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Dead Code Preservation :: Archived AS3 works from wonderfl.net

貼ロワ forked from: Hello World!!!

forked from: nitoyon's ""Hello World!!!"
/**
 * Copyright otias ( http://wonderfl.net/user/otias )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/2KTC
 */

// forked from otias's 貼り絵 forked from: Hello World!!!
//forked from: nitoyon's ""Hello World!!!"

package{
    import flash.display.Sprite;
	import flash.display.DisplayObject;
	import flash.display.BitmapData;
    import flash.text.TextField;
    import flash.geom.*;
	import caurina.transitions.Tweener;

    public class DotTypo extends Sprite{
        private var bd:BitmapData;
		
        public function DotTypo():void{
            var tf:TextField = new TextField();
            tf.textColor = 0x000000;
            tf.text = "ハロー\nワールド";
            tf.autoSize = "left";
			
			bd = new BitmapData(tf.width, tf.height, false, 0xFFFFFF);
            bd.draw(tf);
			
			var canvas:Sprite = new Sprite();
			canvas.y = 100;
			addChild(canvas);
			
			var a:Array = new Array();
            for(var i:int = 0; i < bd.width; i++){
                for(var j:int = 0; j < bd.height; j++){
					Tweener.addTween(randomize(canvas.addChild(new Rect(bd.getPixel(i, j)))), 
                        {
                            x: i * 9,
                            y: j * 9,
                            scaleX: 1,
                            scaleY: 1,
                            alpha: 1,
                            delay: 0.7 + Math.random() * 4,
                            time: 1
                        }
                    );
                }
            }
        }
		
        private function randomize(d:DisplayObject):DisplayObject{
            d.x = Math.random() * stage.stageWidth;
            d.y = Math.random() * stage.stageHeight;
            d.alpha = 0;
            return d;
        }
    }
}


import flash.display.*;
import flash.geom.ColorTransform;

class Rect extends Shape{
    public function Rect(color:uint):void{
		if(color >= 0xC5C5C5) { return; }
		graphics.lineStyle(2, 0xFFFFFF);
        graphics.beginFill(color);
        graphics.drawRect(0, 0, 10, 10);
        graphics.endFill();
        var ct:ColorTransform = transform.colorTransform;
        ct.redOffset = -100;
        ct.greenOffset = 100;
        ct.blueOffset = -35;
        transform.colorTransform = ct;
		blendMode = BlendMode.LAYER;
		rotation = Math.random() * 45;
		scaleX = scaleY = 45;
    }
}