ElectricEffect
繋がる点の亜種!!のつもりで作った全然違うもの
~彼らは斜めには繋がることができないのです。
直角に曲がるのが好きだから仕方がないのです。~
繋がる点はこちら
http://wonderfl.net/code/7549de9ee8ce403f21c35755c4b99f6d282b2135
/**
* Copyright okoi ( http://wonderfl.net/user/okoi )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/7prR
*/
//
// 繋がる点の亜種!!のつもりで作った全然違うもの
//
// ~彼らは斜めには繋がることができないのです。
// 直角に曲がるのが好きだから仕方がないのです。~
//
// 繋がる点はこちら
// http://wonderfl.net/code/7549de9ee8ce403f21c35755c4b99f6d282b2135
//
package
{
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Shape;
import flash.display.Sprite;
import flash.events.Event;
import flash.display.Graphics;
import flash.filters.GlowFilter;
/**
* ...
* @author okoi
*/
public class Main extends Sprite
{
private var paths:Array = new Array();
private var bgBmpData:BitmapData;
private var layer:Shape = new Shape();
public function Main():void
{
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e:Event = null):void
{
removeEventListener(Event.ADDED_TO_STAGE, init);
// entry point
var i:uint = 0;
var x:Number;
var y:Number;
// 背景の線と点の初期配置
bgBmpData = new BitmapData(stage.stageWidth, stage.stageHeight, false, 0);
var shape:Shape = new Shape();
var g:Graphics = shape.graphics;
g.beginFill(0x000000);
g.drawRect(0, 0, stage.stageWidth, stage.stageHeight);
g.endFill();
g.lineStyle( 1, 0x555555 );
var x_num:int = int(stage.stageWidth / PATH_SPAN);
for ( i = 0; i < x_num; i++ )
{
x = i * PATH_SPAN;
if ( i % 2 == 0 ) paths.push(new Path(x, stage.stageHeight/2, Path.DIR_UP));
else paths.push(new Path(x, stage.stageHeight / 2, Path.DIR_DOWN));
g.moveTo( x, 0 ); g.lineTo( x, stage.stageHeight );
}
var y_num:int = int(stage.stageHeight / PATH_SPAN);
for ( i = 0; i < y_num; i++ )
{
y = i * PATH_SPAN;
if ( i % 2 == 0 ) paths.push(new Path(stage.stageWidth/2, y, Path.DIR_LEFT));
else paths.push(new Path(stage.stageWidth / 2, y, Path.DIR_RIGHT));
g.moveTo( 0, y ); g.lineTo( stage.stageWidth, y );
}
bgBmpData.draw( shape );
addChild(new Bitmap(bgBmpData));
layer.filters = [new GlowFilter(0xFFFFAA,1,4,4,4,4)];
addChild(layer);
addEventListener( Event.ENTER_FRAME, EnterFrame );
}
private function EnterFrame(e:Event):void
{
var i:int = 0;
var j:int = 0;
var path_num:int = paths.length;
for ( i = 0; i < path_num; i++ )
{
paths[i].Update(stage);
paths[i].jointLen = 99999999;
}
for ( i = 0; i < path_num; i++ )
{
var ip:Path = paths[i];
var no:int = -1;
for ( j = 0; j < path_num; j++ )
{
if ( i == j ) continue;
var jp:Path = paths[j];
var len:Number = ((jp.posX - ip.posX) * (jp.posX - ip.posX) + (jp.posY - ip.posY) * (jp.posY - ip.posY));
if ( ip.jointLen > len )
{
no = j;
ip.jointLen = len;
}
}
if ( ip.jointNo != no )
{
ip.jointNo = no;
ip.Spark();
}
}
var g:Graphics = layer.graphics;
g.clear();
for ( i = 0; i < path_num; i++ )
{
paths[i].Draw(g,paths);
}
}
}
}
//////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////
import flash.display.Graphics;
import flash.display.Stage;
const PATH_SPAN:int = 3;
class Path {
public var defX:Number;
public var defY:Number;
public var posX:Number;
public var posY:Number;
public var moveX:Number;
public var moveY:Number;
public var jointNo:int = -1;
public var jointLen:Number = 99999999;
public var spark:int = 0;
public static const DIR_UP:int = 0;
public static const DIR_LEFT:int = 1;
public static const DIR_DOWN:int = 2;
public static const DIR_RIGHT:int = 3;
public var dir:int;
public var alphaStep:int;
public var alpha:Number;
public function Path(_x:Number, _y:Number, _dir:int) {
Init(_x, _y, _dir);
}
public function Init(_x:Number, _y:Number, _dir:int):void
{
posX = _x;
posY = _y;
defX = _x;
defY = _y;
moveX = 0;
moveY = 0;
dir = _dir;
var rnd:Number = Math.random() * 3 + 2;
if ( _dir == DIR_UP ) moveY = -1 * rnd;
if ( _dir == DIR_DOWN ) moveY = 1 * rnd;
if (_dir == DIR_LEFT) moveX = -1 * rnd;
if (_dir == DIR_RIGHT) moveX = 1 * rnd;
alphaStep = int(Math.random() * 360);
}
public function Update(stage:Stage):void
{
posX += moveX;
posY += moveY;
if ( posX < 0 ) posX = stage.stageWidth;
if ( posX > stage.stageWidth ) posX = 0;
if ( posY < 0 ) posY = stage.stageHeight;
if ( posY > stage.stageHeight ) posY = 0;
alpha = (Math.sin( alphaStep * Math.PI / 180 ) + 1) / 2;
alphaStep = (alphaStep + 30) % 360;
//spark--;
}
public function Draw(g:Graphics,paths:Array):void
{
// g.beginFill( 0xFFFFAA );
// g.drawCircle( posX, posY, 1 );
// g.endFill();
if ( jointNo != -1 && spark != 0 )
{
var jdir:int = paths[jointNo].dir;
var yy:Number;
var xx:Number;
g.lineStyle(1, 0xFFFFAA, alpha);
g.moveTo(posX, posY);
if ( dir == DIR_UP || dir == DIR_DOWN )
{
if ( jdir == DIR_LEFT || jdir == DIR_RIGHT )
{
g.lineTo( posX, paths[jointNo].posY );
}else
{
if ( dir == DIR_UP ) yy = int(posY / PATH_SPAN) * PATH_SPAN;
else yy = int((posY+PATH_SPAN) / PATH_SPAN) * PATH_SPAN;
g.lineTo( posX, yy );
g.lineTo( paths[jointNo].posX, yy );
}
}else
{
if ( jdir == DIR_UP || jdir == DIR_DOWN )
{
g.lineTo( paths[jointNo].posX, posY );
}else
{
if ( dir == DIR_LEFT ) xx = int(posX / PATH_SPAN) * PATH_SPAN;
else xx = int((posX+PATH_SPAN) / PATH_SPAN) * PATH_SPAN;
g.lineTo( xx, posY );
g.lineTo( xx, paths[jointNo].posY );
}
}
g.lineTo( paths[jointNo].posX, paths[jointNo].posY );
}
}
public function Spark():void
{
spark = 10;
}
}