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Dead Code Preservation :: Archived AS3 works from wonderfl.net

BetweenAS3 + controller

Get Adobe Flash player
by ProjectNya 21 Sep 2010
/**
 * Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/3SD4
 */

////////////////////////////////////////////////////////////////////////////////
// BetweenAS3 + controller
////////////////////////////////////////////////////////////////////////////////

package {

    import flash.display.Sprite;
    import flash.display.Shape;
    import flash.events.MouseEvent;
    import flash.geom.Matrix;
    import flash.display.GradientType;
    import flash.display.SpreadMethod;
    import flash.display.InterpolationMethod;
    import org.libspark.betweenas3.BetweenAS3;
    import org.libspark.betweenas3.tweens.ITween;
    import org.libspark.betweenas3.events.TweenEvent;
    import org.libspark.betweenas3.easing.Quad;
    import org.libspark.betweenas3.easing.Elastic;

    [SWF(backgroundColor="#FFFFFF", width="465", height="465", frameRate="30")]

    public class Main extends Sprite {
        private var ball:Ball;
        private var playBtn:IconBtn;
        private var pauseBtn:IconBtn;
        private var stopBtn:IconBtn;
        private var slider:Slider;
        private var itween:ITween;
        private static var time:Number = 10;

        public function Main() {
            //Wonderfl.capture_delay(1);
            init();
        }

        private function init():void {
            draw();
            //
            ball = new Ball(20, 0x3366CC);
            addChild(ball);
            ball.x = 32;
            ball.y = 32;
            //
            playBtn = new IconBtn(PlayIcon);
            addChild(playBtn);
            playBtn.x = 95;
            playBtn.y = 440;
            playBtn.init({width: 60});
            pauseBtn = new IconBtn(PauseIcon);
            pauseBtn.x = 95;
            pauseBtn.y = 440;
            addChild(pauseBtn);
            pauseBtn.init({width: 60});
            stopBtn = new IconBtn(StopIcon);
            stopBtn.x = 155;
            stopBtn.y = 440;
            addChild(stopBtn);
            stopBtn.init({width: 40});
            //
            slider = new Slider();
            slider.x = 200;
            slider.y = 410;
            addChild(slider);
            slider.init({width: 200, min: 0, max: 100, init: 0});
            //
            setup();
        }
        private function draw():void {
            var colors:Array = [0xEEEEEE, 0xFFFFFF];
            var alphas:Array = [1, 1];
            var ratios:Array = [0, 255];
            var matrix:Matrix = new Matrix();
            matrix.createGradientBox(465, 400, Math.PI/2, 0, 0);
            graphics.beginGradientFill(GradientType.LINEAR, colors, alphas, ratios, matrix, SpreadMethod.PAD, InterpolationMethod.RGB, 0);
            graphics.drawRect(0, 0, 465, 400);
            graphics.endFill();
        }
        private function setup():void {
            pauseBtn.visible = false;
            playBtn.addEventListener(MouseEvent.CLICK, play, false, 0, true);
            pauseBtn.addEventListener(MouseEvent.CLICK, pause, false, 0, true);
            stopBtn.addEventListener(MouseEvent.CLICK, stop, false, 0, true);
            slider.addEventListener(CompoEvent.CHANGE, change, false, 0, true);
            //
            itween = BetweenAS3.serial(
                BetweenAS3.bezier(ball, {x: 432, y: 382}, {x: 32, y: 32}, {x: 432, y: 32}, time*0.75, Quad.easeOut), 
                BetweenAS3.to(ball, {x: 232, y: 212}, time*0.25, Elastic.easeOutWith(0.8, 0.2))
            );
            itween.addEventListener(TweenEvent.UPDATE, update, false, 0, true);
            itween.addEventListener(TweenEvent.COMPLETE, complete, false, 0, true);
        }
        private function play(evt:MouseEvent):void {
            playBtn.visible = false;
            pauseBtn.visible = true;
            pauseBtn.clicked = true;
            stopBtn.enabled = true;
            //
            itween.play();
        }
        private function pause(evt:MouseEvent):void {
            playBtn.visible = true;
            pauseBtn.visible = false;
            pauseBtn.clicked = false;
            stopBtn.enabled = false;
            //
            itween.stop();
        }
        private function stop(evt:MouseEvent):void {
            playBtn.visible = true;
            pauseBtn.visible = false;
            pauseBtn.clicked = false;
            stopBtn.enabled = false;
            //
            itween.gotoAndStop(0);
        }
        private function update(evt:TweenEvent):void {
            var percent:Number = evt.target.position/time;
            slider.update(percent*100);
        }
        private function complete(evt:TweenEvent):void {
            playBtn.visible = true;
            pauseBtn.visible = false;
            pauseBtn.clicked = false;
            stopBtn.enabled = false;
        }
        private function change(evt:CompoEvent):void {
            playBtn.visible = true;
            pauseBtn.visible = false;
            pauseBtn.clicked = false;
            stopBtn.enabled = false;
            //
            itween.stop();
            //
            var duration:Number = evt.value/100*time;
            itween.gotoAndStop(duration);
        }

