LightTune + SoundMixer [fullscreen]
////////////////////////////////////////////////////////////////////////////////
// LightTune + SoundMixer [fullscreen]
//
// [AS3.0] LightTuneクラスだ! (4)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1158
//
// 背景を暗くするのに ColorTransform を用いた
//
// 音はTsabeat より拝借
// http://www.ektoplazm.com/free-music/tsabeat-warp-speed-ep/
////////////////////////////////////////////////////////////////////////////////
/**
* Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/4HcX
*/
////////////////////////////////////////////////////////////////////////////////
// LightTune + SoundMixer [fullscreen]
//
// [AS3.0] LightTuneクラスだ! (4)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1158
//
// 背景を暗くするのに ColorTransform を用いた
//
// 音はTsabeat より拝借
// http://www.ektoplazm.com/free-music/tsabeat-warp-speed-ep/
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
import flash.display.Shape;
import flash.display.StageScaleMode;
import flash.display.StageAlign;
import flash.display.StageQuality;
import flash.display.StageDisplayState;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.geom.Rectangle;
[SWF(backgroundColor="#000000", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private var base:Shape;
private var light:LightTune;
private var controller:Sprite;
private var fullscreenBtn:Btn;
private var normalBtn:Btn;
public function Main() {
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
stage.quality = StageQuality.MEDIUM;
stage.addEventListener(Event.RESIZE, update, false, 0, true);
init();
}
private function init():void {
base = new Shape();
addChild(base);
base.graphics.beginFill(0x000000);
base.graphics.drawRect(0, 0, 465, 465);
base.graphics.endFill();
//
var rect:Rectangle = new Rectangle(0, 0, 1000, 750);
light = new LightTune(rect);
addChild(light);
//light.start();
//
controller = new Sprite();
addChild(controller);
controller.x = 232;
controller.y = 445;
fullscreenBtn = new Btn();
controller.addChild(fullscreenBtn);
fullscreenBtn.x = 0;
fullscreenBtn.init({label: "full screen", type: 2, width: 100});
fullscreenBtn.addEventListener(MouseEvent.CLICK, click, false, 0, true);
normalBtn = new Btn();
controller.addChild(normalBtn);
normalBtn.x = 0;
normalBtn.init({label: "normal", type: 2, width: 100});
normalBtn.addEventListener(MouseEvent.CLICK, click, false, 0, true);
normalBtn.visible = false;
update();
}
private function update(evt:Event = null):void {
var sw:uint = stage.stageWidth;
var sh:uint = stage.stageHeight;
base.width = sw;
base.height = sh;
var xscale:Number = sw/1000;
var yscale:Number = sh/750;
var scale:Number = Math.max(1, Math.max(xscale, yscale));
light.x = - int((1000*scale - sw)/2);
light.y = - int((750*scale - sh)/2);
light.scaleX = light.scaleY = scale;
controller.x = uint(sw/2);
controller.y = sh - 20;
if (stage.displayState == StageDisplayState.FULL_SCREEN) {
fullscreenBtn.visible = false;
normalBtn.visible = true;
} else {
fullscreenBtn.visible = true;
normalBtn.visible = false;
}
}
private function click(evt:Event):void {
if (stage.displayState == StageDisplayState.NORMAL) {
stage.displayState = StageDisplayState.FULL_SCREEN;
} else {
stage.displayState = StageDisplayState.NORMAL;
}
}
}
}
import flash.display.Sprite;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.geom.Matrix;
import flash.filters.BlurFilter;
import flash.geom.Rectangle;
import flash.geom.Point;
import flash.events.Event;
//ColorTransform
import flash.geom.ColorTransform;
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.media.SoundLoaderContext;
import flash.media.SoundMixer;
import flash.utils.ByteArray;
import flash.net.URLRequest;
import flash.system.Security;
class LightTune extends Sprite {
private var rect:Rectangle;
private var canvas:BitmapData;
private var bitmapData:BitmapData;
private static var scale:Number = 1.25;
private var matrix:Matrix;
private var blur:BlurFilter;
private static var point:Point = new Point();
private var light:EmitLight;
//ColorTransform
private var colorTrans:ColorTransform;
private static var policyPath:String = "http://mutast.heteml.jp/crossdomain.xml";
