おくれてきたおのまとぺ
ソース適当すぎるので見ないでぇぇ
/**
* Copyright minon ( http://wonderfl.net/user/minon )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/1a5I
*/
//ソース適当すぎるので見ないでぇぇ
package{
import Box2D.Dynamics.Contacts.*;
import flash.display.*;
import flash.events.*;
import flash.net.URLRequest;
import flash.utils.Timer;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import net.hires.debug.Stats;
import flash.system.Security;
[SWF(width = "465", height = "465", frameRate = "60", backgroundColor = "0xFFFFFF")]
public class Onomatopoeia extends Sprite{
public static var DRAW_SCALE:int = 30;
public var m_iterations:int = 10;
public var m_timeStep:Number = 1.0 / 30.0;
private var _world:b2World;
private var _oLayer:Sprite = new Sprite();
private var _eLayer:Sprite = new Sprite();
private var _wLayer:Sprite = new Sprite();
private var _loader:Loader = new Loader();
public function Onomatopoeia(){
Wonderfl.capture_delay( 20 );
Security.loadPolicyFile("http://labs.minomix.net/crossdomain.xml");
_loader.contentLoaderInfo.addEventListener(Event.INIT, _loadInitHandler );
//_loader.load( new URLRequest("../material/gion2.png") );
_loader.load( new URLRequest("http://labs.minomix.net/img/gion.png") );
}
private function _loadInitHandler(e:Event):void {
var tmp:BitmapData = new BitmapData( _loader.width, _loader.height, true, 0 );
tmp.draw( _loader );
CreateEffect.init( tmp );
_init();
}
private function _init():void {
this.addChild( _wLayer );
this.addChild( _oLayer );
this.addChild( _eLayer );
_oLayer.visible = false;
_wLayer.visible = false;
// Add event for main loop
addEventListener(Event.ENTER_FRAME, Update, false, 0, true);
// Creat world AABB
var worldAABB:b2AABB = new b2AABB();
worldAABB.lowerBound.Set(-100, -100);
worldAABB.upperBound.Set(465+100, 465+100);
// Define the gravity vector
var gravity:b2Vec2 = new b2Vec2(0.0, 10.0);
// Allow bodies to sleep
var doSleep:Boolean = true;
// Construct a world object
_world = new b2World(worldAABB, gravity, doSleep);
_createWall( 0, 465 / 2, 50, 465, 0 );
_createWall( 465, 465 / 2, 50, 465, 0 );
_createWall( 465 / 2, 120, 300, 10, 0 );
_createWall( 465 / 2 + 70, 210, 465, 10, -8 );
_createWall( 465 / 2 - 70, 330, 465, 10, 5 );
_createWall( 465 / 2 + 70, 440, 465, 10, -5 );
//衝突判定のリスナをセットする
_world.SetContactListener( new ContactListener( _eLayer ) );
var t:Timer = new Timer( 1000 );
t.addEventListener( TimerEvent.TIMER, _createBody );
t.start();
//debug();
stage.addEventListener(MouseEvent.CLICK, _clickHandler );
}
private function _clickHandler(e:Event):void {
_oLayer.visible = !_oLayer.visible;
_wLayer.visible = !_wLayer.visible;
}
private function _createWall( x:int, y:int, w:int, h:int, r:int ):void {
// Vars used to create bodies
var body:b2Body;
var bodyDef:b2BodyDef;
var boxDef:b2PolygonDef;
// Add ground body
bodyDef = new b2BodyDef();
bodyDef.position.Set(x / DRAW_SCALE, y / DRAW_SCALE);
bodyDef.angle = r / (180 / Math.PI);
boxDef = new b2PolygonDef();
boxDef.SetAsBox(w / 2 / DRAW_SCALE, h / 2 / DRAW_SCALE);
boxDef.friction = 0.3;
boxDef.density = 0; // static bodies require zero density
// Add sprite to body userData
bodyDef.userData = new PhysBox();
bodyDef.userData.width = w;
bodyDef.userData.height = h;
bodyDef.userData.x = x;
bodyDef.userData.y = y;
bodyDef.userData.rotation = r;
_wLayer.addChild(bodyDef.userData);
body = _world.CreateBody(bodyDef);
body.CreateShape(boxDef);
body.SetMassFromShapes();
}
private function _createBody( e:TimerEvent ):void {
var bodyDef:b2BodyDef;
var circleDef:b2CircleDef;
var body:b2Body;
bodyDef = new b2BodyDef();
bodyDef.position.x = ( Math.random() * 265 + 100 ) / 30 ;
bodyDef.position.y = 0;
var rX:Number = Math.random()/4 + 0.3;
var rY:Number = Math.random()/4 + 0.3;
// Circle
circleDef = new b2CircleDef();
circleDef.radius = rX;
circleDef.density = 1.0;
circleDef.friction = 0.4;
circleDef.restitution = 0.5
bodyDef.userData = new PhysCircle();
bodyDef.userData.width = rX * 2 * DRAW_SCALE;
bodyDef.userData.height = rX * 2 * DRAW_SCALE;
body = _world.CreateBody(bodyDef);
body.CreateShape(circleDef);
body.SetMassFromShapes();
_oLayer.addChild(bodyDef.userData);