    }

}


//////////////////////////////////////////////////
// Ballクラス
//////////////////////////////////////////////////

import flash.display.Sprite;
import flash.display.Shape;
import flash.filters.DropShadowFilter;
import flash.filters.GlowFilter;
import flash.geom.Matrix;
import flash.display.GradientType;
import flash.display.SpreadMethod;
import flash.display.InterpolationMethod;
import flash.display.BlendMode;

class Ball extends Sprite {
    private var radius:uint;
    private var color:uint;
    private var ball:Sprite;
    private var base:Shape;
    private var shadow:Shape;
    private var light:Shape;
    private var reflection:Shape;
    private var shade:Shape;
    private static var bColor:uint = 0xFFFFFF;
    private static var sColor:uint = 0x000000;
    private var _scale:Number = 1;

    public function Ball(r:uint, c:uint) {
        radius = r;
        color = c;
        draw();
    }

    private function draw():void {
        shade = new Shape();
        addChild(shade);
        shade.y = radius;
        createShade();
        ball = new Sprite();
        addChild(ball);
        base = new Shape();
        ball.addChild(base);
        shadow = new Shape();
        ball.addChild(shadow);
        light = new Shape();
        ball.addChild(light);
        reflection = new Shape();
        ball.addChild(reflection);
        createBase();
        createShadow();
        createLight();
        createReflect();
    }
    private function createBase():void {
        base.graphics.clear();
        base.graphics.beginFill(color, 0.8);
        base.graphics.drawCircle(0, 0, radius);
        base.graphics.endFill();
    }
    private function createShadow():void {
        var colors:Array = [sColor, sColor, sColor];
        var alphas:Array = [0, 0.2, 0.3];
        var ratios:Array = [0, 191, 255];
        var matrix:Matrix = new Matrix();
        matrix.createGradientBox(radius*3.2, radius*3.2, 0, -radius*2, -radius*2);
        shadow.graphics.beginGradientFill(GradientType.RADIAL, colors, alphas, ratios, matrix, SpreadMethod.PAD, InterpolationMethod.RGB, 0);
        shadow.graphics.drawCircle(0, 0, radius);
        shadow.graphics.endFill();
        shadow.blendMode = BlendMode.HARDLIGHT;
    }
    private function createLight():void {
        var colors:Array = [bColor, bColor, bColor];
        var alphas:Array = [1, 0.2, 0];
        var ratios:Array = [0, 191, 255];
        var matrix:Matrix = new Matrix();
        matrix.createGradientBox(radius*3.2, radius*3.2, 0, -radius*2, -radius*2);
        light.graphics.beginGradientFill(GradientType.RADIAL, colors, alphas, ratios, matrix, SpreadMethod.PAD, InterpolationMethod.RGB, 0);
        light.graphics.drawCircle(0, 0, radius);
        light.graphics.endFill();
        light.blendMode = BlendMode.OVERLAY;
    }
    private function createReflect():void {
        var colors:Array = [bColor, bColor];
        var alphas:Array = [0.7, 0];
        var ratios:Array = [0, 191];
        var matrix:Matrix = new Matrix();
        var w:Number = radius*1.44;
        var h:Number = radius*1.35;
        var yOffset:Number = radius*0.95;
        matrix.createGradientBox(w, h, 0.5*Math.PI, -w*0.5, -yOffset);
        reflection.graphics.beginGradientFill(GradientType.LINEAR, colors, alphas, ratios, matrix, SpreadMethod.PAD, InterpolationMethod.RGB, 0);
        reflection.graphics.drawEllipse(-w*0.5, -yOffset, w, h);
        reflection.graphics.endFill();
    }
    private function createShade():void {
        shade.graphics.beginFill(sColor, 0.6);
        shade.graphics.drawEllipse(-radius*0.75, -radius*0.1775, radius*1.5, radius*0.375);
        shade.graphics.endFill();
        var shadow:DropShadowFilter = new DropShadowFilter(0, 90, sColor, 0.5, radius*0.15, radius*0.15, 1, 3, false, false, true);
        shade.filters = [shadow];
    }

