forked from: Gainer Basic Example: External Button with Timer
din 0に接続したボタンを押す、離す、長押しすると画面上の
矩形が変化します。ボタンを押した間隔も左上に表示します。
基本的なセットアップについては以下のURLを参照してください
http://funnel.cc/Main/GettingStarted
/**
* Copyright sei_lowtech ( http://wonderfl.net/user/sei_lowtech )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/8I3W
*/
// forked from kotobuki's Gainer Basic Example: External Button with Timer
// forked from kotobuki's Gainer Basic Example: External Button
// forked from kotobuki's Gainer Basic Example: Button
// din 0に接続したボタンを押す、離す、長押しすると画面上の
// 矩形が変化します。ボタンを押した間隔も左上に表示します。
//
// 基本的なセットアップについては以下のURLを参照してください
// http://funnel.cc/Main/GettingStarted
package {
import flash.display.Sprite;
import funnel.*;
import funnel.gui.*;
import funnel.ui.*;
import flash.utils.getTimer;
import flash.text.*
public class GainerBasic_Button extends Sprite {
private var gio:Gainer;
private var button0:Button;
private var button1:Button;
private var button2:Button;
private var button3:Button;
private var squareButton:Sprite;
private var switch0:Number = 0;
private var switch3:Number = 0;
private var lastPress:Number = 0;
private var textField:TextField;
public function GainerBasic_Button() {
gio = new Gainer();
squareButton = new Sprite();
squareButton.graphics.beginFill(0x808080);
squareButton.graphics.drawRect(-25, -25, 50, 50);
squareButton.graphics.endFill();
squareButton.x = stage.stageWidth / 2;
squareButton.y = stage.stageHeight / 2;
this.addChild(squareButton);
var gui:GainerGUI = new GainerGUI();
addChild(gui);
gio.gui = gui;
textField = new TextField();
addChild(textField);
button0 = new Button(gio.digitalInput(0));
button1 = new Button(gio.digitalInput(1));
button2 = new Button(gio.digitalInput(3));
button3 = new Button(gio.digitalInput(3));
button0.addEventListener(ButtonEvent.PRESS, buttonPressed);
button1.addEventListener(ButtonEvent.PRESS, buttonPressed);
button2.addEventListener(ButtonEvent.PRESS, buttonPressed);
button3.addEventListener(ButtonEvent.PRESS, buttonPressed);
}
private function buttonPressed(e:ButtonEvent):void {
if (gio.digitalInput(0).value == 1 && gio.digitalInput(1).value == 0 && gio.digitalInput(2).value == 0 && gio.digitalInput(3).value == 0) {
textField.text = "あ";
} else if(gio.digitalInput(0).value == 0 && gio.digitalInput(1).value == 1 && gio.digitalInput(2).value == 0 && gio.digitalInput(3).value == 0){
textField.text = "い";
} else if(gio.digitalInput(0).value == 0 && gio.digitalInput(1).value == 0 && gio.digitalInput(2).value == 1 && gio.digitalInput(3).value == 1){
textField.text = "う";
} else if(gio.digitalInput(0).value == 0 && gio.digitalInput(1).value == 0 && gio.digitalInput(2).value == 0 && gio.digitalInput(3).value == 1){
textField.text = "え";
} else textField.text ="---";
}
}
}