時計
デジタル数字を利用した時計
/**
* Copyright hi.kurosawa ( http://wonderfl.net/user/hi.kurosawa )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/6eta
*/
package {
//----------------------------------------------
//デジタル数字の時計
// http://programmingatelier.net/
//----------------------------------------------
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.text.TextField;
import flash.text.TextFormat;
import flash.text.TextFieldAutoSize;
// import cls.*;
public class clock extends Sprite {
private var arrNum:Array;
private var btn24H:clsButton;
private var btnAMPM:clsButton;
private var txfAM:TextField;
private var txfPM:TextField;
// 24H,AM/PM
private var bolAP24:Boolean;
public function clock():void {
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e:Event = null):void {
removeEventListener(Event.ADDED_TO_STAGE, init);
// entry point
var i:int;
var numX:Number;
var numY:Number;
var numSiz:Number;
var ledNum:clsLedNum;
arrNum = new Array();
bolAP24 = true; //24H
//年月日の表示
numX = 5;
numY = 5;
numSiz = 25;
for (i = 0; i < 8; i++) {
ledNum = new clsLedNum("0",numX,numY,numSiz,15);
addChild(ledNum);
arrNum.push(ledNum);
numX += 30*numSiz/25.0;
if (i == 3 ) {
addChild(fncText("年", 20, numX, numY + 25, 0x00ff00));
numX += 30*numSiz/25.0;
}
if ( i == 5 ) {
addChild(fncText("月", 20, numX, numY + 25, 0x00ff00));
numX += 30*numSiz/25.0;
}
if ( i == 7) {
addChild(fncText("日", 20, numX, numY + 25, 0x00ff00));
numX += 30*numSiz/25.0;
}
}
numX = 5;
numY += numSiz*2+5;
numSiz = 40;
txfAM = fncText("AM", 20, numX, numY + 39, 0x00ff00);
addChild(txfAM);
txfPM = fncText("MP", 20, numX, numY + 58, 0x00ff00);
addChild(txfPM);
numX += 40;
for (i = 0; i < 6; i++) {
ledNum = new clsLedNum("0",numX,numY,numSiz,15);
addChild(ledNum);
arrNum.push(ledNum);
numX += 30*numSiz/25.0;
if (i==1) {
var ledKug:clsLedKugiri = new clsLedKugiri(":",numX,numY,numSiz,15);
addChild(ledKug);
numX += 10 * numSiz / 25.0;
}
if (i == 3) {
numSiz = 25;
numX += 5 * numSiz / 25.0;
numY += (40 - 25)*2;
}
}
btn24H = new clsButton("24H" , 10, 150, 80, 20,on24H);
addChild(btn24H);
btnAMPM = new clsButton("AM/PM" , 100, 150, 80, 20,onAMPM);
addChild(btnAMPM);
//繰り返しに時刻の表示関数
addEventListener(Event.ENTER_FRAME, onTime);
}
//時刻の表示
private function onTime(e:Event):void {
var datNow:Date = new Date();
var intFullYear:int = datNow.fullYear;
arrNum[0].setVal((int(intFullYear / 1000) % 10).toString());
arrNum[1].setVal((int(intFullYear / 100) % 10).toString());
arrNum[2].setVal((int(intFullYear / 10) % 10).toString());
arrNum[3].setVal((int(intFullYear ) % 10).toString());
var intMonth:int = datNow.getMonth()+1;
arrNum[4].setVal((int(intMonth / 10) % 10).toString());
arrNum[5].setVal((int(intMonth ) % 10).toString());
var intDate:int = datNow.getDate();
arrNum[6].setVal((int(intDate / 10) % 10).toString());