}


//////////////////////////////////////////////////
//     Sliderクラス
//////////////////////////////////////////////////

import flash.display.Sprite;
import flash.display.Shape;
import flash.filters.DropShadowFilter;
import flash.filters.GlowFilter;
import flash.geom.Rectangle;
import flash.geom.Matrix;
import flash.display.GradientType;
import flash.display.SpreadMethod;
import flash.display.InterpolationMethod;
import flash.events.Event;
import flash.events.MouseEvent;

class Slider extends Sprite {
    private var hole:Shape;
    private var line:Sprite;
    private var thumb:Sprite;
    private var light:Shape;
    private var shade:Shape;
    private var base:Shape;
    private var _width:uint = 100;
    private static var bHeight:uint = 30;
    private static var bColor:uint = 0xFFFFFF;
    private static var bgColor:uint = 0x0099FF;
    private static var sColor:uint = 0x000000;
    private static var offColor:uint = 0x999999;
    private var min:Number = 0;
    private var max:Number = 100;
    private var initValue:Number = 0;
    private var blueGlow:GlowFilter;
    private var shadeDrop:DropShadowFilter;
    private var value:Number;
    private var _enabled:Boolean = true;

    public function Slider() {
    }

    public function init(option:Object):void {
        if (option.width != undefined) _width = option.width;
        if (option.min != undefined) min = option.min;
        if (option.max != undefined) max = option.max;
        if (option.init != undefined) initValue = option.init;
        draw();
    }
    private function draw():void {
        shadeDrop = new DropShadowFilter(1, 90, sColor, 0.5, 4, 4, 2, 3, false, false);
        blueGlow = new GlowFilter(bgColor, 0.6, 5, 5, 2, 3, false, true);
        hole = new Shape();
        line = new Sprite();
        thumb = new Sprite();
        shade = new Shape();
        light = new Shape();
        base = new Shape();
        addChild(hole);
        addChild(line);
        addChild(thumb);
        thumb.addChild(shade);
        thumb.addChild(light);
        thumb.addChild(base);
        hole.y = bHeight;
        createGradientHole(hole, _width, 3);
        reset();
        thumb.y = bHeight;
        createThumb(shade, 8, 20, 12, sColor);
        shade.filters = [shadeDrop];
        createThumb(light, 8, 20, 12, bgColor);
        light.filters = [blueGlow];
        createThumb(base, 8, 20, 12, bColor);
        _up();
        enabled = true;
        thumb.mouseChildren = false;
        //
        thumb.cacheAsBitmap = true;
    }
    private function rollOver(evt:MouseEvent):void {
        _over();
    }
    private function rollOut(evt:MouseEvent):void {
        _up();
    }
    private function press(evt:MouseEvent):void {
        _down();
        var rect:Rectangle = new Rectangle(0, bHeight, _width, 0);
        thumb.startDrag(true, rect);
        thumb.addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
        stage.addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
        stage.addEventListener(Event.MOUSE_LEAVE, leave, false, 0, true);
        thumb.addEventListener(Event.ENTER_FRAME, change, false, 0, true);
    }
    private function release(evt:MouseEvent):void {
        _up();
        thumb.stopDrag();
        checkValue();
        var e:CompoEvent = new CompoEvent(CompoEvent.SELECT, value);
        dispatchEvent(e);
        thumb.removeEventListener(MouseEvent.MOUSE_UP, release);
        stage.removeEventListener(MouseEvent.MOUSE_UP, release);
        stage.removeEventListener(Event.MOUSE_LEAVE, leave);
        thumb.removeEventListener(Event.ENTER_FRAME, change);
    }
    private function leave(evt:Event):void {
        _up();
        thumb.stopDrag();
        checkValue();
        var e:CompoEvent = new CompoEvent(CompoEvent.SELECT, value);
        dispatchEvent(e);
        thumb.removeEventListener(MouseEvent.MOUSE_UP, release);
        stage.removeEventListener(MouseEvent.MOUSE_UP, release);
        stage.removeEventListener(Event.MOUSE_LEAVE, leave);
        thumb.removeEventListener(Event.ENTER_FRAME, change);
    }
    private function _up():void {
        light.visible = false;
    }
    private function _over():void {
        light.visible = true;
    }
    private function _down():void {
        light.visible = true;
    }
    private function _off():void {
        light.visible = false;
    }
    private function change(evt:Event):void {
        _down();
        checkValue();
        var e:CompoEvent = new CompoEvent(CompoEvent.CHANGE, value);
        dispatchEvent(e);
    }
    private function checkValue():void {
        value = min + Math.round(thumb.x/_width*(max-min));
    }
    public function update(v:Number):void {
        value = v;
        thumb.x = _width*(value-min)/(max-min);
    }
    public function get enabled():Boolean {
        return _enabled;
    }
    public function set enabled(param:Boolean):void {
        _enabled = param;
        if (!_enabled) _off();
        thumb.buttonMode = _enabled;
        thumb.mouseEnabled = _enabled;
        thumb.useHandCursor = _enabled;
        if (_enabled) {
            thumb.addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
            thumb.addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
            thumb.addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
            thumb.addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
        } else {
            thumb.removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
            thumb.removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
            thumb.removeEventListener(MouseEvent.MOUSE_DOWN, press);
            thumb.removeEventListener(MouseEvent.MOUSE_UP, release);
        }
    }
    public function reset():void {
        thumb.x = _width*(initValue-min)/(max-min);
        value = initValue;
    }
    private function createThumb(target:Shape, w:uint, h:uint, y:uint, color:uint, alpha:Number = 1):void {
        target.graphics.beginFill(color, alpha);
        target.graphics.drawRoundRect(-w*0.5, -y, w, h, w);
        target.graphics.endFill();
    }
    private function createGradientHole(target:Shape, w:uint, c:Number):void {
        var colors:Array = [0x000000, 0x000000];
        var alphas:Array = [0.4, 0];
        var ratios:Array = [0, 255];
        var matrix:Matrix = new Matrix();
        matrix.createGradientBox(w+c*2, c*2, 0.5*Math.PI, -c, -c);
        target.graphics.beginGradientFill(GradientType.LINEAR, colors, alphas, ratios, matrix, SpreadMethod.PAD, InterpolationMethod.RGB, 0);
        target.graphics.drawRoundRect(-c, -c, w+c*2, c*2, c*2);
        target.graphics.endFill();
    }

