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Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: Legalize It

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by vasari 26 Jan 2010
// forked from makc3d's Legalize It
package {
	import flash.display.Loader;
	import flash.display.Sprite;
	import flash.net.URLRequest;
	[SWF(backgroundColor=0)]
	public class LegalizeIt extends Sprite {
		public var N:int = 42;
		public var stuff:Vector.<It>;
		public function LegalizeIt () {
			stuff = new Vector.<It> (N);
			for (var i:int = 0; i < N; i++) {
				stuff [i] = new It;
				stuff [i].x = 600 * Math.random () - 100;
				stuff [i].y = (i * 465.0) / N;
				stuff [i].rotation = 360 * Math.random ();
				addChild (stuff [i]);
			}
			addEventListener ("enterFrame", function ():void {
				for (var i:int = 0; i < N; i++) {
					stuff [i].x += 2.0 + i / 20.0;
					if (stuff [i].x > 500) stuff [i].x -= 600;
					stuff [i].rotation += 1;
				}
			});
			stage.quality = "low";
			var music:Loader = new Loader;
			music.load (new URLRequest ("http://www.youtube.com/v/VgXmQI0wxpQ&autoplay=1"));
		}
	}
}
import flash.display.Shape;
class It extends Shape {
	public function It () {
		var R:Number = 10 + 60 * Math.random ();
		graphics.lineStyle (1, 0xFF00, 0.4 + 64 * Math.random ());
		// http://twitter.com/sakri/status/8188823262
		for (var t:Number = 0; t < Math.PI; t += 0.001) {
			var r:Number = R * Math.sin (5 * t) * Math.cos (4 * t);
			r *= 1 - (0.5 - 0.45 * Math.abs (r / R)) * Math.sin (123 * t);
			graphics.lineTo (r * Math.cos (t), -r * Math.sin (t));
		}
	}
}