forked from: Flash Player 10、ここがすごい!
http://www.atmarkit.co.jp/fdotnet/vblab/silverlight3intro/silverlight3intro_04.html
* Silverlight 3、ここがすごい!
* の何がすごいのかFlaherな俺にはよく分からなかったので、
* ASで実現してみた。
* ActionScript3で出来ることが、Silverlightでも出来るんだね!
* Silverlight SUGEEEE!
*
* すいません。ごめんなさい。
* by coppieee
/**
* Copyright iverson777 ( http://wonderfl.net/user/iverson777 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/73fL
*/
// forked from coppieee's Flash Player 10、ここがすごい!
/**
* http://www.atmarkit.co.jp/fdotnet/vblab/silverlight3intro/silverlight3intro_04.html
* Silverlight 3、ここがすごい!
* の何がすごいのかFlaherな俺にはよく分からなかったので、
* ASで実現してみた。
* ActionScript3で出来ることが、Silverlightでも出来るんだね!
* Silverlight SUGEEEE!
*
* すいません。ごめんなさい。
* by coppieee
*/
package
{
import flash.display.GradientType;
import flash.display.Graphics;
import flash.display.SpreadMethod;
import flash.display.Sprite;
import flash.events.Event;
import flash.geom.Matrix;
import flash.text.TextField;
public class Main extends Sprite
{
private static const STAGE_SIZE:Number = 412;
private static const SQUARE_SIZE:Number = 75;
public function Main():void
{
//Wonderfl.capture_delay( 3.2 );
var speed:Number = 7;
var gray:Sprite = createSquare(0x999999);
gray.x = STAGE_SIZE/2;
gray.y = 100;
addChild(gray);
var green:Sprite = createSquare(0x008800);
green.x = STAGE_SIZE / 2;
green.y = STAGE_SIZE / 2;
addChild(green);
var yellow:Sprite = createSquare(0xFFAA00);
yellow.x = STAGE_SIZE / 2;
yellow.y = STAGE_SIZE / 2;
addChild(yellow);
var red:Sprite = createSquare(0xFF0000);
red.x = STAGE_SIZE / 2;
red.y = STAGE_SIZE - 80;
addChild(red);
this.addEventListener(Event.ENTER_FRAME, function(e:Event):void {
green.rotationX += 6;
green.x += speed;
red.rotationZ -= 10;
red.z -= speed/2;
yellow.rotationY += 6;
yellow.y += speed;
if (green.x > STAGE_SIZE && speed > 0)
{
speed = -speed;
}else if (green.x < 0 && speed < 0)
{
speed = -speed;
}
});
}
private function createSquare(color:uint):Sprite
{
var s:Sprite = new Sprite();
var g:Graphics = s.graphics;
var m:Matrix = new Matrix(SQUARE_SIZE,0,0,SQUARE_SIZE);
m.createGradientBox(SQUARE_SIZE, SQUARE_SIZE, Math.PI/180 * 45);
g.beginGradientFill(GradientType.LINEAR, [color, 0xFFFFFF], [0.9, 0.9], [0x00, 0xFF],m);
g.drawRect(-SQUARE_SIZE/2,-SQUARE_SIZE/2,SQUARE_SIZE,SQUARE_SIZE);
g.endFill();
return s;
}
}
}