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Dead Code Preservation :: Archived AS3 works from wonderfl.net

ほっとくと消える

がべじちゃんお掃除してくれるだろうか・・・
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by Susisu 29 Jul 2011
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package {
    import flash.geom.Point;
    import flash.filters.ColorMatrixFilter;
    import flash.text.TextField;
    import flash.events.Event;
    import flash.display.Sprite;
    import flash.display.BitmapData;
    import flash.display.Bitmap;
    import net.hires.debug.Stats;
    [SWF(width="465",height="465",backgroundColor="0x000000",frameRate="60")]
    public class FlashTest extends Sprite {
        private var tf:TextField;
        private var eff:BitmapData;
        private var bmp:Bitmap;
        private var cmf:ColorMatrixFilter;
        public function FlashTest() {
            addEventListener(Event.ENTER_FRAME,onEnterFrame);
            tf=new TextField();
            tf.textColor=0xffffff;
            addChild(tf);
            tf.text=numChildren.toString();
            eff=new BitmapData(465,465,true,0x00000000);
            bmp=new Bitmap(eff);
            addChild(bmp);
            cmf=new ColorMatrixFilter([
                1,0,0,0,-64,
                0,1,0,0,0,
                0,0,1,0,-16,
                0,0,0,0.49,0
            ]);
            var stats:Stats=new Stats();
            stats.y=350;
            addChild(stats);
        }
        private function onEnterFrame(e:Event):void{
            eff.applyFilter(eff,eff.rect,new Point(0,0),cmf);
            var t:Test=new Test(465/2,465);
            addChild(t);
            t=null;
            tf.text=numChildren.toString();
            eff.draw(this);
        }

    }
}
import flash.display.Graphics;
import flash.display.Sprite;
import flash.events.Event;
class Test extends Sprite{
    private var _parent:Sprite;
    private var c:int;
    private var px:Number;
    private var py:Number;
    private var sx:Number;
    private var sy:Number;
    public function Test(x:Number,y:Number){
        _parent=null;
        this.x=x;
        this.y=y;
        c=0;
        var g:Graphics=graphics;
        g.beginFill(0xffffff);
        g.moveTo(0,0);
        g.lineTo(-8,16);
        g.lineTo(0,4);
        g.lineTo(8,16);
        g.endFill();
        g.beginFill(0xffffff);
        g.drawEllipse(-2,16,4,8);
        g.endFill();
        px=Math.random()*(465+400)-200;
        py=Math.random()*100;
        rotation=90+Math.atan2(py-465,px-465/2)*180/Math.PI;
        addEventListener(Event.ADDED_TO_STAGE,onAddedToStage);
    }
    private function onAddedToStage(event:Event):void{
        _parent=Sprite(parent);
        sx=x;
        sy=y;
        removeEventListener(Event.ADDED_TO_STAGE,onAddedToStage);
        addEventListener(Event.ENTER_FRAME,onEnterFrame);
    }
    private function onEnterFrame(event:Event):void{
        var ox:Number=x;
        var oy:Number=y;
        var t:Number=c/100;
        var qx:Number=sx*(1-t)+px*t;
        var qy:Number=sy*(1-t)+py*t;
        var rx:Number=px*(1-t)+(465/2)*t;
        var ry:Number=py*(1-t)+0*t;
        x=qx*(1-t)+rx*t;
        y=qy*(1-t)+ry*t;
        rotation=90+Math.atan2(y-oy,x-ox)*180/Math.PI;
        c++;
        if(c>=105){
            graphics.clear();
            removeEventListener(Event.ENTER_FRAME,onEnterFrame);
            parent.removeChild(this);
        }
    }
}