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Dead Code Preservation :: Archived AS3 works from wonderfl.net

3D Point Modifier

//PLANE PART the first plane is attracted by one point on his middle, the point attract all vertice around 60x2 pixel
            //the second plane is attracted by one point on his middle too, the point attract all vertice around 30x2 pixel

//FFD Box part  a smoothed cube ( look like a sphere ) is attracted by 8 points represented by a box
            //in 3dsMax you can do that with the FFD2x2 modifier
Get Adobe Flash player
by Seraf_NSS 04 Oct 2010
/**
 * Copyright Seraf_NSS ( http://wonderfl.net/user/Seraf_NSS )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/24bT
 */

package {
    import org.papervision3d.materials.WireframeMaterial;
    import caurina.transitions.Tweener;

    import org.papervision3d.core.geom.renderables.Vertex3D;
    import org.papervision3d.core.math.Number3D;
    import org.papervision3d.objects.DisplayObject3D;
    import org.papervision3d.objects.primitives.Plane;
    import org.papervision3d.view.BasicView;

    import flash.events.Event;

    [SWF(backgroundColor="#FFFFFF", frameRate="30")]
    /*
    have fun 
    
    Seraf aka jerome birembaut
    twitter: Seraf_NSS
    web: http://www.not-so-stupid.com 
    */
    public class Main extends BasicView {

        private var group : DisplayObject3D;
        private var box : Box;
        private var boxS : BoxSmooth;
        private var arrVert : Vector.<PointAttractor>;
        
        private var init1 : Number3D;
        private var init2 : Number3D;
        private var init3 : Number3D;
        private var plane : Plane;
        private var planePoint : PointAttractor;
        private var plane2 : Plane;
        private var planePoint2 : PointAttractor;

        public function Main() {
           super(500,400, false, true);
         // Wonderfl.capture_delay(10);
           init();
        }
  
        private function init():void {
            group=new DisplayObject3D();
            scene.addChild(group);

            //PLANE PART the first plane is attracted by one point on his middle, the point attract all vertice around 60x2 pixel
            //the second plane is attracted by one point on his middle too, the point attract all vertice around 30x2 pixel
            //
            plane=new Plane(new WireframeMaterial(0,100,0.2),100,100,10,10);
            plane.x=250;
            plane.y=150;
            plane.rotationY=180;
            group.addChild(plane);
            planePoint=new PointAttractor(new Vertex3D(),60);
            var lp:int=plane.geometry.vertices.length;
            while(lp--){
                   plane.geometry.vertices[lp].extra={gizmoCount:0,gizmoWeight:0};
                   planePoint.addVertex(plane.geometry.vertices[lp]);
            }
             
            plane2=new Plane(new WireframeMaterial(0,100,0.2),100,100,10,10);
            plane2.x=250;
            plane2.rotationY=180;
            group.addChild(plane2);
            planePoint2=new PointAttractor(new Vertex3D(),30);
            lp=plane2.geometry.vertices.length;
            while(lp--){
                    plane2.geometry.vertices[lp].extra={gizmoCount:0,gizmoWeight:0};
                    planePoint2.addVertex(plane2.geometry.vertices[lp]);
            }
             
             
            //FFD Box part  a smoothed cube ( look like a sphere ) is attracted by 8 points represented by a box
            //in 3dsMax you can do that with the FFD2x2 modifier
            box=new Box();
            group.addChild(box);
            
            boxS=new BoxSmooth(new WireframeMaterial(0,100,0.2));
            group.addChild(boxS);

            arrVert=new Vector.<PointAttractor>();
            var l:int = box.verts.length;
            var l2:int = boxS.verts.length;
            var l3:int;
            var ff:PointAttractor;
            var vert:Vertex3D;
 
            l3=int(l2);
            while(l3--) boxS.verts[l3].extra={gizmoCount:0,gizmoWeight:0};

            while(l--){
                vert=box.verts[l];
               
                l3=int(l2);
                ff=new PointAttractor(vert,Math.sqrt( vert.x*vert.x + vert.y*vert.y + vert.z*vert.z ));
                arrVert.push(ff);
                while(l3--)ff.addVertex(boxS.verts[l3]);
   
            }

            camera.x = 1000;
            camera.y = 1000; 
            camera.z = 2000;
            camera.focus = 100;
            camera.zoom = 10;
            camera.target = box;
            
            //let's try it
               init1=box.verts[1].toNumber3D();
               init2=box.verts[2].toNumber3D();
            init3=box.verts[3].toNumber3D();
           