arrNum[7].setVal((int(intDate ) % 10).toString());
var intHours:int = datNow.getHours();
if (bolAP24 == true) {
btn24H.enable(false);
btnAMPM.enable(true);
txfAM.visible = false;
txfPM.visible = false;
} else {
if (intHours >= 12) {
intHours -= 12;
txfAM.visible = false;
txfPM.visible = true;
} else {
txfAM.visible = true;
txfPM.visible = false;
}
btn24H.enable(true);
btnAMPM.enable(false);
}
arrNum[8].setVal((int(intHours / 10) % 10).toString());
arrNum[9].setVal((int(intHours ) % 10).toString());
var intMinutes:int = datNow.getMinutes();
arrNum[10].setVal((int(intMinutes / 10) % 10).toString());
arrNum[11].setVal((int(intMinutes ) % 10).toString());
var intSeconds:int = datNow.getSeconds();
arrNum[12].setVal((int(intSeconds / 10) % 10).toString());
arrNum[13].setVal((int(intSeconds ) % 10).toString());
}
private function on24H(e:MouseEvent):void {
bolAP24 = true; //24h
}
private function onAMPM(e:MouseEvent):void {
bolAP24 = false; //am/pm
}
//固定文字文字列表示関数
// sText:表示文字列
// nSiz:文字サイズ
// nx,ny:文字位置
// uic:カラー
// 戻り値:作成TextField
private function fncText(sText:String , nSiz:Number,nx:int,ny:int,uic:uint):TextField {
var tf:TextField = new TextField();
tf.text = sText;
tf.textColor = uic;
tf.x = nx;
tf.y = ny;
tf.autoSize = TextFieldAutoSize.LEFT;
tf.selectable = false;
var format:TextFormat = new TextFormat();
format.size = nSiz;
format.italic = true;
tf.setTextFormat(format);
return tf;
}
}
}
//package cls {
//----------------------------------------------
//ボタンクラス:TextFieldをボタンのように使う
// http://programmingatelier.net/
//----------------------------------------------
import flash.events.MouseEvent;
import flash.text.TextField;
import flash.ui.MouseCursor;
import flash.ui.Mouse;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
//public class clsButton extends TextField {
class clsButton extends TextField {
private var tfFormat:TextFormat;
private var bolEnable:Boolean;
private var fncChk:Function;
//ボタンクラス:TextFieldをボタンのように使う
// sText:表示する文字
// nX,nY:表示位置
// nWidth,nHeight:ボタンのサイズ
// fChk:クリックしたときの関数「fChk(e:MouseEvent):void」
public function clsButton(sText:String ,
nX:Number, nY:Number, nWidth:Number, nHeight:Number , fChk:Function) {
this.text = sText;
this.x = nX;
this.y = nY;
this.width = nWidth;
this.height = nHeight;
this.border = true;
this.borderColor = 0xffffff;
this.background = true;
this.backgroundColor = 0x77dd77;
this.textColor = 0xffffff;
this.selectable = false;
tfFormat = new TextFormat();
tfFormat.align = TextFormatAlign.CENTER;
tfFormat.size = nHeight *0.8;
tfFormat.italic = true;
this.setTextFormat(tfFormat);
bolEnable = false;
fncChk = fChk;
this.enable(true);
}
//表示文字の変更
// sText:表示する文字
public function setText(sText:String):void {
this.text = sText;
this.setTextFormat(tfFormat);
}
//ボタンの有効(bflg=true)・無効(bflg=false)
public function enable(bflg:Boolean):void {