private var sound:Sound;
private var channel:SoundChannel;
private static var soundPath:String = "http://mutast.heteml.jp/works/music/music.mp3";
private var byteArray:ByteArray;
private static var channels:uint = 256;
private var factors:uint = 0;
public function LightTune(r:Rectangle) {
rect = r;
init();
}
private function init():void {
canvas = new BitmapData(rect.width, rect.height, true, 0xFF000000);
var bitmap:Bitmap = new Bitmap(canvas);
bitmap.smoothing = true;
addChild(bitmap);
bitmapData = new BitmapData(rect.width, rect.height, false, 0xFF000000);
matrix = new Matrix();
matrix.scale(scale, scale);
var w:int = (rect.width - rect.width*scale)*0.5;
var h:int = (rect.height - rect.height*scale)*0.5;
matrix.translate(w, h);
blur = new BlurFilter(1, 1, 3);
light = new EmitLight();
addChild(light);
light.initialize(40);
light.x = rect.width*0.5;
light.y = rect.height*0.5;
//ColorTransform
colorTrans = new ColorTransform(0.96, 0.96, 0.96, 1, 0, 0, 0, 0);
//
Security.loadPolicyFile(policyPath);
sound = new Sound();
sound.addEventListener(Event.COMPLETE, complete, false, 0, true);
sound.load(new URLRequest(soundPath), new SoundLoaderContext(10, true));
byteArray = new ByteArray();
}
private function complete(evt:Event):void {
evt.target.removeEventListener(Event.COMPLETE, complete);
start();
}
private function start():void {
channel = sound.play(0, 1000);
addEventListener(Event.ENTER_FRAME, update, false, 0, true);
}
private function update(evt:Event):void {
SoundMixer.computeSpectrum(byteArray, true, factors);
var data:Array = new Array();
for (var n:uint = 0; n < channels; n++) {
var p:Number = byteArray.readFloat();
data.push(p);
}
draw(data);
}
private function draw(data:Array):void {
light.create(data);
bitmapData.lock();
bitmapData.draw(this);
bitmapData.applyFilter(bitmapData, rect, point, blur);
bitmapData.unlock();
canvas.lock();
//ColorTransform
canvas.draw(bitmapData, matrix, colorTrans, null, rect, true);
canvas.unlock();
light.emit();
}
}
import flash.display.Sprite;
import flash.geom.Rectangle;
import flash.display.BlendMode;
import frocessing.color.ColorHSV;
class EmitLight extends Sprite {
private var radius:uint;
private var circles:Array;
private static var deceleration:Number = 0.9;
private var id:uint;
private var color:ColorHSV;
public function EmitLight() {
init();
}
private function init():void {
circles = new Array();
color = new ColorHSV(0, 0.6, 1);
}
public function initialize(r:uint):void {
radius = r;
}
public function create(data:Array):void {
id ++;
var angle:uint = id*3%360;
color.h = angle;
var circle:Circle = new Circle(color.value);
addChild(circle);
circle.x = Math.cos(-angle*Math.PI/180)*radius;
circle.y = Math.sin(-angle*Math.PI/180)*radius;
circle.vx = (Math.random()*2 - 1)*20;
circle.vy = (Math.random()*2 - 1)*20;
//circle.scale = Math.random()*0.75 + 0.25;
circle.scale = data[1];
circle.blendMode = BlendMode.HARDLIGHT;
circles.push(circle);
}
public function emit():void {
for (var n:uint = 0; n < circles.length; n++) {
var circle:Circle = circles[n];
circle.vx *= deceleration;
circle.vy *= deceleration;
circle.x += circle.vx;
circle.y += circle.vy;
circle.scale *= deceleration;
if (circle.scale < 0.1) {
circles.splice(n, 1);
removeChild(circle);
circle = null;
}
}
}
}
import flash.display.Shape;
class Circle extends Shape {
private static var radius:uint = 10;
private var rgb:uint = 0xFFFFFF;
private var _scale:Number = 1;
public var vx:Number = 0;
public var vy:Number = 0;
public function Circle(c:uint = 0xFFFFFF) {
rgb = c;
draw();
}
private function draw():void {
graphics.clear();
graphics.beginFill(rgb);
graphics.drawCircle(0, 0, radius);
graphics.drawCircle(0, 0, radius*0.6);
graphics.endFill();
}
public function get scale():Number {
return _scale;
}
public function set scale(param:Number):void {
_scale = param;
scaleX = scaleY = _scale;
}
}
//////////////////////////////////////////////////
// Btnクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.display.Shape;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.filters.GlowFilter;
import flash.events.MouseEvent;
class Btn extends Sprite {
