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Perlin Wave

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by alpicola 15 Feb 2009
/**
 * Copyright alpicola ( http://wonderfl.net/user/alpicola )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/6Dk9
 */

package {
	import flash.display.Sprite;
	import flash.display.BitmapData;
	import flash.events.Event;

	[SWF(backgroundColor="#ffffff", frameRate="30")]

	public class PerlinWave extends Sprite {

		private var bitmap:BitmapData;
		private var pos:uint = 0;

		public function PerlinWave() {
			stage.align = "TL";
			stage.scaleMode = "noScale";
			x = stage.stageWidth / 2;
			y = stage.stageHeight / 2;

			bitmap = new BitmapData(500, 500, false);
			bitmap.perlinNoise(80, 80, 3, Math.random() * 100, true, true);

			addEventListener(Event.ENTER_FRAME, loop);
		}

		public function loop(e:Event):void {
			graphics.clear();
			pos++;
			pos %= 484;
			for (var i:int = 0; i < 16; i++) {
				for (var j:int = 0; j < 16; j++) {
					var color:uint = bitmap.getPixel(pos + i, pos + j);
					var r:Number = 240000000 / color - 24;
					graphics.beginFill(color, 0.7);
					graphics.drawCircle((i-7.5) * 25, (j-7.5) * 25, r);
				}
			}
		}

	}
}