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SpiroGraph 01

SpiroGraph
@author taiga
スピログラフの式
x[θ0] = (r0-r1) Cos[θ0] + r2 Cos[θ0+θ1];
y[θ0] = (r0-r1) Sin[θ0] + r2 Sin[θ0+θ1];
θ1 = -(r0/r1) θ0

r0:穴の半径
r1:円盤の半径
r2:円盤のペン穴までの半径
θ0:円盤の位置を穴の中心より見た角度
θ1:円盤の回転する角度
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by taiga 18 Mar 2009
package {
    import flash.display.Shape;
    import flash.display.Sprite;
    import flash.events.TimerEvent;
    import flash.utils.Timer;
    /**
     * SpiroGraph
     * @author taiga
     * スピログラフの式
     * x[θ0] = (r0-r1) Cos[θ0] + r2 Cos[θ0+θ1];
     * y[θ0] = (r0-r1) Sin[θ0] + r2 Sin[θ0+θ1];
     * θ1 = -(r0/r1) θ0
     *
     * r0:穴の半径
     * r1:円盤の半径
     * r2:円盤のペン穴までの半径
     * θ0:円盤の位置を穴の中心より見た角度
     * θ1:円盤の回転する角度
     */
    [SWF (backgroundColor="#ffffff", frameRate="30", width="500", height="500")]
    public class SpiroGraph extends Sprite {
        private const R           :Number = 250;
        private var _shape1       :CircleShape;
        private var _shape2       :CircleShape;
        private var _shape3       :CircleShape;
        private var _baseCircle01 :BaseCircle;
        private var _baseCircle02 :BaseCircle;
        private var _baseCircle03 :BaseCircle;
        private var _timer        :Timer;
        private var r0            :Number;
        private var r1            :Number;
        private var r2            :Number;
        private var t1            :Number;
        private var t0            :Number;
        private var t0_           :Number;
        private var t0__          :Number;
        private var _d            :Number;
        [SWF (backgroundColor="#ffffff", frameRate="30")]
        public function SpiroGraph() {
            super();
            var sw_:Number = stage.stageWidth;
            var sh_:Number = stage.stageHeight;

            with(graphics) {
                beginFill(0xffffff);
                drawRect(0, 0, sw_, sh_);
                beginFill(0x333333);
                drawCircle(sw_ / 2, sh_ / 2, 250);
                endFill();
            }

            _shape1       = new CircleShape();
            _shape2       = new CircleShape();
            _shape3       = new CircleShape();
            _baseCircle01 = new BaseCircle();
            _baseCircle02 = new BaseCircle();
            _baseCircle03 = new BaseCircle();

            _timer = new Timer(10);
            _timer.addEventListener(TimerEvent.TIMER, timerHandler);

            r0   = 250;
            r1   = 120;
            r2   = 70;
            t1   = 0;
            t0   = 0;
            t0_  = 120 * Math.PI / 180;
            t0__ = 240 * Math.PI / 180;
            _d   = 0.03;

            addChild(_shape1);
            addChild(_shape2);
            addChild(_shape3);
            addChild(_baseCircle01);
            addChild(_baseCircle02);
            addChild(_baseCircle03);

            _timer.start();
        }
        private function timerHandler(event:TimerEvent):void {
            drawGraph();
            event.updateAfterEvent();
        }
        private function drawGraph():void {
            t0 -= _d;
            t1 = -(r0 / r1) * t0;
            _shape1.x = ((r0-r1) * Math.cos(t0) + r2 * Math.cos(t0 + t1)) + R;
            _shape1.y = ((r0-r1) * Math.sin(t0) + r2 * Math.sin(t0 + t1)) + R;

             t0_ -= _d;
            t1 = -(r0 / r1) * t0_;
            _shape2.x = ((r0-r1) * Math.cos(t0_) + r2 * Math.cos(t0_ + t1)) + R;
            _shape2.y = ((r0-r1) * Math.sin(t0_) + r2 * Math.sin(t0_ + t1)) + R;

            t0__ -= _d;
            t1 = -(r0 / r1) * t0__;
            _shape3.x = ((r0-r1) * Math.cos(t0__) + r2 * Math.cos(t0__ + t1)) + R;
            _shape3.y = ((r0-r1) * Math.sin(t0__) + r2 * Math.sin(t0__ + t1)) + R;

            _baseCircle01.x = (R-r1) * Math.cos(t0) + R;
            _baseCircle01.y = (R-r1) * Math.sin(t0) + R;

            _baseCircle02.x = (R-r1) * Math.cos(t0_) + R;
            _baseCircle02.y = (R-r1) * Math.sin(t0_) + R;

            _baseCircle03.x = (R-r1) * Math.cos(t0__) + R;
            _baseCircle03.y = (R-r1) * Math.sin(t0__) + R;

        }
    }
}
import flash.display.Shape;

class CircleShape extends Shape {
    public function CircleShape() {
        super();
        graphics.beginFill(0xffffff);
        graphics.drawCircle(0,0,5);
        graphics.endFill();
    }
}

class BaseCircle extends Shape {
    public function BaseCircle() {
        super();
        graphics.beginFill(0x999999, 0);
        graphics.drawCircle(0,0,120);
        graphics.endFill();
    }
}