           
            activMotion();
            startRendering();
            onRenderTick();
        }
          public function activMotion():void{
           
           Tweener.addTween(planePoint._gizmo,{x:0,y:0,z:0,time:1,delay:1, transition:"easeOutQuart"});    
            Tweener.addTween(planePoint._gizmo,{x:Math.random()*500-250,y:Math.random()*500-250,z:Math.random()*500-250,time:1, transition:"easeOutQuart"});
            
            
            
            Tweener.addTween(box.verts[1],{x:init1.x,y:init1.y,z:init1.z,time:1,delay:1, transition:"easeOutQuart"});    
            Tweener.addTween(box.verts[1],{x:init1.x+Math.random()*500-250,y:init1.y+Math.random()*500-250,z:init1.z+Math.random()*500-250,time:1, transition:"easeOutQuart"});
            
            Tweener.addTween(box.verts[2],{x:init2.x,y:init2.y,z:init2.z,time:1,delay:1, transition:"easeOutQuart"});    
            Tweener.addTween(box.verts[2],{x:init2.x+Math.random()*500-250,y:init2.y+Math.random()*500-250,z:init2.z+Math.random()*500-250,time:1, transition:"easeOutQuart"});
            
            Tweener.addTween(box.verts[3],{x:init3.x,y:init3.y,z:init3.z,time:1,delay:1, transition:"easeOutQuart",onComplete:activMotion});    
            Tweener.addTween(box.verts[3],{x:init3.x+Math.random()*500-250,y:init3.y+Math.random()*500-250,z:init3.z+Math.random()*500-250,time:1, transition:"easeOutQuart"});
            
        }
 
        protected override function onRenderTick(event:Event=null):void{
           var vert:Vertex3D;
           var l:int=boxS.verts.length;
              while(l--){
                  vert=boxS.verts[l];
                  if(vert.extra.gizmoCount>0){
                     vert.x=0;
                       vert.y=0;
                       vert.z=0;
                  }
                }

            l = arrVert.length;
            var ff:PointAttractor;
            while(l--){
                ff=arrVert[l];
               
               // ff._gizmo.x--;
                ff.update();  
            }
            
             l=plane.geometry.vertices.length;
              while(l--){
                  vert=plane.geometry.vertices[l];
                  if(vert.extra.gizmoCount>0){
                     vert.x=0;
                       vert.y=0;
                       vert.z=0;
                  }
                }
             planePoint.update();  
            
             l=plane2.geometry.vertices.length;
              while(l--){
                  vert=plane2.geometry.vertices[l];
                  if(vert.extra.gizmoCount>0){
                     vert.x=0;
                       vert.y=0;
                       vert.z=0;
                  }
                }
                planePoint2._gizmo.x= planePoint._gizmo.x;
                planePoint2._gizmo.y= planePoint._gizmo.y;
                planePoint2._gizmo.z= planePoint._gizmo.z;
             planePoint2.update();  
            
            
            super.onRenderTick(event);
        }  
    }
}

import org.papervision3d.core.geom.*;
import org.papervision3d.core.geom.renderables.Triangle3D;
import org.papervision3d.core.geom.renderables.Vertex3D;
import org.papervision3d.core.math.Number3D;
import org.papervision3d.core.math.NumberUV;
import org.papervision3d.core.proto.*;

class PointAttractor {
    private var gizmo : Vertex3D;
    private var verts : Vector.<Object>;
    private var radius : Number; 

    public function PointAttractor(vert:Vertex3D,r:Number) {
        gizmo = vert;
        radius=r;
        verts=new Vector.<Object>();
    }

    public function addVertex(vert:Vertex3D) : void {
        var num3d:Number3D=Number3D.sub( gizmo.toNumber3D(),vert.toNumber3D()  );
        var d:Number=Math.sqrt( num3d.x*num3d.x + num3d.y*num3d.y + num3d.z*num3d.z );

        if(d<radius){
                    
            var weight:Number=1-d/radius;
            num3d.normalize();
            num3d.multiplyEq(radius);
            verts.push({v:vert,d:d,w:weight,init:Number3D.sub(gizmo.toNumber3D(),num3d),from:vert.toNumber3D()});
            