if (bflg == bolEnable) { return; }
bolEnable = bflg;
if (bolEnable) {
this.addEventListener(MouseEvent.CLICK, fncChk);
this.addEventListener(MouseEvent.ROLL_OVER, fncOver);
this.addEventListener(MouseEvent.ROLL_OUT, fncOut);
this.alpha = 1.0;
}else {
this.removeEventListener(MouseEvent.CLICK, fncChk);
this.removeEventListener(MouseEvent.ROLL_OVER, fncOver);
this.removeEventListener(MouseEvent.ROLL_OUT, fncOut);
this.alpha = 0.5;
}
}
//マウスオーバー処理(ボタンらしく見せる)
public function fncOver(e:MouseEvent):void {
e.target.backgroundColor = 0x55bb55;
//Mouse.cursor=flash.ui.MouseCursor.HAND;
}
public function fncOut(e:MouseEvent):void {
e.target.backgroundColor = 0x77dd77;
//Mouse.cursor=flash.ui.MouseCursor.ARROW;
}
}
//}
//package cls {
//----------------------------------------------
//デジタル数字クラス
// http://programmingatelier.net/
//----------------------------------------------
import flash.display.Sprite;
import flash.events.Event;
//public class clsLedNum extends Sprite {
class clsLedNum extends Sprite {
//デジタル数字形状(7形状*6点)
private const arrPoint1:Array = [
[7,0],[20,0],[23,3],[20,6],[7,6],[4,3],
[21,7],[21,20],[24,23],[27,20],[27,7],[24,4],
[21,28],[21,41],[24,44],[27,41],[27,28],[24,25],
[7,42],[20,42],[23,45],[20,48],[7,48],[4,45],
[0,28],[0,41],[3,44],[6,41],[6,28],[3,25],
[0,7],[0,20],[3,23],[6,20],[6,7],[3,4],
[7,21],[20,21],[23,24],[20,27],[7,27],[4,24]
];
//数字(文字)に対する形状の表示ON(=1)・OFF(=0)
// 16進対応
private const arrFlg:Array = [
{code:"",flg:[0,0,0,0,0,0,0]},
{code:"-",flg:[0,0,0,0,0,0,1]},
{code:"0",flg:[1,1,1,1,1,1,0]},
{code:"1",flg:[0,1,1,0,0,0,0]},
{code:"2",flg:[1,1,0,1,1,0,1]},
{code:"3",flg:[1,1,1,1,0,0,1]},
{code:"4",flg:[0,1,1,0,0,1,1]},
{code:"5",flg:[1,0,1,1,0,1,1]},
{code:"6",flg:[1,0,1,1,1,1,1]},
{code:"7",flg:[1,1,1,0,0,0,0]},
{code:"8",flg:[1,1,1,1,1,1,1]},
{code:"9",flg:[1,1,1,1,0,1,1]},
{code:"A",flg:[1,1,1,0,1,1,1]},
{code:"B",flg:[0,0,1,1,1,1,1]},
{code:"C",flg:[1,0,0,1,1,1,0]},
{code:"D",flg:[0,1,1,1,1,0,1]},
{code:"E",flg:[1,0,0,1,1,1,1]},
{code:"F",flg:[1,0,0,0,1,1,1]},
];
private const numD0:Number = 25.0;
private var numDD:Number; //数字幅
private var numAng:Number; //数字の傾き
private var strCod:String; //表示中の数字(文字)
//デジタル数字
// sCod:数字(文字)"","-","0"-"9","A"-"F"
// nX,nY:位置
// nSiz:数字幅
// nAng:数字の傾き
public function clsLedNum(sCod:String , nX:Number, nY:Number,
nSiz:Number = 25.0, nAng:Number = 10 ) {
strCod = sCod.toUpperCase();
numDD = nSiz/numD0;
numAng = nAng * Math.PI / 180;
this.x = nX;
this.y = nY;
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e:Event = null):void {
removeEventListener(Event.ADDED_TO_STAGE, init);
DispNum();
}
//表示数字(文字)の変更
// sCod:数字(文字)
public function setVal(sCod:String):void {
if (strCod == sCod.toUpperCase()) { return; }
strCod = sCod.toUpperCase();
DispNum();
}
//数字(文字)の表示
private function DispNum():void {
graphics.clear();
