forked from: ParticleEffect2
//////////////////////////////////////////////////////////////////////////////
外部画像を1pxごとに表示[2]
(1)http://wonderfl.kayac.com/code/126732a59894091b319c6685d9708ed00b63a809
(2)http://wonderfl.kayac.com/code/0a0b187cfee8ac0c84aaa5858906970adc9168b2
(1)のコードを参考に、(2)を調整
//////////////////////////////////////////////////////////////////////////////
// forked from twistcube's ParticleEffect2
////////////////////////////////////////////////////////////////////////////////
//
// 外部画像を1pxごとに表示[2]
//
// (1)http://wonderfl.kayac.com/code/126732a59894091b319c6685d9708ed00b63a809
// (2)http://wonderfl.kayac.com/code/0a0b187cfee8ac0c84aaa5858906970adc9168b2
//
// (1)のコードを参考に、(2)を調整
//
////////////////////////////////////////////////////////////////////////////////
package
{
import flash.display.* ;
import flash.events.* ;
import flash.filters.ColorMatrixFilter ;
import flash.net.* ;
import flash.system.* ;
import flash.utils.getTimer ;
import flash.geom.ColorTransform ;
[SWF(width="500", height="500", backgroundColor="0x000000", frameRate="30")]
public class ParticleEffect2 extends Sprite
{
private var _loader:Loader ;
private var _loaderInfo:LoaderInfo ;
private var _particleList:ParticleList ;
private var _canvas:BitmapData ;
private var _startTime:int ;
public function ParticleEffect2( )
{
init( ) ;
}
private function init( ):void
{
stage.scaleMode = StageScaleMode.NO_SCALE ;
stage.align = StageAlign.TOP_LEFT ;
stage.quality = StageQuality.LOW ;
Security.loadPolicyFile( "http://www.twist-cube.com/wonderfl/crossdomain.xml" ) ;
var loaderContext:LoaderContext = new LoaderContext( ) ;
loaderContext.checkPolicyFile = true ;
_loader = new Loader( ) ;
_loader.load( new URLRequest( "http://www.twist-cube.com/wonderfl/logo02.png" ), loaderContext ) ;
_loaderInfo = _loader.contentLoaderInfo ;
_loaderInfo.addEventListener( Event.COMPLETE, onLoadComplete ) ;
}
private function onLoadComplete( event:Event ):void
{
_loaderInfo.removeEventListener( Event.COMPLETE, onLoadComplete ) ;
var nStartX:Number = Math.floor( ( stage.stageWidth - _loader.width ) / 2 ) ;
var nStartY:Number = Math.floor( ( stage.stageHeight - _loader.height ) / 2 ) ;
_particleList = new ParticleList( _loader ) ;
var current:Particle ;
var nLength:uint = _particleList.list.length ;
for ( var i:uint = 0; i < nLength; i++ )
{
current = _particleList.list[ i ] ;
current.x = nStartX + current.tx ;
current.y = nStartY + current.ty - stage.stageHeight - 5000 * Math.random( ) ;
}
_canvas = new BitmapData( stage.stageWidth, stage.stageHeight, true, 0xFFFFFFFF ) ;
addChild( new Bitmap( _canvas ) ) ;
_startTime = getTimer( ) ;
addEventListener( Event.ENTER_FRAME, onRender );
}
private function onRender( event:Event ):void
{
var nStartX:Number = Math.floor( ( stage.stageWidth - _loader.width ) / 2 ) ;
var nStartY:Number = Math.floor( ( stage.stageHeight - _loader.height ) / 2 ) ;
var current:Particle ;
var nLength:uint = _particleList.list.length ;
var now:int = getTimer( ) ;
var wait:Number ;
_canvas.lock( ) ;
//_canvas.fillRect( _canvas.rect, 0xFFFFFFFF ) ;
var nTargetX:Number ;
var nTargetY:Number ;
var nDiffX:Number ;
var nDiffY:Number ;
var nStepX:Number ;
var nStepY:Number ;
for ( var i:uint = 0; i < nLength; i++ )
{
current = _particleList.list[ i ] ;
// 下から吸着させる
wait = ( 1 - ( current.ty / _loader.height ) ) * 8000 ;
if ( _startTime + wait > now ) continue ;
nTargetX = nStartX + current.tx ;
nTargetY = nStartY + current.ty ;
nDiffX = nTargetX - current.x ;
nDiffY = nTargetY - current.y ;
nStepX = nDiffX * .2 ;
nStepY = nDiffY * .2 ;
if ( Math.abs( nDiffX ) < 1 )
{
current.x = nTargetX ;
}
else
{
current.x += nStepX ;
}
if ( Math.abs( nTargetY ) < 1 )
{
current.y = nStartY ;
}
else
{
current.y += nStepY ;
}
_canvas.setPixel( current.x, current.y, current.color ) ;
}
_canvas.unlock( ) ;
_canvas.colorTransform( _canvas.rect, new ColorTransform( 1, 1, 1, 1, 15, 15, 15 ) );
}
}
}
import flash.display.* ;
import flash.geom.ColorTransform;
import flash.geom.Matrix;
import flash.geom.Rectangle;
class ParticleList
{
private var _originImage:DisplayObject ;
private var _list:Array = new Array( ) ;
public function ParticleList( _originImage:DisplayObject )
{
this._originImage = _originImage ;
init( ) ;
}
private function init( ):void
{
var nW:Number = _originImage.width ;
var nH:Number = _originImage.height
var originBitmapData:BitmapData = new BitmapData( _originImage.width, _originImage.height, true, 0xFFFFFFFF ) ;
originBitmapData.draw( _originImage ) ;
var originBitmap:Bitmap = new Bitmap( originBitmapData ) ;
for ( var i:uint = 0; i < nW; i++ )
{
for ( var j:int = 0; j < nH; j++ )
{
var color:uint = originBitmapData.getPixel32( i, j ) ;
if ( color == 0xFFFFFFFF ) continue ;
_list.push( new Particle( i, j, color ) ) ;
}
}
}
public function get list( ):Array
{
return _list ;
}
public function set list( _list:Array ):void
{
this._list = _list ;
}
}
class Particle
{
public var tx:Number = 0 ;
public var ty:Number = 0 ;
public var x:Number = 0 ;
public var y:Number = 0 ;
public var color:int = 0 ;
public function Particle( x:Number, y:Number, color:int )
{
this.tx = x ;
this.ty = y ;
this.x = x ;
this.y = y ;
this.color = color ;
}
}