Fake Thermography
KAYACブログの記事がちょっと興味深かったのと、PixelBenderはこれまで使ったことなかったのでちょっと練習。
参考:http://level0.kayac.com/2010/10/pixelbender_thermograph.php
それにしても…これだと髪の毛の温度がやたらと高い人になってしまいます w
/**
* Copyright mousepancyo ( http://wonderfl.net/user/mousepancyo )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/5GKL
*/
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.display.Shader;
import flash.filters.ShaderFilter;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.geom.Point;
import flash.net.*;
import com.bit101.components.*;
[SWF(width = "465", height = "465", backgroundColor = "0", frameRate = "30")]
public class Main extends Sprite{
private const FILTER_URL:String = "http://www.digifie.jp/files/filters/Thermograph.pbj";
private var _loader:URLLoader;
private var _shader:Shader;
private var _filter:ShaderFilter;
private var _source:BitmapData;
private var _bm:Bitmap;
private var _video:CameraCapture;
private var _chengeBtn:PushButton;
private var _blendBtn:PushButton;
private var _sliderR:HSlider;
private var _sliderG:HSlider;
private var _sliderB:HSlider;
public function Main() {
addChild(new Bitmap(new BitmapData(465, 465, false, 0)));
var label:Label = new Label(this, 72, 360, "R Value G Value B Value");
_sliderR = new HSlider(this, 72, 380, changeVal);
_sliderG = new HSlider(this, 182, 380, changeVal);
_sliderB = new HSlider(this, 292, 380, changeVal);
_chengeBtn = new PushButton(this, 115, 410, "NormalView", viewChenge);
_blendBtn = new PushButton(this, 250, 410, "VideoBland", blendVideo);
//
_source = new BitmapData(320, 240, false, 0);
_bm = new Bitmap(_source);
_bm.x = 72;
_bm.y = 100;
//
filterLoad();
}
private function filterLoad():void{
_loader = new URLLoader;
_loader.addEventListener(Event.COMPLETE, onLoaded);
_loader.dataFormat = URLLoaderDataFormat.BINARY;
_loader.load(new URLRequest(FILTER_URL));
}
private function onLoaded(e:Event):void{
_loader.removeEventListener(Event.COMPLETE, onLoaded);
// CreateFilter
_shader = new Shader(_loader.data);
_filter = new ShaderFilter(_shader);
//
_sliderR.value = _shader.data.luminance_r.value * 100;
_sliderG.value = _shader.data.luminance_g.value * 100;
_sliderB.value = _shader.data.luminance_b.value * 100;
//
_video = new CameraCapture(320, 240, 30);
_video.x = 72;
_video.y = 100;
_video.visible = false;
addEventListener(Event.ENTER_FRAME, update);
addChild(_video);
addChild(_bm);
}
private function update(e:Event):void{
_source.draw(_video)
// addedFilter
_source.applyFilter(_source, _source.rect, new Point(), _filter);
}
private function changeVal(e:Event):void{
var n:Number = e.currentTarget.value * .01;
switch(e.currentTarget){
case _sliderR:
_shader.data.luminance_r.value = [n];
break;
case _sliderG:
_shader.data.luminance_g.value = [n];
break;
case _sliderB:
_shader.data.luminance_b.value = [n];
break;
}
}
private function viewChenge(e:MouseEvent):void{
if(_video.visible && !_bm.visible){
_video.visible = false;
_bm.visible = true;
_chengeBtn.label = "NormalView"
}else if(_bm.visible && !_video.visible){
_video.visible = true;
_bm.visible = false;
_chengeBtn.label = "ThermoView"
}else{
if(_chengeBtn.label == "NormalView"){
_video.visible = true;
_bm.visible = false;
_chengeBtn.label = "ThermoView"
}else if(_chengeBtn.label == "ThermoView"){
_video.visible = false;
_bm.visible = true;
_chengeBtn.label = "NormalView"
}
_bm.blendMode = "normal";
_blendBtn.mouseEnabled = true;
_blendBtn.alpha = 1;
}
}
private function blendVideo(e:MouseEvent):void{
_video.visible = _bm.visible = true;
_bm.blendMode = "overlay";
_blendBtn.mouseEnabled = false;
_blendBtn.alpha = .3;
if(_chengeBtn.label == "NormalView"){
_chengeBtn.label = "ThermoView"
}else if(_chengeBtn.label == "ThermoView"){
_chengeBtn.label = "NormalView"
}
}
}
}
// Camera
import flash.media.Video;
import flash.events.Event;
import flash.media.Camera;
class CameraCapture extends Video{
private var _cam:Camera;
private var _camW:int;
private var _camH:int;
private var _fps:Number;
public function CameraCapture(camW:Number, camH:Number, fps:Number=30) {
this.width = camW;
this.height = camH;
_camW = camW;
_camH = camH;
_fps = fps;
_cam = Camera.getCamera();
_cam.setMode(_camW, _camH, _fps);
this.attachCamera(_cam);
}
}