NowLoading ライブラリ
ライブラリになりました。
NowLoading
http://www.libspark.org/wiki/NowLoading
2010/11/02追記:
Soundクラスにも対応させました。
/**
* Copyright shohei909 ( http://wonderfl.net/user/shohei909 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/4aDv
*/
// forked from shohei909's NowLoading
//読み込み用のswfとして"Sketch of Voronoi"を使用させていただきました。
//http://wonderfl.net/c/iNy0
/*
* 読み込み用の音楽はこちらを使用させていただきました。
* Free Music Archive: Digi G'Alessio - ekiti son feat valeska - april deegee rmx
* http://freemusicarchive.org/music/Digi_GAlessio/Love_Beats_and_Pina_Coladas/phoke56-_-08-_-ekiti_son_feat_valeska_-_april_deegee_rmx
* license : http://creativecommons.org/licenses/by-nc-nd/3.0/
* http://creativecommons.org/licenses/by-nc-nd/3.0/deed.ja
*/
package {
import flash.media.Sound;
import flash.system.LoaderContext;
import flash.text.TextFormat;
import flash.text.TextField;
import flash.net.URLRequest;
import flash.display.Sprite;
import flash.display.Loader;
import flash.net.URLLoader;
import net.wonderfl.utils.FontLoader;
import caurina.transitions.Tweener;
//import org.libspark.nowloading;
public class FlashTest extends Sprite {
private var fontLoader:FontLoader = new FontLoader();
private var fontLoader2:FontLoader = new FontLoader();
private var sound:Sound = new Sound();
private var loader:Loader = new Loader();
private var TextLoader:URLLoader = new URLLoader();
private var nowLoading:NowLoading = new NowLoading(onLoaded);
public function FlashTest(){
//ロードを開始する
fontLoader.load( "Azuki" );
fontLoader2.load( "Sazanami" );
loader.load( new URLRequest("http://swf.wonderfl.net/swf/usercode/8/83/83c0/83c0fa8eb9e85ce32eccd202190d426f98a22cde.swf") );
TextLoader.load( new URLRequest("http://spheresofa.net/wonderfl/test.txt") );
sound.load( new URLRequest("http://level0.kayac.com/images/murai/Digi_GAlessio_-_08_-_ekiti_son_feat_valeska_-_april_deegee_rmx.mp3") );
//ローダーを登録する
nowLoading.addLoader(fontLoader.loader);
nowLoading.addLoader(fontLoader2.loader);
nowLoading.addLoader(loader);
nowLoading.addURLLoader(TextLoader);
nowLoading.addSound(sound);
addChild( nowLoading );
}
//ロードが完了したときに呼び出す
private function onLoaded():void{
//ロード画面を消す
Tweener.addTween( nowLoading,{alpha:0,time:3,onComplete:function():void{removeChild(nowLoading)} });
init();
}
//初期化
private function init():void{
alpha=0;
Tweener.addTween(this,{delay:2,alpha:1,time:10});
var tf:TextField = new TextField();
tf.embedFonts=true;tf.blendMode="invert";tf.autoSize="left";
tf.defaultTextFormat=new TextFormat("Azuki",30);
tf.htmlText=TextLoader.data;
addChild(loader);
addChild(tf);
sound.play(0, 9999);
}
}
}
//NowLoadingライブラリ===============================================================
import flash.display.Loader;
import flash.media.Sound;
import flash.display.Sprite;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.events.Event;
import flash.net.URLLoader;
class NowLoading extends Sprite {
static public const COMPLETE:String = "complete";
private var loaders:Vector.<Object> = new Vector.<Object>;
private var sprite:ProgressSprite;
private var _loaderNum:uint=0, _completedNum:uint=0, _openNum:uint=0;
private var text:Bitmap;
private var onLoaded:Function;
private var LETTER:Object = {
"1":[[0,1,1],[0,0,1],[0,0,1],[0,0,1],[0,0,1]],"2":[[1,1,1],[0,0,1],[0,1,1],[1,0,0],[1,1,1]],"3":[[1,1,1],[0,0,1],[1,1,1],[0,0,1],[1,1,1]],"4":[[1,0,1],[1,0,1],[1,0,1],[1,1,1],[0,0,1]],"5":[[1,1,1],[1,0,0],[1,1,1],[0,0,1],[1,1,1]],