}


//////////////////////////////////////////////////
// IconBtnクラス
//////////////////////////////////////////////////

import flash.display.Sprite;
import flash.display.Shape;
import flash.filters.GlowFilter;
import flash.events.MouseEvent;
import flash.geom.ColorTransform;

class IconBtn extends Sprite {
    public var id:uint;
    private var shade:Shape;
    private var bottom:Shape;
    private var light:Shape;
    private var base:Shape;
    private var icon:Shape;
    private var _width:uint = 60;
    private static var _height:uint = 20;
    private static var corner:uint = 5;
    private var type:uint = 1;
    private static var bColor:uint = 0xFFFFFF;
    private static var sColor:uint = 0x000000;
    private static var upColor:uint = 0x666666;
    private static var overColor:uint = 0x333333;
    private static var offColor:uint = 0x999999;
    private static var upColorTrans:ColorTransform;
    private static var overColorTrans:ColorTransform;
    private static var offColorTrans:ColorTransform;
    private var cColor:uint = 0x0099FF;
    private var colorGlow:GlowFilter;
    private var shadeGlow:GlowFilter;
    private var _clicked:Boolean = false;
    private var _enabled:Boolean = true;

    public function IconBtn(Icon:Class) {
        icon = new Icon();
    }

    public function init(option:Object):void {
        if (option.id != undefined) id = option.id;
        if (option.width != undefined) _width = option.width;
        if (option.type != undefined) type = option.type;
        if (option.color != undefined) cColor = option.color;
        draw();
    }
    private function draw():void {
        switch (type) {
        case 1 :
            bColor = 0xFFFFFF;
            sColor = 0x000000;
            upColor = 0x666666;
            overColor = 0x333333;
            offColor = 0x999999;
            break;
        case 2 :
            bColor = 0x000000;
            sColor = 0xFFFFFF;
            upColor = 0x666666;
            overColor = 0x999999;
            offColor = 0x333333;
            break;
        }
        colorGlow = new GlowFilter(cColor, 0.6, 5, 5, 2, 3, false, true);
        shadeGlow = new GlowFilter(sColor, 0.3, 4, 4, 2, 3, false, true);
        upColorTrans = new ColorTransform();
        upColorTrans.color = upColor;
        overColorTrans = new ColorTransform();
        overColorTrans.color = overColor;
        offColorTrans = new ColorTransform();
        offColorTrans.color = offColor;
        shade = new Shape();
        bottom = new Shape();
        light = new Shape();
        base = new Shape();
        addChild(shade);
        addChild(bottom);
        addChild(light);
        addChild(base);
        addChild(icon);
        createBase(shade, _width, _height, corner, sColor);
        shade.filters = [shadeGlow];
        createBase(bottom, _width, _height, corner, sColor, 0.3);
        createBase(light, _width, _height, corner, cColor);
        light.filters = [colorGlow];
        createBase(base, _width, _height, corner, bColor);
        icon.y = -1;
        enabled = true;
        mouseChildren = false;
    }
    private function rollOver(evt:MouseEvent):void {
        _over();
    }
    private function rollOut(evt:MouseEvent):void {
        _up();
    }
    private function press(evt:MouseEvent):void {
        _down();
    }
    private function release(evt:MouseEvent):void {
        _up();
    }
    private function click(evt:MouseEvent):void {
    }
    private function _up():void {
        icon.y = -1;
        icon.transform.colorTransform = upColorTrans;
        base.y = -1;
        light.visible = false;
        light.y = -1;
    }
    private function _over():void {
        icon.y = -1;
        icon.transform.colorTransform = overColorTrans;
        base.y = -1;
        light.visible = true;
        light.y = -1;
    }
    private function _down():void {
        icon.y = 0;
        icon.transform.colorTransform = overColorTrans;
        base.y = 0;
        light.visible = true;
