loader:Loader;
public var bitmapData:BitmapData;
public function FileLoader() {
init();
}
private function init():void {
file = new FileReference();
file.addEventListener(Event.SELECT, select, false, 0, true);
file.addEventListener(Event.CANCEL, cancel, false, 0, true);
file.addEventListener(Event.OPEN, open, false, 0, true);
file.addEventListener(ProgressEvent.PROGRESS, progress, false, 0, true);
file.addEventListener(Event.COMPLETE, complete, false, 0, true);
file.addEventListener(IOErrorEvent.IO_ERROR, ioerror, false, 0, true);
file.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus, false, 0, true);
file.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror, false, 0, true);
var fileFilter:FileFilter = new FileFilter("画像ファイル", "*.jpg;*.gif;*.png");
typeFilter = [fileFilter];
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.INIT, initialize, false, 0, true);
}
public function load():void {
file.browse(typeFilter);
}
private function select(evt:Event):void {
file.load();
dispatchEvent(evt);
}
private function cancel(evt:Event):void {
dispatchEvent(evt);
}
private function open(evt:Event):void {
dispatchEvent(evt);
}
private function progress(evt:ProgressEvent):void {
dispatchEvent(evt);
}
private function complete(evt:Event):void {
data = evt.target.data;
loader.loadBytes(data);
dispatchEvent(evt);
}
private function ioerror(evt:IOErrorEvent):void {
dispatchEvent(evt);
}
private function httpstatus(evt:HTTPStatusEvent):void {
dispatchEvent(evt);
}
private function securityerror(evt:SecurityErrorEvent):void {
dispatchEvent(evt);
}
private function initialize(evt:Event):void {
bitmapData = null;
var bitmap:Bitmap = Bitmap(evt.target.content);
bitmapData = bitmap.bitmapData;
dispatchEvent(evt);
}
}
//////////////////////////////////////////////////
// Btnクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.display.Shape;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.filters.GlowFilter;
import flash.events.MouseEvent;
class Btn extends Sprite {
public var id:uint;
private var shade:Shape;
private var bottom:Shape;
private var light:Shape;
private var base:Shape;
private var txt:TextField;
private var label:String = "";
private static var fontType:String = "_ゴシック";
private var _width:uint = 60;
private static var _height:uint = 20;
private static var corner:uint = 5;
private var type:uint = 1;
private static var bColor:uint = 0xFFFFFF;
private static var sColor:uint = 0x000000;
private static var upColor:uint = 0x666666;
private static var overColor:uint = 0x333333;
private static var offColor:uint = 0x999999;
private static var gColor:uint = 0x0099FF;
private var blueGlow:GlowFilter;
private var shadeGlow:GlowFilter;
private var _clicked:Boolean = false;
private var _enabled:Boolean = true;
public function Btn() {
}
public function init(option:Object):void {
if (option.id != undefined) id = option.id;
if (option.label != undefined) label = option.label;
if (option.width != undefined) _width = option.width;
if (option.type != undefined) type = option.type;
draw();
}
private function draw():void {
switch (type) {
case 1 :
bColor = 0xFFFFFF;
sColor = 0x000000;
upColor = 0x666666;
overColor = 0x333333;
offColor = 0x999999;
break;
case 2 :
bColor = 0x000000;
sColor = 0xFFFFFF;
upColor = 0x666666;
overColor = 0x999999;
offColor = 0x333333;
break;
}
blueGlow = new GlowFilter(gColor, 0.6, 5, 5, 2, 3, false, true);
shadeGlow = new GlowFilter(sColor, 0.3, 4, 4, 2, 3, false, true);
shade = new Shape();
bottom = new Shape();
light = new Shape();
base = new Shape();
txt = new TextField();
addChild(shade);
addChild(bottom);
addChild(light);
addChild(base);
addChild(txt);
createBase(shade, _width, _height, corner, sColor);
shade.filters = [shadeGlow];
createBase(bottom, _width, _height, corner, sColor, 0.3);
createBase(light, _width, _height, corner, gColor);
light.filters = [blueGlow];
createBase(base, _width, _height, corner, bColor);
txt.x = -_width*0.5;
txt.y = -_height*0.5;
txt.width = _width;
txt.height = _height - 1;
txt.type = TextFieldType.DYNAMIC;
txt.selectable = false;
//txt.embedFonts = true;
//txt.antiAliasType = AntiAliasType.ADVANCED;
var tf:TextFormat = new TextFormat();
tf.font = fontType;
tf.size = 12;
tf.align = TextFormatAlign.CENTER;
txt.defaultTextFormat = tf;
txt.text = label;
enabled = true;
mouseChildren = false;
}
private function rollOver(evt:MouseEvent):void {
_over();
}
private function rollOut(evt:MouseEvent):void {
_up();
}
private function press(evt:MouseEvent):void {
_down();
}
private function release(evt:MouseEvent):void {
_up();
}
private function click(evt:MouseEvent):void {
}
private function _up():void {
txt.y = -_height*0.5;
txt.textColor = upColor;
base.y = -1;
light.visible = false;
light.y = -1;
}
private function _over():void {
txt.y = -_height*0.5;
txt.textColor = overColor;
base.y = -1;
light.visible = true;
light.y = -1;
}
private function _down():void {
txt.y = -_height*0.5 + 1;
txt.textColor = overColor;
base.y = 0;
light.visible = true;
light.y = 0;
}
private function _off():void {
txt.y = -_height*0.5 + 1;
txt.textColor = offColor;
base.y = 0;
light.visible = false;
light.y = 0;
}
public function get clicked():Boolean {
return _clicked;
}
public function set clicked(param:Boolean):void {
_clicked = param;
enabled = !_clicked;
if (_clicked) {
_down();
} else {
_up();
}
}
public function get enabled():Boolean {
return _enabled;
}
public function set enabled(param:Boolean):void {
_enabled = param;
buttonMode = _enabled;
mouseEnabled = _enabled;
useHandCursor = _enabled;
if (_enabled) {
_up();
addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
addEventListener(MouseEvent.CLICK, click, false, 0, true);
} else {
_off();
removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
removeEventListener(MouseEvent.MOUSE_DOWN, press);
removeEventListener(MouseEvent.MOUSE_UP, release);
removeEventListener(MouseEvent.CLICK, click);
}
}
private function createBase(target:Shape, w:uint, h:uint, c:uint, color:uint, alpha:Number = 1):void {
target.graphics.beginFill(color, alpha);
target.graphics.drawRoundRect(-w*0.5, -h*0.5, w, h, c*2);
target.graphics.endFill();
}
}