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Dead Code Preservation :: Archived AS3 works from wonderfl.net

flash on 2013-7-3

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by mutantleg 03 Jul 2013
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/**
 * Copyright mutantleg ( http://wonderfl.net/user/mutantleg )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/6beC
 */

package {
    import flash.events.Event;
    import flash.display.Sprite;
    public class FlashTest extends Sprite {
        
        public function FlashTest() {
            
            stage.addEventListener(Event.ENTER_FRAME, onEnter);
        }//ctor
        
        public var t:Number = 0;
        
        public function onEnter(e:Event):void
        {
            var ax:Number;
            var ay:Number;
            var bx:Number;
            var by:Number;
            var cx:Number;
            var cy:Number;
            var kx:Number;
            var ky:Number;
            var u:Number;
            
            ax = 30;
            ay = 130;
            
            bx = 320;
            by = 150;
            
            cx = 300;
            cy = 50;
            
            cx = stage.mouseX;
            cy = stage.mouseY;
            
            graphics.clear();
            graphics.lineStyle(2, 0);
            
            graphics.drawCircle(ax, ay, 8);
            graphics.drawCircle(bx, by, 8);
            graphics.drawCircle(cx, cy, 8);
            
            t += 0.01;
            if (t > 0.1) { t = 0; }
            
            for (u = (Math.cos(t)*Math.sin(t)); u < 1; u += 0.1)
            {
               
               var mx:Number;
               var my:Number;
               var hx:Number;
               var hy:Number;
               
               mx = ax + (bx - ax) * u;
               my = ay + (by - ay) * u;
               
               hx = bx + (cx - bx) * u;
               hy = by + (cy - by) * u;
               
               kx = mx + (hx - mx) * u;
               ky = my + (hy - my) * u;
               
               //kx = (mx + hx) * u;
               //ky = (my + hy) * u;
               
                graphics.moveTo(mx, my);
                graphics.lineTo(kx, ky);
                
                graphics.moveTo(hx, hy);
                graphics.lineTo(kx, ky);
            
                graphics.drawCircle(mx, my, 4);
                graphics.drawCircle(hx, hy, 4);
            
                graphics.beginFill(0, 1);
                graphics.drawCircle(kx, ky, 8);    
                graphics.endFill();
                
            }
            
            
        }//onenter
        
    }//classend
}