            
            vert.extra.gizmoCount++;
            vert.extra.gizmoWeight+=weight;
        }
    }
    
    public function update() : void {
        var l:int = verts.length;
            var v:Object;
            var num3d:Number3D;
            while(l--){
                v=verts[l];
                num3d=Number3D.sub(gizmo.toNumber3D(),v.init);
               
                num3d.multiplyEq(v.w);
                v.v.x+=(v.init.x+num3d.x)*v.w/v.v.extra.gizmoWeight;
                v.v.y+=(v.init.y+num3d.y)*v.w/v.v.extra.gizmoWeight;
                v.v.z+=(v.init.z+num3d.z)*v.w/v.v.extra.gizmoWeight;
            }
    }
    
    public function get _gizmo() : Vertex3D {
        return gizmo;
    }
}

class Box extends TriangleMesh3D
    {

        public var verts :Array;
        public var faceAr:Array;
        public var uvs :Array;

        private function v(x:Number,y:Number,z:Number):void
        {
            verts.push(new Vertex3D(x,y,z));
        }

        private function uv(u:Number,v:Number):void
        {
            uvs.push(new NumberUV(u,v));
        }

        private function f(vn0:int, vn1:int, vn2:int, uvn0:int, uvn1:int,uvn2:int):void
        {
            faceAr.push( new Triangle3D( this, [verts[vn0],verts[vn1],verts[vn2] ], null, [uvs[uvn0],uvs[uvn1],uvs[uvn2]] ) );
        }

        public function Box( material:MaterialObject3D=null )
        {
            super( material, new Array(), new Array(), null );
            verts = this.geometry.vertices;
            faceAr= this.geometry.faces;
            uvs   =new Array();
            v(-50.0,-50.0,49.6404);
            v(50.0,-50.0,49.6404);
            v(-50.0,50.0,49.6404);
            v(50.0,50.0,49.6404);
            v(-50.0,-50.0,-50.3596);
            v(50.0,-50.0,-50.3596);
            v(-50.0,50.0,-50.3596);
            v(50.0,50.0,-50.3596);
            uv(0.0,0.0);
            uv(1.0,0.0);
            uv(0.0,1.0);
            uv(1.0,1.0);
            uv(0.0,0.0);
            uv(1.0,0.0);
            uv(0.0,1.0);
            uv(1.0,1.0);
            uv(0.0,0.0);
            uv(1.0,0.0);
            uv(0.0,1.0);
            uv(1.0,1.0);
            f(0,2,3,9,11,10);
            f(3,1,0,10,8,9);
            f(4,5,7,8,9,11);
            f(7,6,4,11,10,8);
            f(0,1,5,4,5,7);
            f(5,4,0,7,6,4);
            f(1,3,7,0,1,3);
            f(7,5,1,3,2,0);
            f(3,2,6,4,5,7);
            f(6,7,3,7,6,4);
            f(2,0,4,0,1,3);
            f(4,6,2,3,2,0);

            this.geometry.ready = true;
        }

    }
    

    //import org.papervision3d.core.*;






class BoxSmooth extends TriangleMesh3D
    {

        public var verts :Array;
        public var faceAr:Array;
        public var uvs :Array;

        private function v(x:Number,y:Number,z:Number):void
        {
            verts.push(new Vertex3D(x,y,z));
        }

        private function uv(u:Number,v:Number):void
        {
            uvs.push(new NumberUV(u,v));
        }

        private function f(vn0:int, vn1:int, vn2:int, uvn0:int, uvn1:int,uvn2:int):void
        {
            faceAr.push( new Triangle3D( this, [verts[vn0],verts[vn1],verts[vn2] ], null, [uvs[uvn0],uvs[uvn1],uvs[uvn2]] ) );
        }