var no:int = 0; //対象外は””と同じ扱いにする
var i:int;
for (i = 0; i < arrFlg.length; i++) {
if (arrFlg[i].code == strCod) {no = i; }
}
for (i = 0; i < 7; i++) {
var ic:uint = 0x00ff00; //表示ONのとき
var ar:Number =1.0;
if (arrFlg[no].flg[i] == 0) { //表示OFFの時
ic = 0x888888;
ar = 0.2;
}
dispSeg(i, ic,ar);
}
}
//1形状の表示
// no:形状のNO
// ic:カラー
// ar:alpha値
private function dispSeg(no:int,ic:uint,ar:Number):void {
var i:int;
var dx:Number;
graphics.lineStyle(1, ic,0);
graphics.beginFill(ic,ar);
dx = (48 - arrPoint1[no * 6 ][1]) * numAng;
graphics.moveTo((arrPoint1[no*6][0]+dx)*numDD, (arrPoint1[no*6][1])*numDD);
for (i = 1; i < 6; i++) {
dx = (48 - arrPoint1[no * 6 + i][1]) * numAng;
graphics.lineTo((arrPoint1[no*6+i][0]+dx)*numDD, (arrPoint1[no*6+i][1])*numDD);
}
graphics.endFill();
}
}
//}
//package cls {
//----------------------------------------------
//デジタル数字の区切り(":")クラス
// http://programmingatelier.net/
//----------------------------------------------
import flash.display.Sprite;
import flash.events.Event;
//public class clsLedKugiri extends Sprite {
class clsLedKugiri extends Sprite {
//デジタル数字形状(2形状*4点)
private var arrPoint1:Array = [
[0,30],[5,30],[5,35],[0,35],
[0,20],[5,20],[5,15],[0,15]
];
//文字に対する形状の表示ON(=1)・OFF(=0)
private var arrFlg:Array = [
{code:"",flg:[0,0]},
{code:":",flg:[1,1]}
];
private var numD0:Number = 25.0;
private var numDD:Number; //数字幅
private var numAng:Number; //数字の傾き
private var strCod:String; //表示中の数字(文字)
//デジタル数字の区切り
// sCod:文字":",""
// nX,nY:位置
// nSiz:数字幅
// nAng:数字の傾き
public function clsLedKugiri(sCod:String ,
nX:Number, nY:Number, nSiz:Number = 25.0, nAng:Number = 10 ) {
strCod = sCod.toUpperCase();
numDD = nSiz/numD0;
numAng = nAng * Math.PI / 180;
this.x = nX;
this.y = nY;
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e:Event = null):void {
removeEventListener(Event.ADDED_TO_STAGE, init);
DispKugiri();
}
//文字の変更
// sCod:数字の区切り
public function setVal(sCod:String):void {
strCod = sCod.toUpperCase();
DispKugiri();
}
//数字(文字)の表示
private function DispKugiri():void {
graphics.clear();
var no:int = 0; //対象外は””と同じ扱いにする
var i:int;
for (i = 0; i < arrFlg.length; i++) {
if (arrFlg[i].code == strCod) {no = i; }
}
for (i = 0; i < 2; i++) {
var ic:uint = 0x00ff00; //表示ONのとき
var ar:Number =1.0;
if (arrFlg[no].flg[i] == 0) { //表示OFFの時
ic = 0x888888;
ar = 0.2;
}
dispSeg(i, ic,ar);
}
}
//1形状の表示
// no:形状のNO
// ic:カラー
// ar:alpha値
private function dispSeg(no:int,ic:uint,ar:Number):void {
var i:int;
var dx:Number;
graphics.lineStyle(1, ic,0);
graphics.beginFill(ic,ar);
dx = (48 - arrPoint1[no * 4 ][1]) * numAng;
graphics.moveTo((arrPoint1[no*4][0]+dx)*numDD, (arrPoint1[no*4][1])*numDD);
for (i = 1; i < 4; i++) {
dx = (48 - arrPoint1[no * 4 + i][1]) * numAng;
graphics.lineTo((arrPoint1[no*4+i][0]+dx)*numDD, (arrPoint1[no*4+i][1])*numDD);
}
graphics.endFill();
}
}
//}