public var id:uint;
private var shade:Shape;
private var bottom:Shape;
private var light:Shape;
private var base:Shape;
private var txt:TextField;
private var label:String = "";
private static var fontType:String = "_ゴシック";
private var _width:uint = 60;
private static var _height:uint = 20;
private static var corner:uint = 5;
private var type:uint = 1;
private static var bColor:uint = 0xFFFFFF;
private static var sColor:uint = 0x000000;
private static var upColor:uint = 0x666666;
private static var overColor:uint = 0x333333;
private static var offColor:uint = 0x999999;
private static var gColor:uint = 0x0099FF;
private var blueGlow:GlowFilter;
private var shadeGlow:GlowFilter;
private var _clicked:Boolean = false;
private var _enabled:Boolean = true;
public function Btn() {
}
public function init(option:Object):void {
if (option.id != undefined) id = option.id;
if (option.label != undefined) label = option.label;
if (option.width != undefined) _width = option.width;
if (option.type != undefined) type = option.type;
draw();
}
private function draw():void {
switch (type) {
case 1 :
bColor = 0xFFFFFF;
sColor = 0x000000;
upColor = 0x666666;
overColor = 0x333333;
offColor = 0x999999;
break;
case 2 :
bColor = 0x000000;
sColor = 0xFFFFFF;
upColor = 0x666666;
overColor = 0x999999;
offColor = 0x333333;
break;
}
blueGlow = new GlowFilter(gColor, 0.6, 5, 5, 2, 3, false, true);
shadeGlow = new GlowFilter(sColor, 0.3, 4, 4, 2, 3, false, true);
shade = new Shape();
bottom = new Shape();
light = new Shape();
base = new Shape();
txt = new TextField();
addChild(shade);
addChild(bottom);
addChild(light);
addChild(base);
addChild(txt);
createBase(shade, _width, _height, corner, sColor);
shade.filters = [shadeGlow];
createBase(bottom, _width, _height, corner, sColor, 0.3);
createBase(light, _width, _height, corner, gColor);
light.filters = [blueGlow];
createBase(base, _width, _height, corner, bColor);
txt.x = -_width*0.5;
txt.y = -_height*0.5;
txt.width = _width;
txt.height = _height - 1;
txt.type = TextFieldType.DYNAMIC;
txt.selectable = false;
//txt.embedFonts = true;
//txt.antiAliasType = AntiAliasType.ADVANCED;
var tf:TextFormat = new TextFormat();
tf.font = fontType;
tf.size = 12;
tf.align = TextFormatAlign.CENTER;
txt.defaultTextFormat = tf;
txt.text = label;
enabled = true;
mouseChildren = false;
}
private function rollOver(evt:MouseEvent):void {
_over();
}
private function rollOut(evt:MouseEvent):void {
_up();
}
private function press(evt:MouseEvent):void {
_down();
}
private function release(evt:MouseEvent):void {
_up();
}
private function click(evt:MouseEvent):void {
}
private function _up():void {
txt.y = -_height*0.5;
txt.textColor = upColor;
base.y = -1;
light.visible = false;
light.y = -1;
}
private function _over():void {
txt.y = -_height*0.5;
txt.textColor = overColor;
base.y = -1;
light.visible = true;
light.y = -1;
}
private function _down():void {
txt.y = -_height*0.5 + 1;
txt.textColor = overColor;
base.y = 0;
light.visible = true;
light.y = 0;
}
private function _off():void {
txt.y = -_height*0.5 + 1;
txt.textColor = offColor;
base.y = 0;
light.visible = false;
light.y = 0;
}
public function get clicked():Boolean {
return _clicked;
}
public function set clicked(param:Boolean):void {
_clicked = param;
enabled = !_clicked;
if (_clicked) {
_down();
} else {
_up();
}
}
public function get enabled():Boolean {
return _enabled;
}
public function set enabled(param:Boolean):void {
_enabled = param;
buttonMode = _enabled;
mouseEnabled = _enabled;
useHandCursor = _enabled;
if (_enabled) {
_up();
addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
addEventListener(MouseEvent.CLICK, click, false, 0, true);
} else {
_off();
removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
removeEventListener(MouseEvent.MOUSE_DOWN, press);
removeEventListener(MouseEvent.MOUSE_UP, release);
removeEventListener(MouseEvent.CLICK, click);
}
}
private function createBase(target:Shape, w:uint, h:uint, c:uint, color:uint, alpha:Number = 1):void {
target.graphics.beginFill(color, alpha);
target.graphics.drawRoundRect(-w*0.5, -h*0.5, w, h, c*2);
target.graphics.endFill();
}
}