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Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: moja race

ドット絵がどんな感じでスケーリングされているのかの実験。
ドット絵、かわいいのー。
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by fumix 05 Dec 2010
/**
 * Copyright fumix ( http://wonderfl.net/user/fumix )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/8oto
 */

// forked from tencho's moja race
/**
 * コースは毎回微妙に変わります
 * ちょっとだけバランス調整しました
 * 
 * [arrow key] : car control
 * [Z] : break
 */
package  {
    import Box2D.Common.Math.*;
    import com.actionsnippet.qbox.*;
    import com.bit101.components.*;
    import flash.display.*;
    import flash.events.*;
    import flash.filters.*;
    import flash.geom.*;
    import flash.ui.*;
    import flash.utils.*;
    import flash.display.BitmapData;
    public class Race extends Sprite {
        private var hSlider:HUISlider;
        private var space:int = 5;
        private var scale:Number = 10.0;
        private var tree:Bitmap;
        private var drum:Bitmap;
        private var cone:Bitmap;
        private var ps:Bitmap;
        private var fl:Bitmap;
        private var car:Bitmap;
        public function Race() {
            hSlider = new HUISlider(this, 0, 0,'scale',onChange);
            hSlider.maximum = 50;

            tree = new Bitmap(Dot.tree);
            tree.scaleX = tree.scaleY = scale;
            
            drum = new Bitmap(Dot.drum);
            drum.x = tree.width + space;
            drum.scaleX = drum.scaleY = scale;

            cone = new Bitmap(Dot.cone);
            cone.x = drum.width + drum.x +space;
            cone.scaleX = cone.scaleY = scale;
            
            ps = new Bitmap(Dot.ps);
            ps.x = cone.width + cone.x +space;
            ps.scaleX = ps.scaleY = scale;
            
            fl = new Bitmap(Dot.fl);
            fl.x = ps.width + ps.x +space;
            fl.scaleX = fl.scaleY = scale;
            
            car = new Bitmap(Dot.car1);
            car.x = fl.width + fl.x +space;
            car.scaleX = car.scaleY = scale;

            tree.y = drum.y = cone.y = ps.y = fl.y = car.y = 20;

            addChild(tree);
            addChild(drum);
            addChild(cone);
            addChild(ps);
            addChild(fl);
            addChild(car);
            
        }
        private function onChange(e:Event):void{
            scale = e.currentTarget.value;
            tree.scaleX = tree.scaleY = scale;
            drum.x = tree.width + space;
            drum.scaleX = drum.scaleY = scale;
            cone.x = drum.width + drum.x +space;
            cone.scaleX = cone.scaleY = scale;
            ps.x = cone.width + cone.x +space;
            ps.scaleX = ps.scaleY = scale;
            fl.x = ps.width + ps.x +space;
            fl.scaleX = fl.scaleY = scale;
            car.x = fl.width + fl.x +space;
            car.scaleX = car.scaleY = scale;            
        }

    }
}
import flash.display.BitmapData;
class Dot {
    static public var tree:BitmapData = image([5, 9, "01110,11222,12233,22332,23434,04440,00500,00500,00500", [0x70E000, 0x40B913, 0x009933, 0x506418, 0xCC6600]]);
    static public var car1:BitmapData = image([6, 9, "011110,332233,321123,021120,023320,021120,331133,332233,022220", [0xFF9900, 0xFFFF00, 0x333333]]);
    static public var car2:BitmapData = image([6, 9, "011110,332233,321123,021120,023320,021120,331133,332233,022220", [0x0052EA, 0x00B0EA, 0x333333]]);
    static public var car3:BitmapData = image([6, 9, "011110,332233,321123,021120,023320,021120,331133,332233,022220", [0x6D0402, 0xED0B0B, 0x333333]]);
    static public var car4:BitmapData = image([6, 9, "011110,332233,321123,021120,023320,021120,331133,332233,022220", [0xCFDDEC, 0xECF1F7, 0x333333]]);
    static public var drum:BitmapData = image([6, 8, "011110,211112,322221,334111,134112,344221,334111,034110", [0x5A7A85, 0x415C5D, 0x91B7CC, 0x7497A6]]);
    static public var cone:BitmapData = image([5, 7, "00300,00100,03340,01120,03440,31224,33444", [0xFFFF00, 0xCC9900, 0xFF3333, 0x990000]]);
    static public var startingLine:BitmapData = image([14, 4, "11111111111111,01010101010101,10101010101010,11111111111111", [0xFFFFFF]]);
    static public var ps:BitmapData = image([8, 8, "3111111032222222321112233212121332111133321233133213313302333333", [0x6DC8F0, 0x2075B9, 0x054680]]);
    static public var fl:BitmapData = image([8, 8, "41111110,42222222,42111213,42122213,42111313,42123313,42133313,02333333", [0xF59234, 0xD42F40, 0x9E222D, 0x801220]]);
    static public function image(data:Array):BitmapData {
        var bmd:BitmapData = new BitmapData(data[0], data[1], true, 0);
        var list:Array = String(data[2]).replace(/,/g, "").split("");
        for (var i:int = 0; i < list.length; i++) bmd.setPixel32(i % bmd.width, int(i / bmd.width), (list[i]=="0")? 0 : 0xFF << 24 | data[3][int(list[i]) - 1]);
        return bmd;
    }
}