点で球を描画
/**
* Copyright peso ( http://wonderfl.net/user/peso )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/9VcX
*/
package
{
import flash.events.*;
import flash.filters.*;
import flash.utils.*;
import org.papervision3d.core.effects.*;
import org.papervision3d.core.geom.*;
import org.papervision3d.core.geom.renderables.*;
import org.papervision3d.view.*;
import org.papervision3d.view.layer.*;
public class week6_ex2 extends BasicView
{
private const N:int = 50;
private var pixels:Pixels;
public function week6_ex2()
{
var layer:BitmapEffectLayer = new BitmapEffectLayer(viewport, 640, 480);
viewport.containerSprite.addLayer(layer);
layer.addEffect(new BitmapLayerEffect(new BlurFilter(2, 2, 4), false));
pixels = new Pixels(layer);
scene.addChild(pixels);
for(var i:int=0; i < N; i++){
var rad1:Number = (360 / N) * i * Math.PI / 180;
for(var j:int=0; j < N; j++){
var rad2:Number = ((180 / N) * j - 90) * Math.PI / 180;
var x:Number = 500 * Math.cos(rad2) * Math.sin(rad1);
var y:Number = 500 * Math.sin(rad2);
var z:Number = 500 * Math.cos(rad2) * Math.cos(rad1);
pixels.addPixel3D(new Pixel3D(0xFF0000FF, x, y, z));
}
}
startRendering();
addEventListener(Event.ENTER_FRAME, loop);
}
private function loop(e:Event):void {
pixels.rotationX += 1;
pixels.rotationY += 1;
pixels.rotationZ += 1;
}
}
}