        public function BoxSmooth( material:MaterialObject3D=null )
        {
            super( material, new Array(), new Array(), null );
            verts = this.geometry.vertices;
            faceAr= this.geometry.faces;
            uvs   =new Array();
            v(-25.463,-25.463,25.5674);
            v(25.463,-25.463,25.5674);
            v(-25.463,25.463,25.5674);
            v(25.463,25.463,25.5674);
            v(-25.463,-25.463,-25.3586);
            v(25.463,-25.463,-25.3586);
            v(-25.463,25.463,-25.3586);
            v(25.463,25.463,-25.3586);
            v(0.0,-2.65607e-007,44.028);
            v(0.0,-4.10553e-006,-43.8192);
            v(0.0,-43.9236,0.104416);
            v(43.9236,-2.18557e-006,0.104412);
            v(0.0,43.9236,0.104408);
            v(-43.9236,-2.18557e-006,0.104412);
            v(-32.1615,-7.79747e-007,32.2659);
            v(0.0,32.1615,32.2659);
            v(32.1615,-7.79747e-007,32.2659);
            v(0.0,-32.1615,32.2659);
            v(0.0,-32.1615,-32.057);
            v(32.1615,-3.59139e-006,-32.057);
            v(0.0,32.1615,-32.057);
            v(-32.1615,-3.59139e-006,-32.057);
            v(32.1615,-32.1615,0.104412);
            v(-32.1615,-32.1615,0.104412);
            v(32.1615,32.1615,0.104412);
            v(-32.1615,32.1615,0.104412);
            v(-16.3194,-16.3194,38.2989);
            v(-16.3194,16.3194,38.2989);
            v(16.3194,16.3194,38.2989);
            v(16.3194,-16.3194,38.2989);
            v(-16.3194,-16.3194,-38.09);
            v(16.3194,-16.3194,-38.09);
            v(16.3194,16.3194,-38.09);
            v(-16.3194,16.3194,-38.09);
            v(-16.3194,-38.1944,16.4239);
            v(16.3194,-38.1944,16.4239);
            v(16.3194,-38.1944,-16.215);
            v(-16.3194,-38.1944,-16.215);
            v(38.1944,-16.3194,16.4239);
            v(38.1944,16.3194,16.4239);
            v(38.1944,16.3194,-16.215);
            v(38.1944,-16.3194,-16.215);
            v(16.3194,38.1944,16.4239);
            v(-16.3194,38.1944,16.4239);
            v(-16.3194,38.1944,-16.215);
            v(16.3194,38.1944,-16.215);
            v(-38.1944,16.3194,16.4239);
            v(-38.1944,-16.3194,16.4239);
            v(-38.1944,-16.3194,-16.215);
            v(-38.1944,16.3194,-16.215);
            v(-29.9479,-15.1042,30.0523);
            v(-17.5347,-3.94617e-007,41.0766);
            v(0.0,-17.5347,41.0766);
            v(-15.1042,-29.9479,30.0523);
            v(-15.1042,29.9479,30.0523);
            v(0.0,17.5347,41.0766);
            v(-29.9479,15.1042,30.0523);
            v(29.9479,15.1042,30.0523);
            v(17.5347,-3.94617e-007,41.0766);
            v(15.1042,29.9479,30.0523);
            v(15.1042,-29.9479,30.0523);
            v(29.9479,-15.1042,30.0523);
            v(-15.1042,-29.9479,-29.8435);
            v(0.0,-17.5347,-40.8678);
            v(-17.5347,-3.97652e-006,-40.8678);
            v(-29.9479,-15.1042,-29.8435);
            v(29.9479,-15.1042,-29.8435);
            v(17.5347,-3.97652e-006,-40.8678);
            v(15.1042,-29.9479,-29.8435);
            v(15.1042,29.9479,-29.8435);
            v(0.0,17.5347,-40.8678);
            v(29.9479,15.1042,-29.8435);
            v(-29.9479,15.1042,-29.8435);
            v(-15.1042,29.9479,-29.8435);
            v(0.0,-40.9722,17.6391);
            v(-17.5347,-40.9722,0.104412);
            v(-29.9479,-29.9479,15.2086);
            v(29.9479,-29.9479,15.2086);
            v(17.5347,-40.9722,0.104412);
            v(0.0,-40.9722,-17.4303);
            v(29.9479,-29.9479,-14.9998);
            v(-29.9479,-29.9479,-14.9998);
            v(40.9722,-1.4191e-006,17.6391);
            v(40.9722,-17.5347,0.104412);
            v(29.9479,29.9479,15.2086);
            v(40.9722,17.5347,0.104412);
            v(40.9722,-2.95204e-006,-17.4303);
            v(29.9479,29.9479,-14.9998);
            v(0.0,40.9722,17.6391);
            v(17.5347,40.9722,0.104412);
