forked from: forked from: Fractal Tree
[SWF(width="400", height="400", backgroundColor="#d1d1d1")]
/**
* Copyright e_2o ( http://wonderfl.net/user/e_2o )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/9OKO
*/
// forked from takuya1021's forked from: Fractal Tree
// forked from RobotCaleb's Fractal Tree
package
{
import flash.display.Sprite;
import flash.display.StageScaleMode;
// [SWF(width="400", height="400", backgroundColor="#d1d1d1")]
public class Fractal extends Sprite
{
private const MAXSTEPS:Number = 5;
private const angleLeft:Number = Math.PI/180*20;
private const angleRight:Number = Math.PI/180*20;
private const lengthMult:Number = 0.75;
public function Fractal()
{
stage.scaleMode = StageScaleMode.NO_SCALE;
DrawFractal();
}
public function DrawFractal():void
{
var angle:Number = Math.PI / 180 *270;
DrawPiece(angle, 200, 10, 100, 0);
}
public function DrawPiece(angle:Number, x:Number, y:Number, length:Number, count:Number):void
{
if (count < MAXSTEPS)
{
var newLength:Number = length * lengthMult;
var newX:Number = x - Math.cos(angle) * length;
var newY:Number = y - Math.sin(angle) * length;
graphics.lineStyle(0, 0xff000000);
graphics.moveTo(x, y);
graphics.lineTo(newX, newY);
graphics.beginFill(0xffff);
graphics.drawRect(x-5,y-5,10,10);
DrawPiece(angle + angleRight, newX, newY, newLength, count + 1);
DrawPiece(angle - angleLeft, newX, newY, newLength, count + 1);
}
}
}
}