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Dead Code Preservation :: Archived AS3 works from wonderfl.net

ひよこちゃん(2.5D)ジャンプする!

ひよこちゃん(2.5D)ジャンプする!
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by ProjectNya 04 Oct 2010
/**
 * Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/6Fy4
 */

////////////////////////////////////////////////////////////////////////////////
// ひよこちゃん(2.5D)ジャンプする!
////////////////////////////////////////////////////////////////////////////////

package {

    import flash.display.Sprite;
    import flash.display.MovieClip;
    import flash.display.Loader;
    import flash.events.Event;
    import flash.events.MouseEvent;
    import flash.net.URLRequest;
    import flash.system.Security;
    import flash.system.LoaderContext;
    import flash.display.Shape;
    import flash.geom.Matrix;
    import flash.display.GradientType;

    [SWF(backgroundColor="#FFFFFF", width="465", height="465", frameRate="30")]

    public class Main extends Sprite {
        private static var basePath:String = "http://assets.wonderfl.net/images/related_images/";
        private static var sunshinePath:String = "9/9b/9bbe/9bbec77d53bddc5e7a5f2c00abbade6bd641c549";
        private var loader:Loader;
        private static var piyoPath:String = "http://www.project-nya.jp/images/flash/piyo25d.swf";
        private var Piyo:Class;
        private var piyo:MovieClip;
        private var _height:Number = 0;
        private static var initspeed:uint = 50;
        private var speed:uint = initspeed;
        private var bounce:Number = 0.8;
        private var acceleration:Number = 0;
        private static var gravity:uint = 4;
        private static var limit:uint = 18;
        private var se:SoundEffect;
        private var soundPath:String = "http://www.project-nya.jp/images/flash/bound.mp3";

        public function Main() {
            //Wonderfl.capture_delay(4);
            init();
        }

        private function init():void {
            draw();
            Security.allowDomain("www.project-nya.jp");
            loader = new Loader();
            loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete, false, 0, true);
            loader.load(new URLRequest(piyoPath), new LoaderContext(true));
            se = new SoundEffect();
            se.load(soundPath, "bound");
        }
        private function complete(evt:Event):void {
            loader.removeEventListener(Event.COMPLETE, complete);
            var content:MovieClip = MovieClip(evt.target.content);
            //Piyoクラス
            Piyo = MovieClip(content.piyo).constructor;
            setup();
            loader = null;
        }
        private function setup():void {
            //Piyoインスタンス
            piyo = new Piyo();
            addChild(piyo);
            piyo.x = 232;
            piyo.y = 400;
            piyo.rotate(0);
            piyo.buttonMode = true;
            piyo.mouseChildren = false;
            piyo.addEventListener(MouseEvent.CLICK, click, false, 0, true);
        }
        private function click(evt:MouseEvent):void {
            piyo.mouseEnabled = false;
            speed = initspeed;
            addEventListener(Event.ENTER_FRAME, jump, false, 0, true);
        }
        private function jump(evt:Event):void {
            acceleration += gravity;
            _height +=  speed - acceleration;
            if (_height <= 0) {
                se.play("bound", 0.2);
                _height = 0;
                acceleration = 0;
                speed = speed*bounce;
            }
            piyo.base.y = - _height;
            piyo.shade.alpha = 1 - _height/200;
            piyo.rotate(_height*1.28);
            if (speed < limit) {
                //altitude = 0;
                _height = 0;
                acceleration = 0;
                removeEventListener(Event.ENTER_FRAME, jump);
                piyo.mouseEnabled = true;
            }
        }
        /////////////////////////////////////////////
        //背景
        /////////////////////////////////////////////
        private function draw():void {
            drawSky();
            drawGround();
            drawSun();
        }
        private function drawSky():void {
            var matrix:Matrix = new Matrix();
            matrix.createGradientBox(465, 350, 0.5*Math.PI, 0, 0);
            graphics.beginGradientFill(GradientType.LINEAR, [0x3F68AB, 0x77B2EE], [1, 1], [0, 255], matrix);
            graphics.drawRect(0, 0, 465, 350);
            graphics.endFill();
        }
        private function drawGround():void {
            var matrix:Matrix = new Matrix();
            matrix.createGradientBox(465, 115, 0.5*Math.PI, 0, 350);
            graphics.beginGradientFill(GradientType.LINEAR, [0x99CC33, 0x7EB133], [1, 1], [0, 255], matrix);
            graphics.drawRect(0, 350, 465, 115);
            graphics.endFill();
        }
        private function drawSun():void {
            var matrix:Matrix = new Matrix();
            matrix.createGradientBox(200, 200, 0, -90, -90);
            graphics.beginGradientFill(GradientType.RADIAL, [0xFFFFFF, 0xFFFFFF, 0xFFFFFF], [1, 0.3, 0], [25, 102, 231], matrix);
            graphics.drawCircle(10, 10, 100);
            graphics.endFill();
            var shine:Loader = new Loader();
            addChild(shine);
            shine.alpha = 0.5;
            shine.load(new URLRequest(basePath + sunshinePath), new LoaderContext(true));
        }

    }

}


//////////////////////////////////////////////////
// SoundEffectクラス
//////////////////////////////////////////////////

import flash.events.EventDispatcher;
import flash.events.Event;
import flash.events.ProgressEvent;
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.media.SoundTransform;
import flash.events.ProgressEvent;
import flash.net.URLRequest;

class SoundEffect extends EventDispatcher {
    private static var soundList:Object;
    private var sound:Sound;
    private var channel:SoundChannel;
    private static var initialized:Boolean = false;
    private var volume:Number;
    private var looping:Boolean = false;

    public function SoundEffect() {
        if (!initialized) initialize();
    }

    private static function initialize():void {
        initialized = true;
        soundList = new Object();
    }
    public function init(Snd:Class, id:String):void {
        var snd:Sound = new Snd();
        soundList[id] = snd;
    }
    public function load(file:String, id:String):void {
        var snd:Sound = new Sound();
        snd.load(new URLRequest(file));
        snd.addEventListener(ProgressEvent.PROGRESS, progress, false, 0, true);
        snd.addEventListener(Event.COMPLETE, loaded, false, 0, true);
        soundList[id] = snd;
    }
    public function play(id:String, vol:Number, loop:Boolean = false):void {
        if (channel != null) channel.stop();
        sound = soundList[id];
        volume = vol;
        looping = loop;
        channel = sound.play();
        var transform:SoundTransform = channel.soundTransform;
        transform.volume = volume;
        channel.soundTransform = transform;
        if (looping) {
            channel.addEventListener(Event.SOUND_COMPLETE, complete, false, 0, true);
        }
    }
    public function stop():void {
        if (channel != null) {
            channel.stop();
            channel.removeEventListener(Event.SOUND_COMPLETE, complete);
        }
    }
    private function progress(evt:ProgressEvent):void {
        dispatchEvent(evt);
    }
    private function loaded(evt:Event):void {
        dispatchEvent(evt);
    }
    private function complete(evt:Event):void {
        channel.removeEventListener(Event.SOUND_COMPLETE, complete);
        if (looping) {
            channel = sound.play(0);
            channel.addEventListener(Event.SOUND_COMPLETE, complete, false, 0, true);
            var transform:SoundTransform = channel.soundTransform;
            transform.volume = volume;
            channel.soundTransform = transform;
        }
    }

}