forked from: [PV3D] Fireworks (added random particle distribution)
/**
* Copyright yonatan ( http://wonderfl.net/user/yonatan )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/1bY5
*/
// forked from clockmaker's [PV3D] Fireworks
package
{
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.geom.*;
import flash.filters.*;
import org.papervision3d.cameras.*;
import org.papervision3d.materials.*;
import org.papervision3d.objects.*;
import org.papervision3d.objects.primitives.*
import org.papervision3d.view.*;
import org.papervision3d.view.layer.*;
import org.papervision3d.core.render.filter.*;
import org.papervision3d.core.effects.*;
import org.papervision3d.core.effects.utils.*;
import org.papervision3d.core.math.Number3D;
import caurina.transitions.Tweener;
[SWF(width = "465", height = "465", frameRate = "60", backgroundColor = "#001020")]
public class Main extends BasicView
{
private var bfx:BitmapEffectLayer;
/**
* Constructor
*/
public function Main()
{
// init
super(0, 0, true, false, CameraType.TARGET);
// create the effect layer
bfx = new BitmapEffectLayer(viewport, 465, 465, true, 0, BitmapClearMode.CLEAR_PRE);
bfx.addEffect(new BitmapLayerEffect( new BlurFilter(2, 2, 1)));
bfx.addEffect(new BitmapColorEffect(1.2, 1.15, 1.1, .95));
bfx.drawCommand = new BitmapDrawCommand(null, new ColorTransform(1, 1, 1, 0.5), BlendMode.ADD);
bfx.drawLayer.blendMode = BlendMode.ADD;
viewport.containerSprite.addLayer(bfx);
// update
var timer:Timer = new Timer(2000);
timer.addEventListener(TimerEvent.TIMER, timerHandler);
timer.start();
// create the Field
var field:Plane = new Plane(new WireframeMaterial(0xFFFFFF, .25), 5000, 5000, 5, 5);
field.rotationX = 90;
scene.addChild(field);
// init camera
camera.y = 100;
camera.z = -1000;
camera.focus = 400;
camera.zoom = 1;
var target:DisplayObject3D = new DisplayObject3D;
target.y = 500;
camera.target = target;
// rotate angle
stage.addEventListener(Event.ENTER_FRAME, function(event:Event):void
{
camera.target.x = -(stage.stageWidth/2 - stage.mouseX);
camera.target.y = 500+(stage.stageHeight/2 - stage.mouseY);
});
// render
startRendering();
}
/**
* Timer Handler - Give Fireworks
* @param event
*/
private function timerHandler(event:TimerEvent):void
{
var fireworks:DisplayObject3D = createFireworks();
fireworks.x = Math.random() * 500 - 250;
fireworks.z = Math.random() * 500 - 250;
fireworks.y = Math.random() * 250 + 750;
scene.addChild(fireworks);
Tweener.addTween(fireworks,
{
y : fireworks.y - 200,
time : 4,
transition : "easeInSine"
});
}
/**
* Create Fireworks
* @return Fireworks(DisplayObject3D)
*/
private function createFireworks():DisplayObject3D
{
var fireworks :DisplayObject3D = new DisplayObject3D();
var points:Array = getSpherePoints(300, 150);
var color:uint = Math.random() * 0xFFFFFF;
for (var i:int = 0; i < points.length; i++ )
{
var mat:ColorMaterial = new ColorMaterial(color);
mat.doubleSided = true;
var particle:Plane = new Plane(mat, 5, 5, 1, 1);
fireworks.addChild(particle);
bfx.addDisplayObject3D(particle);
Tweener.addTween(particle,
{
x : points[i].x,
y : points[i].y,
z : points[i].z,
time : 3 + Math.random() * .5,
transition : "easeOutCubic",
onCompleteParams : [particle],
onComplete : function(p:Plane):void
{
fireworks.removeChild(p);
bfx.removeDisplayObject3D(p);
}
});
}
return fireworks;
}
/**
* Get Points of sphere
* @param size
* @param numPoints
* @return point of shphere
*/
private function getSpherePoints(size:int, numPoints:int = 100):Array
{
var points:Array = [];
for (var i:uint = 0; i < numPoints; i++) {
var point:Number3D;
// reject points outside sphere bounds
while( point == null || point.modulo > 0.5 ) {
point = new Number3D(
Math.random()-0.5,
Math.random()-0.5,
Math.random()-0.5
);
}
point.normalize();
point.multiplyEq( size );
points.push( point );
}
return points;
}
}
}