An "Analog/Fading" example in physical x wonderfl way
Output:
* A LED connected the D11 pin
How to:
http://funnel.cc/Main/GettingStarted
Reference:
http://arduino.cc/en/Tutorial/Fading
http://funnel.cc/Software/ActionScript3
http://funnel.cc/reference/actionscript3/
/**
* Copyright kotobuki ( http://wonderfl.net/user/kotobuki )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/6Dzj
*/
// forked from kotobuki's Hello World! with Arduino: physical x wonderfl way
// An "Analog/Fading" example in physical x wonderfl way
//
// Output:
// * A LED connected the D11 pin
//
// How to:
// http://funnel.cc/Main/GettingStarted
//
// Reference:
// http://arduino.cc/en/Tutorial/Fading
// http://funnel.cc/Software/ActionScript3
// http://funnel.cc/reference/actionscript3/
package {
import flash.display.Sprite;
import funnel.*;
import funnel.gui.*;
import funnel.ui.*;
public class FlashTest extends Sprite {
private var arduino:Arduino;
public function FlashTest() {
var config:Configuration = Arduino.FIRMATA;
config.setDigitalPinMode(11, PWM);
arduino = new Arduino(config);
// If you want to create a GUI to let users try
// without hardware, set a GUI as follows
var gui:ArduinoGUI = new ArduinoGUI();
addChild(gui);
arduino.gui = gui;
var led:LED = new LED(arduino.digitalPin(11));
// The intercal (in ms), times (0 means infinite)
// and the waveform.
// Try Osc.SAW, Osc.TRIANGLE or Osc.SQUARE
led.blink(1000, 0, Osc.SIN);
}
}
}