後だしじゃんけん、負けるが勝ち!
ちょっと前に伊藤家の食卓やってた「後だしじゃんけん」です。
じゃんけんぽん・ぽんのタイミングで、後だしして
必ず「負け」てください。
「勝つかあいこ」でゲームオーバーです
ちなみにDS脳とれにも入っていたそうなので、脳のトレーニングになる?かもです
/**
* Copyright narutohyper ( http://wonderfl.net/user/narutohyper )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/7zfk
*/
package
{
import flash.display.Sprite;
import flash.display.Loader;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.BlendMode;
import flash.text.*;
import flash.events.MouseEvent;
import flash.events.TimerEvent;
import flash.events.Event;
import flash.utils.Timer;
import flash.system.LoaderContext;
import flash.geom.Point;
import flash.geom.Rectangle;
import flash.net.*;
import flash.utils.escapeMultiByte;
import flash.system.Security;
import flash.net.URLRequest;
/**
* ちょっと前に伊藤家の食卓やってた「後だしじゃんけん」です。
* じゃんけんぽん・ぽんのタイミングで、後だしして
* 必ず「負け」てください。
* 「勝つかあいこ」でゲームオーバーです
*
* ちなみにDS脳とれにも入っていたそうなので、脳のトレーニングになる?かもです
*/
[SWF(backgroundColor = 0xffffff, frameRate = 40, width = 465, height = 465)]
public class main extends Sprite
{
public var img:Loader;
private var text1:Sprite
private var text2:Sprite
private var text3:Sprite
private var text4:Sprite
private var spEn:Array
private var spMy:Array
public function main() {
img=new Loader();
img.load(new URLRequest('http://assets.wonderfl.net/images/related_images/3/32/3234/32342af13f8a39ccd57db593c896e2d7bd6512c0m'), new LoaderContext(true));
img.contentLoaderInfo.addEventListener(Event.COMPLETE, imgComplete);
}
private function imgComplete(e:Event):void {
//じゃんけん画像の切り出し
var baseBmd:BitmapData = new BitmapData(200,200,false,0xFFFFFFFF)
baseBmd.draw(img);
spEn=[]
spMy=[]
spEn[0]=makeCard(baseBmd,465/2, 80, 0, 0,100,100,180)
spEn[1]=makeCard(baseBmd,465/2, 80,100, 0,100,100,180)
spEn[2]=makeCard(baseBmd,465/2, 80, 0,100,100,100,180)
spMy[0]=makeCard(baseBmd,465/2-120,350, 0, 0,100,100)
spMy[1]=makeCard(baseBmd,465/2, 350,100, 0,100,100)
spMy[2]=makeCard(baseBmd,465/2+120,350, 0,100,100,100)
text1=makeCard(baseBmd,465/2-10, 465/2-50,100,100,100,25)
text1.rotation=-10
text2=makeCard(baseBmd,465/2+30, 465/2-20,100,125,100,25)
text2.rotation=20
text3=makeCard(baseBmd,120, 140,100,150,100,25)
text3.rotation=10
text3.scaleX=1*1.5
text3.scaleY=1.5*1.5
text4=makeCard(baseBmd,485-120, 200,100,175,100,25)
text4.rotation=-10
text4.scaleX=1*1.5
text4.scaleY=1.5*1.5
var format:TextFormat=new TextFormat();
format.color=0x000000
format.size=13;
format.font='_等幅';
format.leading = 10;
format.align = "center"
format.bold=true;
var guide:TextField=setTextField(format,(464-100)/2,100,100,18)
guide.appendText('ちょっと前に伊藤家の食卓やってた\n「後出しじゃんけん」です。\n')
guide.appendText('じゃんけんぽん・ぽんのタイミングで、後出しして\n')
guide.appendText('必ず「負け」てください。\n')
guide.appendText('「勝ち、あいこ」でゲームオーバーです\n')
addChild(guide);
format.size=14;
format.align = "left"
var guide2:TextField=setTextField(format,30,50,100,100,1)
guide2.text=''
addChild(guide2);
format.align = "center"
var guide3:TextField=setTextField(format,(464-100)/2,200,100,100)
guide3.text=''
addChild(guide3);
guide3.visible=false
var bt:Button = new Button('START',150)
bt.x = stage.stageWidth/2 - bt.width/2;
bt.y = 250;
bt.addEventListener(MouseEvent.CLICK, init);
addChild(bt);
var bt2:Button = new Button('もう一度',150)
bt2.x = stage.stageWidth/2 - bt.width/2 +100;
bt2.y = 380;
bt2.addEventListener(MouseEvent.CLICK, init);
addChild(bt2);
bt2.visible=false
var bt3:Button = new Button('結果をTwitterに投稿する',150)
bt3.x = stage.stageWidth/2 - bt.width/2 -100;
bt3.y = 380;
bt3.addEventListener(MouseEvent.CLICK, post);
addChild(bt3);
bt3.visible=false
var timer:Timer=new Timer(600, 6)
timer.addEventListener(TimerEvent.TIMER, timerHandler);
var result:uint=0;
var counter:uint;
var enType:uint;
var myType:uint;
function init():void {
bt2.visible=false
bt3.visible=false
guide3.visible=false
result=0;
gameStart()
}
function gameStart():void {
guide.visible=false
bt.visible=false
timer.start()
counter=0;
text1.visible=false
text2.visible=false
text3.visible=false
text4.visible=false
for(var i:uint=0;i<3;i++) {
spEn[i].visible=false
spMy[i].visible=true
spMy[i].y=350
spMy[i].alpha=0.5
spMy[i].addEventListener(MouseEvent.MOUSE_OVER, mouseHandler);