"6":[[1,1,1],[1,0,0],[1,1,1],[1,0,1],[1,1,1]],"7":[[1,1,1],[0,0,1],[0,0,1],[0,0,1],[0,0,1]],"8":[[1,1,1],[1,0,1],[1,1,1],[1,0,1],[1,1,1]],"9":[[1,1,1],[1,0,1],[1,1,1],[0,0,1],[0,0,1]],"0":[[1,1,1],[1,0,1],[1,0,1],[1,0,1],[1,1,1]],
".":[[0],[0],[0],[0],[1]]," ":[[0],[0],[0],[0],[0]],"n":[[0,0,0],[0,0,0],[1,1,1],[1,0,1],[1,0,1]],"w":[[0,0,0,0,0],[0,0,0,0,0],[1,0,1,0,1],[1,0,1,0,1],[1,1,1,1,1]],"o":[[0,0,0],[0,0,0],[1,1,1],[1,0,1],[1,1,1]],
"a":[[0,0,0],[0,0,1],[1,1,1],[1,0,1],[1,1,1]],"l":[[1],[1],[1],[1],[1]],"i":[[1],[0],[1],[1],[1]],"d":[[0,0,1],[0,0,1],[1,1,1],[1,0,1],[1,1,1]],"g":[[0,0,0],[0,0,0],[1,1,1],[1,0,1],[1,1,1],[0,0,1],[1,1,1]],
"C":[[1,1,1],[1,0,0],[1,0,0],[1,0,0],[1,1,1]],"O":[[1,1,1],[1,0,1],[1,0,1],[1,0,1],[1,1,1]],"M":[[1,1,1,1,1],[1,0,1,0,1],[1,0,1,0,1],[1,0,1,0,1],[1,0,1,0,1]],"P":[[1,1,1],[1,0,1],[1,1,1],[1,0,0],[1,0,0]],
"T":[[1,1,1],[0,1,0],[0,1,0],[0,1,0],[0,1,0]],"L":[[1,0,0],[1,0,0],[1,0,0],[1,0,0],[1,1,1]],"E":[[1,1,1],[1,0,0],[1,1,1],[1,0,0],[1,1,1]]
}
public function NowLoading( onLoaded:Function = null, progressSprite:ProgressSprite = null ){
this.onLoaded = onLoaded;
if ( progressSprite == null ) {
sprite = new ProgressSprite();
}else{
sprite = progressSprite;
}
text = new Bitmap( new BitmapData(30 * 4, 8, true, 0x00000000 ) );
addChild(sprite).blendMode = "invert";
addChild(text).blendMode = "invert";
addEventListener( Event.ADDED_TO_STAGE, init );
}
private function init(e:Event):void{
removeEventListener( Event.ADDED_TO_STAGE, init );
with (text) {
scaleX = scaleY = 1;
x = stage.stageWidth - text.width;
y = stage.stageHeight - text.height;
}
}
public function addLoader(loader:Loader):Loader{ setListener(loader.contentLoaderInfo);_loaderNum++;return loader;}
public function addURLLoader(loader:URLLoader):URLLoader{setListener(loader); _loaderNum++; return loader;}
public function addSound(sound:Sound):Sound{setListener(sound); _loaderNum++; return sound;}
private function setListener(loader:*):void{
loader.addEventListener("open", onOpen);
loader.addEventListener("complete", onComplete);
loader.addEventListener("progress", update);
}
private function update(e:Event=null):void{
var rate:Number = 0;
for each(var loadObj:Object in loaders) {
if( loadObj.bytesLoaded > 0 ){
rate += loadObj.bytesLoaded / loadObj.bytesTotal / _loaderNum;
}
}
sprite.progress( rate );
setText( "now loading... " + ( rate * 100 ).toFixed(1) );
}
private function onOpen(e:Event):void {
e.currentTarget.removeEventListener("open", onOpen);
_openNum++;
loaders.push(e.currentTarget);
}
private function onComplete(e:Event):void {
e.currentTarget.removeEventListener("complete", onComplete);
e.currentTarget.removeEventListener("progress", update);
_completedNum++;
if (_loaderNum == _completedNum) {
setText( "COMPLETE" );
if ( onLoaded != null ) { onLoaded() }
}
}
private function setText(str:String):void{
var b:BitmapData = text.bitmapData; var l:int = str.length; var position:int = b.width;
b.lock();b.fillRect(b.rect,0x000000);
for(var i:int=0;i<l;i++){
var letterData:Array = LETTER[str.substr(l-i-1,1)];position-=letterData[0].length+1;
for(var n:int=0;n<letterData.length;n++){ for(var m:int=0;m<letterData[n].length;m++){
if(letterData[n][m]==1){b.setPixel32(m+position,n+1,0xFF000000);}
} }
}
b.unlock();
}
}
class ProgressSprite extends Sprite{
public function progress(rate:Number):void {
if( stage != null ){
graphics.clear();
graphics.beginFill( 0x000000, 1 )
graphics.drawRect( 0, stage.stageHeight - 11, rate * stage.stageWidth, 11);
}
}
}
//NowLoadingライブラリここまで==============================================================