}
public function debug():void {
// set debug draw
var dbgDraw:b2DebugDraw = new b2DebugDraw();
var dbgSprite:Sprite = new Sprite();
addChild(dbgSprite);
dbgDraw.m_sprite = dbgSprite;
dbgDraw.m_drawScale = 30.0;
dbgDraw.m_fillAlpha = 0.0;
dbgDraw.m_lineThickness = 0;
dbgDraw.m_drawFlags = 0xFFFFFFFF;
_world.SetDebugDraw(dbgDraw);
}
public function Update(e:Event):void{
_world.Step(m_timeStep, m_iterations);
//表示周りの更新
for (var bb:b2Body = _world.m_bodyList; bb; bb = bb.m_next) {
//画面外に出たときの判定
var bx:Number = bb.GetPosition().x * DRAW_SCALE;
var by:Number = bb.GetPosition().y * DRAW_SCALE;
if ( bx < -100 || bx > 465+100 || by < -100 ) {
_oLayer.removeChild( bb.GetUserData() );
_world.DestroyBody( bb );
break;
}
if (bb.m_userData is Sprite){
bb.m_userData.x = bb.GetPosition().x * DRAW_SCALE;
bb.m_userData.y = bb.GetPosition().y * DRAW_SCALE;
bb.m_userData.rotation = bb.GetAngle() * (180 / Math.PI);
}
}
}
}
}
import Box2D.Collision.b2ContactPoint;
import Box2D.Collision.Shapes.b2Shape;
import Box2D.Dynamics.b2ContactListener;
import flash.display.*;
import flash.geom.*;
import flash.text.*;
import org.libspark.betweenas3.BetweenAS3;
import org.libspark.betweenas3.easing.Quad;
import org.libspark.betweenas3.events.TweenEvent;
import org.libspark.betweenas3.tweens.ITween;
class PhysBox extends Sprite {
public var count:int = 0;
public function PhysBox() {
this.graphics.beginFill( 0x999999 );
this.graphics.drawRect( -50, -50, 100, 100 );
this.graphics.endFill();
}
}
class PhysCircle extends Sprite {
public var count:int = 0;
public function PhysCircle() {
this.graphics.beginFill( 0x999999 );
this.graphics.drawCircle(0, 0, 100 );
this.graphics.endFill();
}
}
class CreateEffect extends Sprite {
public static var _images:Vector.<BitmapData> = new Vector.<BitmapData>;
public static function init( b:BitmapData ):void {
for ( var i:int = 0 ; i < 5 ; i++ ) {
var img:BitmapData = new BitmapData(120, 120, true, 0x0 );
img.copyPixels( b, new Rectangle( 120*i, 0, 120, 120 ), new Point( 0, 0 ), null, null, true );
_images.push( img );
}
}
public function CreateEffect( px:Number, py:Number, f:Number ) {
var b:Bitmap;
if ( f > 7.5 ) b = Bitmap( addChild( new Bitmap( _images[0] ) ) );
else if ( f > 6 ) b = Bitmap( addChild( new Bitmap( _images[1] ) ) );
else if ( f > 3 ) b = Bitmap( addChild( new Bitmap( _images[2] ) ) );
else if ( f > 0 ) b = Bitmap( addChild( new Bitmap( _images[3] ) ) );
else { b = Bitmap( addChild( new Bitmap( _images[4] ) ) ); f = 3; }
this.x = px
b.x = -b.width/2;
this.y = py
b.y = -b.height/2;
this.rotation = Math.random() * 90 - 45;
var bt:ITween = BetweenAS3.tween( this, { alpha:0, scaleX:0.5, scaleY:0.5 }, null, 0.4, Quad.easeIn );
bt.addEventListener( TweenEvent.COMPLETE, _complete );
bt.play();
}
private function _complete(e:TweenEvent):void {
this.parent.removeChild( this );
}
}
class ContactListener extends b2ContactListener {
private var _root:Sprite;
public function ContactListener( root:Sprite ) {
_root = root;
}
public override function Add(point:b2ContactPoint):void {
var f:Number = point.shape1.GetBody().m_linearVelocity.Length() + point.shape2.GetBody().m_linearVelocity.Length();
//trace("ガン!", f/*, point.position.x, point.position.y*/ );
if ( f > 3 ) {
_root.addChild( new CreateEffect( point.position.x * Onomatopoeia.DRAW_SCALE, point.position.y * Onomatopoeia.DRAW_SCALE, f ) );
}
}
public override function Persist( point:b2ContactPoint ):void {
var shape:b2Shape;
if ( point.shape1.m_density == 0 && point.shape2.m_density == 1 ) shape = point.shape2;
else if ( point.shape1.m_density == 1 && point.shape2.m_density == 0 ) shape = point.shape1;
else return;
shape.GetBody().GetUserData().count += Math.ceil( shape.GetBody().m_linearVelocity.Length() );
if ( shape.GetBody().GetUserData().count > 0 ) {
_root.addChild( new CreateEffect( point.position.x * Onomatopoeia.DRAW_SCALE, point.position.y * Onomatopoeia.DRAW_SCALE, -1 ) );
shape.GetBody().GetUserData().count = -20;
}
}
public override function Remove(point:b2ContactPoint):void {
point.shape1.GetBody().m_userData.count = -5;
point.shape2.GetBody().m_userData.count = -5;
}
}