            v(-29.9479,29.9479,15.2086);
            v(-17.5347,40.9722,0.104412);
            v(0.0,40.9722,-17.4303);
            v(-29.9479,29.9479,-14.9998);
            v(-40.9722,-1.4191e-006,17.6391);
            v(-40.9722,17.5347,0.104412);
            v(-40.9722,-17.5347,0.104412);
            v(-40.9722,-2.95204e-006,-17.4303);
            uv(0.0,0.0);
            uv(1.0,0.0);
            uv(0.0,1.0);
            uv(1.0,1.0);
            uv(0.0,0.0);
            uv(1.0,0.0);
            uv(0.0,1.0);
            uv(1.0,1.0);
            uv(0.0,0.0);
            uv(1.0,0.0);
            uv(0.0,1.0);
            uv(1.0,1.0);
            uv(0.0,0.0);
            uv(1.0,0.0);
            uv(0.0,1.0);
            uv(1.0,1.0);
            uv(0.0,0.0);
            uv(1.0,0.0);
            uv(0.0,1.0);
            uv(1.0,1.0);
            uv(0.0,0.0);
            uv(1.0,0.0);
            uv(0.0,1.0);
            uv(1.0,1.0);
            uv(0.5,0.5);
            uv(0.5,0.5);
            uv(0.5,0.5);
            uv(0.5,0.5);
            uv(0.5,0.5);
            uv(0.5,0.5);
            uv(1.0,0.5);
            uv(0.5,0.0);
            uv(0.5,1.0);
            uv(0.5,0.0);
            uv(0.0,0.5);
            uv(0.5,0.0);
            uv(0.5,0.0);
            uv(0.5,0.0);
            uv(0.5,0.0);
            uv(0.5,1.0);
            uv(1.0,0.5);
            uv(0.5,1.0);
            uv(0.5,1.0);
            uv(0.5,1.0);
            uv(0.0,0.5);
            uv(0.5,1.0);
            uv(1.0,0.5);
            uv(0.0,0.5);
            uv(0.0,0.5);
            uv(1.0,0.5);
            uv(1.0,0.5);
            uv(0.0,0.5);
            uv(1.0,0.5);
            uv(0.0,0.5);
            uv(0.75,0.25);
            uv(0.75,0.75);
            uv(0.25,0.75);
            uv(0.25,0.25);
            uv(0.25,0.25);
            uv(0.75,0.25);
            uv(0.75,0.75);
            uv(0.25,0.75);
            uv(0.25,0.25);
            uv(0.75,0.25);
            uv(0.75,0.75);
            uv(0.25,0.75);
            uv(0.25,0.25);
            uv(0.75,0.25);
            uv(0.75,0.75);
            uv(0.25,0.75);
            uv(0.25,0.25);
            uv(0.75,0.25);
            uv(0.75,0.75);
            uv(0.25,0.75);
            uv(0.25,0.25);
            uv(0.75,0.25);
            uv(0.75,0.75);
            uv(0.25,0.75);
            uv(1.0,0.25);
            uv(0.75,0.0);
            uv(0.75,0.5);
            uv(0.5,0.25);
            uv(0.75,0.0);
            uv(0.25,0.0);
            uv(0.75,1.0);
            uv(0.75,0.0);
            uv(0.5,0.75);
            uv(1.0,0.75);
            uv(0.25,0.0);
            uv(0.0,0.75);
            uv(0.75,0.0);
            uv(0.25,0.5);
            uv(0.25,1.0);
            uv(0.25,0.0);
            uv(0.25,0.0);
            uv(0.75,0.0);
            uv(0.0,0.25);
            uv(0.25,0.0);
            uv(0.25,0.0);
            uv(0.25,1.0);
            uv(0.5,0.25);
            uv(0.25,0.5);
            uv(0.0,0.25);
            uv(0.75,1.0);
            uv(1.0,0.25);
            uv(0.25,1.0);
            uv(0.75,0.5);
            uv(0.75,0.0);
            uv(0.75,1.0);
            uv(0.75,1.0);
            uv(0.25,1.0);
            uv(0.5,0.75);
            uv(1.0,0.75);
            uv(0.75,1.0);
            uv(0.0,0.75);
            uv(0.25,1.0);
            uv(0.25,1.0);
            uv(0.75,1.0);
            uv(0.5,0.25);
            uv(0.25,0.5);
            uv(0.0,0.25);
            uv(1.0,0.25);
            uv(1.0,0.25);
            uv(0.0,0.25);
            uv(0.75,0.5);
            uv(0.5,0.75);
            uv(1.0,0.75);
            uv(0.0,0.75);
            uv(0.0,0.75);
            uv(1.0,0.75);
            uv(0.5,0.25);
            uv(0.25,0.5);
            uv(1.0,0.25);
            uv(0.0,0.25);
            uv(0.75,0.5);
            uv(0.5,0.75);
            uv(1.0,0.75);
            uv(0.0,0.75);
            uv(0.5,0.25);
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