spMy[i].addEventListener(MouseEvent.MOUSE_OUT, mouseHandler);
spMy[i].addEventListener(MouseEvent.CLICK, mouseHandler);
}
}
function timerHandler(e:TimerEvent):void{
counter++;
if(counter==1) {
//じゃん
text1.visible=true
} else if(counter==2) {
//けん
text2.visible=true
} else if(counter==3) {
//ぽん
text3.visible=true
enType=Math.floor(Math.random()*3)
spEn[enType].visible=true
} else if(counter==4) {
//ぽん
text4.visible=true
} else if(counter==5) {
} else {
myType=3
for(var i:uint=0;i<3;i++) {
if (spMy[i].y==300) {
myType=i
}
spMy[i].removeEventListener(MouseEvent.MOUSE_OVER, mouseHandler);
spMy[i].removeEventListener(MouseEvent.MOUSE_OUT, mouseHandler);
spMy[i].removeEventListener(MouseEvent.CLICK, mouseHandler);
}
//判定
timer.stop()
timer.reset()
if ((enType==0&&myType==1)||(enType==1&&myType==2)||(enType==2&&myType==0)) {
result++
guide2.text='ただいま\n'+result+'連敗中'
gameStart()
} else {
endGame()
}
}
}
function endGame():void{
if ((enType==myType)||(enType==myType)||(enType==myType)) {
guide3.text='あいこですので、GameOverです'
} else if(myType==3) {
guide3.text='時間切れですので、GameOverです'
} else {
guide3.text='あなたが勝ちましたので、GameOverです'
}
text1.visible=false
text2.visible=false
text3.visible=false
text4.visible=false
guide3.visible=true
bt2.visible=true
bt3.visible=true
}
function mouseHandler(e:MouseEvent):void {
if (e.type==MouseEvent.MOUSE_OVER) {
e.target.alpha=1
} else if (e.type==MouseEvent.MOUSE_OUT) {
e.target.alpha=0.5
} else if (e.type==MouseEvent.CLICK) {
//e.target.alpha=50
e.target.alpha=1
e.target.y=300
for(var i:uint=0;i<3;i++) {
spMy[i].removeEventListener(MouseEvent.MOUSE_OVER, mouseHandler);
spMy[i].removeEventListener(MouseEvent.MOUSE_OUT, mouseHandler);
spMy[i].removeEventListener(MouseEvent.CLICK, mouseHandler);
}
}
}
function post(evt:MouseEvent):void {
var st:String;
var thisURL:String = " http://bit.ly/9ALcM1 %23wonderfl";
if (result) {
st = "http://twitter.com/home?status="+escapeMultiByte(result+"敗で終了。「後だしじゃんけん、負けるが勝ちよ!」") + thisURL;
} else {
st = "http://twitter.com/home?status="+escapeMultiByte("一度も負け無いで終了。「後だしじゃんけん、負けるが勝ちよ!」") + thisURL;
}
navigateToURL(new URLRequest(st));
}
}
private function makeCard(bmd:BitmapData,_x:Number,_y:Number,_nx:Number,_ny:Number,_w:Number,_h:Number,_round:uint=0):Sprite {
var tempBmd:BitmapData=new BitmapData(_w,_h,false,0xFFFFFFFF)
var tempBm:Bitmap=new Bitmap(tempBmd,'auto',true)
var tempSp:Sprite=new Sprite()
tempBmd.copyPixels(bmd,new Rectangle(_nx,_ny,_w,_h),new Point(0,0))
tempSp.addChild(tempBm)
tempBm.scaleY=1.4
tempBm.x=-tempBm.width/2
tempBm.y=-tempBm.height/2
tempSp.x=_x
tempSp.y=_y
tempSp.blendMode=BlendMode.MULTIPLY
tempSp.rotation=_round
addChild(tempSp)
tempSp.visible=false
return tempSp
}
private function setTextField(_format:TextFormat,_x:uint=0,_y:uint=0,_w:uint=100,_h:uint=40,_type:uint=0):TextField {
var tbox:TextField=new TextField()
tbox.x=_x;
tbox.y=_y;
tbox.width=_w;
tbox.height=_h;
if (_type) {
tbox.autoSize=TextFieldAutoSize.LEFT
} else {
tbox.autoSize=TextFieldAutoSize.CENTER
}
tbox.selectable=false;
tbox.mouseEnabled=false;
_format.color=0x000000
tbox.defaultTextFormat=_format
return tbox;
}
}
}
import flash.display.*;
import flash.text.*;
class Button extends SimpleButton
{
public function Button(label:String, width:int = 0):void
{
var up:Sprite = _buildImage(label, 0xCCCCCC, width);
var over:Sprite = _buildImage(label, 0xFFCCCC, width);
var down:Sprite = _buildImage(label, 0xCC9999, width);
down.y = 1;
super(up, over, down, up);
}
private static function _buildImage(label:String, color:int, width:int = 0):Sprite
{
var text:TextField = new TextField();
text.defaultTextFormat = new TextFormat('Verdana', 10, 0x000000, true, null, null, null, null, TextFormatAlign.CENTER);
text.autoSize = TextFieldAutoSize.CENTER;
text.selectable = false;
text.text = label;
text.x = (width - text.width) >> 1;
text.y = 5;
var base:Shape = new Shape();
var g:Graphics = base.graphics;
g.beginFill(color);
g.drawRect(0, 0, width, text.height + 10);
g.endFill();
var sp:Sprite = new Sprite();
sp.addChild(base);
sp.addChild(text);
return sp;
}
}