In case Flash no longer exists; a copy of this site is included in the Flashpoint archive's "ultimate" collection.

Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: Hello World!!!

Get Adobe Flash player
by hisasann 03 May 2009
package{
    import flash.display.*;
    import flash.text.*;
    import flash.filters.*;
    import flash.geom.*;
    import caurina.transitions.Tweener;

	[SWF(backgroundColor="0x000000")]
    public class HelloWorld2 extends Sprite{
        private var bd:BitmapData;
		private var baseColor:uint = 0xFFFFFF;

		public function HelloWorld2():void{
			
            var tf:TextField = new TextField();
            tf.textColor = 0x000000;
			tf.htmlText = "<font size='18'>Hello\nWorld</font>";
            tf.autoSize = "left";

			bd = new BitmapData(tf.width, tf.height, false, baseColor);
            bd.draw(tf);

			for(var i:int = 0; i < tf.textWidth; i++){
                for(var j:int = 0; j < tf.textHeight; j++){
					if (bd.getPixel(i, j) == baseColor)
						continue;

					Tweener.addTween(
                        randomize(addChild(new Char(Math.random() * 0xFFFFFF))), 
						{
                            x: i * 10,
                            y: j * 10,
                            alpha: 1,
                            delay: (i + j) * .2 * Math.random(),
                            time: 1,
							transition: "easeOutCirc"
                        }
                    );
                }
            }
        }
		
        private function randomize(d:DisplayObject):DisplayObject{
            d.x = 1000;
            d.y = 1000;
            return d;
        }
    }
}


import flash.display.*;
import flash.filters.*;
import flash.text.*;

class Char extends Sprite{
    public function Char(color:uint):void{
		var char:String = String.fromCharCode(65 + 25 * Math.random() | 0);

		var format:TextFormat = new TextFormat();
		//format.size = Math.floor(20 * Math.random());
		
		var tf:TextField = new TextField();
		tf.defaultTextFormat = format;
		tf.textColor = color;
		tf.text = char;
		addChild(tf);
	}
}