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Dead Code Preservation :: Archived AS3 works from wonderfl.net

flash on 2010-2-17

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by air_tn 17 Feb 2010
/**
 * Copyright air_tn ( http://wonderfl.net/user/air_tn )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/79TL
 */

package {
	import flash.events.MouseEvent;
	import flash.display.Bitmap;
	import flash.events.Event;
    import flash.display.Sprite;
    import frocessing.core.F5BitmapData2D;
    
    [SWF(width=465,hight=465,backgroundColor=0,frameRate=60)]
    public class F5BitmapDataSample1 extends Sprite {
        
        private var fb:F5BitmapData2D;
        
        public function F5BitmapDataSample1() {
            fb= new F5BitmapData2D(465,465,false,0);
            fb.noStroke();
            fb.colorMode("hsv",1.0);
            fb.blendMode="hardlight";
            addChild(new Bitmap(fb.bitmapData));
            stage.addEventListener(Event.ENTER_FRAME,enterframe);
            stage.addEventListener(MouseEvent.MOUSE_DOWN,mousedown);           
        }
        private function enterframe(e:Event):void{
        		fb.beginDraw();
        		fb.fill( Math.random()*0.1, Math.random(), Math.random(), 0.5 );
        		fb.circle( mouseX, mouseY, Math.random()*30);
        		fb.endDraw();
        }
        private function mousedown(e:MouseEvent):void{
        		fb.bitmapData.fillRect(fb.bitmapData.rect,0);
        }
    }
}