formation (basic)
/**
* Copyright codeonwort ( http://wonderfl.net/user/codeonwort )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/669k
*/
package {
import flash.display.Sprite
import flash.display.MovieClip
import flash.events.Event
import flash.events.MouseEvent
[SWF(width=400, height=400, backgroundColor=0x000000)]
// 화면을 누르면 분대처럼 정렬해서 누른 지점으로 이동한다
// 화면을 더블 클릭하면 흩어진다
// 유닛이 일정 속도로 움직여야겠으나 귀찮아서 대충 만들기 쉬운 걸로 했다
public class FlashTest extends Sprite {
private var unitContainer:Sprite
public function FlashTest() {
makeUnits(162) // 유닛 개수
setMouseAction()
}
private function makeUnits(num:uint):void {
unitContainer = addChild(new Sprite()) as Sprite
var unit:MovieClip
for(var i:int=0 ; i<num ; i++){
unit = new MovieClip()
unit.graphics.beginFill(0xff0000, 1)
unit.graphics.drawCircle(0, 0, 5)
unit.graphics.endFill()
unit.x = unit.destX = Math.random() * stage.stageWidth
unit.y = unit.destY = Math.random() * stage.stageHeight
unitContainer.addChild(unit)
}
unitContainer.addEventListener("enterFrame", moveUnit)
}
private function setMouseAction():void {
stage.addEventListener("mouseDown", setDestination)
function setDestination(e:MouseEvent):void { everybodyMove(e.stageX, e.stageY) }
stage.doubleClickEnabled = true
stage.addEventListener("doubleClick", scatterUnits)
function scatterUnits(e:Event):void {
var unit:MovieClip
for(var i:int=0 ; i<unitContainer.numChildren ; i++){
unit = unitContainer.getChildAt(i) as MovieClip
unit.destX = Math.random() * stage.stageWidth
unit.destY = Math.random() * stage.stageHeight
}
}
}
private function moveUnit(e:Event):void {
var unit:MovieClip
for(var i:int=0 ; i<unitContainer.numChildren ; i++){
unit = unitContainer.getChildAt(i) as MovieClip
unit.x += 0.1 * (unit.destX - unit.x)
unit.y += 0.1 * (unit.destY - unit.y)
}
}
// 정렬 방식을 바꾸려면 이 함수를 수정한다
private function everybodyMove(destX:Number, destY:Number):void {
var numColumns:int = Math.sqrt(unitContainer.numChildren)
var numRows:int = unitContainer.numChildren / numColumns
var numMods:int = unitContainer.numChildren - numColumns*numRows
var spaceX:Number = 10
var spaceY:Number = 10
var LT_x:Number = destX - numRows*spaceX/2
var LT_y:Number = destY - numColumns*spaceY/2
var unit:MovieClip, count:int=0
for(var column:int=0 ; column<numColumns ; column++){
for(var row:int=0 ; row<numRows ; row++){
unit = unitContainer.getChildAt(count) as MovieClip
unit.destX = LT_x + row*spaceX
unit.destY = LT_y + column*spaceY
count ++
}
}
if(count < unitContainer.numChildren){
for(var i:int=0 ; i<unitContainer.numChildren-numRows*numColumns ; i++){
unit = unitContainer.getChildAt(count) as MovieClip
unit.destX = LT_x + i*spaceX
unit.destY = LT_y + numColumns*spaceY
count ++
}
}
} // everybodyMove 끝
}
}