forked from: Simple MediaRSS Viewer
...
@author code
/**
* Copyright code ( http://wonderfl.net/user/code )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/3noP
*/
// forked from Event's Simple MediaRSS Viewer
package
{
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.system.LoaderContext;
import org.libspark.betweenas3.BetweenAS3;
/**
* ...
* @author code
*/
public class Main_T extends Sprite
{
/*******************************************************
* 変数
********************************************************/
//MedisRSS
private var feed:String = "http://api.flickr.com/services/feeds/photos_public.gne?tags=kamakura&format=rss_200";
private var media:Namespace = new Namespace("http://search.yahoo.com/mrss/");
//ImageBall用
private var stageW:Number;
private var stageH:Number;
private var interBase:Sprite;
private var picBase:Sprite;
private var base:Sprite;
private var picLength:uint;
private var thumbs:Array;
private var isMouseOut:Boolean=true;
private var myAngle:Number=Math.PI/100;
private var axisAngle:Number = Math.PI * 2 / 3;
private var vx:Number;
private var vy:Number;
private var myCos:Number;
private var mySin:Number;
private var posX:Number;
private var posY:Number;
private var posZ:Number;
private var RADIUS:Number = 200;
private var urls:Array;
private var isShow:Boolean = false;
private var picLoader:Loader;
private var progBar:Shape;
private var par:Number;
/*******************************************************
* コンストラクタ
********************************************************/
public function Main_T()
{
init();
}
/*******************************************************
* 関数
********************************************************/
private function init():void
{
//ステージ設定
stage.quality = StageQuality.MEDIUM;
stage.quality = StageAlign.TOP_LEFT;
stageW = stage.stageWidth;
stageH = stage.stageHeight;
//ベース作成
createBases();
//プログレスバー作成
createProgressBar();
//MediaRSS読込
mediaRSSReader();
//イベントリスナー登録
stage.addEventListener(MouseEvent.MOUSE_OVER, onMouseOverHandler);
stage.addEventListener(MouseEvent.MOUSE_OUT, onMouseOutHandler);
}
//プログレスバー作成
private function createProgressBar():void
{
progBar = new Shape();
var g:Graphics = progBar.graphics;
g.beginFill(0xffffff);
g.drawRect(0, 0, stageW - 50, 5);
g.endFill();
progBar.scaleX = 0;
}
//ベース作成
private function createBases():void
{
//マウス操作用ベース作成
interBase = new Sprite();
var g:Graphics = interBase.graphics;
g.beginFill(0x000000,0);
g.drawRect(0, 0, stageW, stageH);
g.endFill();
addChild(interBase);
//サムネイル配置用ベース作成
base = new Sprite();
base.x = stageW / 2;
base.y = stageH / 2;
base.z=RADIUS;
interBase.addChild(base);
//通常画像配置用ベース作成
picBase = new Sprite();
var pg:Graphics = picBase.graphics;
pg.beginFill(0x000000, 0.8);
pg.drawRect(0, 0, stageW, stageH);
pg.endFill();
picBase.x = picBase.y = 0;
picBase.addEventListener(MouseEvent.CLICK, forRemovePicHandler);
}
/*******************************************************
* MedisRSS読込処理
********************************************************/
private function mediaRSSReader():void
{
var ldr:URLLoader = new URLLoader();
ldr.addEventListener(Event.COMPLETE, onLoadedHandler);
ldr.load(new URLRequest(feed));
}
private function onLoadedHandler(e:Event):void
{
var myTarget:Object = e.currentTarget;
//サムネイルURL格納・座標設定
setImage(XML(myTarget.data)..media::thumbnail.@url.toXMLString().split('\n'));
//通常画像URL格納
urls = [];
urls=XML(myTarget.data)..media::content.@url.toXMLString().split('\n');
//リスナー解放
myTarget.removeEventListener(Event.COMPLETE, onLoadedHandler);
}
//座標設定
private function setImage(pics:Array):void
{
//画像数格納
picLength = pics.length;
//サムネイル画像格納用配列初期化
thumbs = [];
//角度格納用変数
var angAlpha:Number;
var angBeta:Number;
//画像配置
for (var i:int = 0; i < picLength; i++)
{
//サムネイル読込・初期設定
var thumbLoader:Loader = new Loader();
thumbLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onThumbLoaderCompleteHandler);
thumbLoader.load(new URLRequest(pics[i]), new LoaderContext(true));