        light.y = 0;
    }
    private function _off():void {
        icon.y = 0;
        icon.transform.colorTransform = offColorTrans;
        base.y = 0;
        light.visible = false;
        light.y = 0;
    }
    public function get clicked():Boolean {
        return _clicked;
    }
    public function set clicked(param:Boolean):void {
        _clicked = param;
        if (_clicked) {
            _down();
            removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
            removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
            removeEventListener(MouseEvent.MOUSE_DOWN, press);
            removeEventListener(MouseEvent.MOUSE_UP, release);
        } else {
            _up();
            addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
            addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
            addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
            addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
        }
    }
    public function get enabled():Boolean {
        return _enabled;
    }
    public function set enabled(param:Boolean):void {
        _enabled = param;
        buttonMode = _enabled;
        mouseEnabled = _enabled;
        useHandCursor = _enabled;
        if (_enabled) {
            _up();
            addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
            addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
            addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
            addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
            addEventListener(MouseEvent.CLICK, click, false, 0, true);
        } else {
            _off();
            removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
            removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
            removeEventListener(MouseEvent.MOUSE_DOWN, press);
            removeEventListener(MouseEvent.MOUSE_UP, release);
            removeEventListener(MouseEvent.CLICK, click);
        }
    }
    private function createBase(target:Shape, w:uint, h:uint, c:uint, color:uint, alpha:Number = 1):void {
        target.graphics.beginFill(color, alpha);
        target.graphics.drawRoundRect(-w*0.5, -h*0.5, w, h, c*2);
        target.graphics.endFill();
    }

}


//////////////////////////////////////////////////
// Iconクラス
//////////////////////////////////////////////////

import flash.display.Shape;
//import sketchbook.graphics.GraphicsHelper;

class PlayIcon extends Shape {
    private static var bColor:uint = 0x000000;

    public function PlayIcon() {
        draw();
    }

    private function draw():void {
        graphics.beginFill(bColor);
        graphics.moveTo(-4, -6);
        graphics.lineTo(-4, 6);
        graphics.lineTo(8, 0);
        graphics.endFill();
    }

}

class PauseIcon extends Shape {
    private static var bColor:uint = 0x000000;

    public function PauseIcon() {
        draw();
    }

    private function draw():void {
        graphics.beginFill(bColor);
        graphics.drawRect(-5, -5, 4, 10);
        graphics.endFill();
        graphics.beginFill(bColor);
        graphics.drawRect(3, -5, 4, 10);
        graphics.endFill();
    }

}

class StopIcon extends Shape {
    private static var bColor:uint = 0x000000;

    public function StopIcon() {
        draw();
    }

    private function draw():void {
        graphics.beginFill(bColor);
        graphics.drawRect(-5, -5, 10, 10);
        graphics.endFill();
    }

}


//////////////////////////////////////////////////
// CompoEventクラス
//////////////////////////////////////////////////

import flash.events.Event;

class CompoEvent extends Event {
    public static const SELECT:String = "select";
    public static const CHANGE:String = "change";
    public var value:*;

    public function CompoEvent(type:String, value:*) {
        super(type);
        this.value = value;
    }

    public override function clone():Event {
        return new CompoEvent(type, value);
    }

}