forked from: webcam
// forked from llcheesell's webcam
package {
import flash.display.Sprite;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.events.*;
import flash.geom.Point;
import flash.geom.Rectangle;
import flash.media.Camera;
import flash.media.Video;
[SWF(width="465", height="465", backgroundColor="0x000000", frameRate="60")]
public class CameraView extends Sprite {
private var video:Video;
private var cameraBmp:Bitmap;
private var cameraBmpData:BitmapData;
public function CameraView() {
var camera:Camera = Camera.getCamera();
//camera.setMode(465,465,30);
if (camera != null) {
video = new Video(465,465);
video.attachCamera(camera);
addChild(video);
} else {
trace("error");
}
/*cameraBmpData = new BitmapData(465,465,false,0xaaaaaa);
cameraBmp = new Bitmap(cameraBmpData);
cameraBmp.x = 465;*/
var source:BitmapData = new BitmapData(465, 465);
source.draw(video);
var dest:BitmapData = new BitmapData(465, 465);
var rec:Rectangle = new Rectangle(0, 0, 465, 465);
dest.fillRect(rec, 0xFFFFFFFF);
dest.threshold(source, rec, new Point(0, 0), "<=", 125, 0xFF000000, 255,false);
var img:Bitmap = new Bitmap(dest);
addChild(img);
img.x = 465;
}
}
}