thumbLoader.addEventListener(MouseEvent.CLICK, onClickHandler);
thumbLoader.name = i.toString();
thumbs.push(thumbLoader);
base.addChild(thumbs[i]);
//座標決定
angAlpha = Math.acos((2 * (i + 1) - 1) /picLength - 1);
angBeta = Math.sqrt(picLength * Math.PI) * angAlpha;
thumbs[i].x = RADIUS * Math.cos(angBeta) * Math.sin(angAlpha);
thumbs[i].y = RADIUS * Math.cos(angAlpha);
thumbs[i].z = RADIUS * Math.sin(angBeta) * Math.sin(angAlpha);
}
//ループ処理用イベント登録
addEventListener(Event.ENTER_FRAME, loopHandler);
}
private function onThumbLoaderCompleteHandler(e:Event):void
{
//サムネイルの基準点を自身の中心へ
var bmp:Bitmap = e.currentTarget.content;
bmp.x = -bmp.width / 2;
bmp.y = -bmp.height / 2;
//イベントリスナー解放
e.currentTarget.loader.removeEventListener(Event.COMPLETE, onThumbLoaderCompleteHandler);
}
/*******************************************************
* ループ処理
********************************************************/
private function loopHandler(e:Event):void
{
if(!isShow){
if (isMouseOut) {
myAngle *= 0.97;
}else {
myAngle = -Math.min(RADIUS, Math.max(Math.abs(mouseY - stageH / 2), Math.abs(mouseX - stageW / 2))) / 4000;
}
//回転軸計算
axisAngle = Math.PI / 2 + Math.atan2((mouseY - stageH / 2), (mouseX - stageW / 2));
//軸の単位ベクトル
vx = Math.cos(axisAngle);
vy = Math.sin(axisAngle);
//角度
myCos = Math.cos(myAngle);
mySin = Math.sin(myAngle);
//深度ソート1
thumbs.sortOn("z", Array.NUMERIC | Array.DESCENDING);
//座標計算
for (var i:uint = 0; i < picLength; i++)
{
//深度ソート2
base.setChildIndex(thumbs[i], i);
//座標計算
posX = thumbs[i].x*((1 - myCos) *Math.pow(vx,2) + myCos) + thumbs[i].y*(vx * vy*(1 - myCos)) - thumbs[i].z*vy * mySin;
posY= thumbs[i].x*(vx * vy*(1 - myCos)) +thumbs[i].y*((1 - myCos) * Math.pow(vy,2) + myCos) +thumbs[i].z*vx* mySin;
posZ = thumbs[i].x * vy * mySin - thumbs[i].y * vx * mySin +thumbs[i].z * myCos;
//移動後の座標を登録
thumbs[i].x = posX;
thumbs[i].y = posY;
thumbs[i].z = posZ;
//透過度 これだけで負荷が2倍程高くなるー!
thumbs[i].alpha = 1.1 - (thumbs[i].z / RADIUS);
}
}
}
/*******************************************************
* マウスイベント
********************************************************/
private function onMouseOutHandler(e:MouseEvent):void
{
isMouseOut = true;
}
private function onMouseOverHandler(e:MouseEvent):void
{
isMouseOut = false;
}
//サムネイルクリック
private function onClickHandler(e:MouseEvent):void
{
//ベース登録
addChild(picBase);
//プログレスバー登録
picBase.addChild(progBar);
progBar.alpha = 1;
progBar.x = 25;
progBar.y = stageH / 2 - 10;
//通常画像読込フラグ
isShow = true;
//index捜索
var picIndex:uint = e.currentTarget.name;
//通常画像URL格納
var picURL:String = urls[picIndex];
//画像読込
if (picLoader != null)
{
picLoader = null;
}
picLoader = new Loader();
picLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onPicLoadedHandler);
picLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgressHandler);
picLoader.load(new URLRequest(picURL),new LoaderContext(true));
//画像登録
picBase.addChild(picLoader);
}
private function onProgressHandler(e:ProgressEvent):void
{
par = (e.bytesLoaded / e.bytesTotal) * 100;
progBar.scaleX = par / 100;
}
private function onPicLoadedHandler(e:Event):void
{
//プログレスバー削除
picBase.removeChild(progBar);
progBar.scaleX = 0;
//スケール調整
var bmp:Bitmap = e.currentTarget.content;
if (bmp.width > stageW - 50 || bmp.height > stageH - 50)
{
var myScale:Number=1;
if (bmp.width > bmp.height) {
myScale = bmp.width / (stageW - 50);
}else {
myScale = bmp.height / (stageH - 50);
}
bmp.scaleX = bmp.scaleY = 1/myScale;
}
bmp.x = -bmp.width / 2 + stageW / 2;
bmp.y = -bmp.height / 2 + stageH / 2;
//アニメーション
BetweenAS3.tween(bmp, { alpha:1 }, { alpha:0 }, 0.3, null).play();
//リスナー解放
picLoader.contentLoaderInfo.removeEventListener(Event.COMPLETE, onPicLoadedHandler);
picLoader.contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, onProgressHandler);
}
//通常画像解放用
private function forRemovePicHandler(e:MouseEvent):void
{
picBase.removeChild(picLoader);
removeChild(picBase);
isShow = false;
}
}
}